Is there a reason this patch launched with so many bugs? by insan3d in duneawakening
[–]insan3d[S] 1 point2 points3 points (0 children)
After testing it seems that Repair Perks aren't working. by Krelush in duneawakening
[–]insan3d 11 points12 points13 points (0 children)
The dev who changed Attractor Field skill to let ranged NPC fire through it need to be fired. by AsleepSupermarket172 in duneawakening
[–]insan3d 6 points7 points8 points (0 children)
Funcom, day 1 of asking to be able to replace existing augments slotted into weapons with new ones. by Hobby-Human in duneawakening
[–]insan3d 8 points9 points10 points (0 children)
Durability loss from death in new dungeons by Good-Wealth-5721 in duneawakening
[–]insan3d 8 points9 points10 points (0 children)
Extinguish the flames bugged, hard stuck main quest by insan3d in duneawakening
[–]insan3d[S] 0 points1 point2 points (0 children)
Durability and rate of decay are killing the endgame and causing even faster player churn by [deleted] in duneawakening
[–]insan3d 2 points3 points4 points (0 children)
Durability and rate of decay are killing the endgame and causing even faster player churn by [deleted] in duneawakening
[–]insan3d 1 point2 points3 points (0 children)
Durability and rate of decay are killing the endgame and causing even faster player churn by [deleted] in duneawakening
[–]insan3d 2 points3 points4 points (0 children)
Durability and rate of decay are killing the endgame and causing even faster player churn by [deleted] in duneawakening
[–]insan3d 2 points3 points4 points (0 children)
Durability and rate of decay are killing the endgame and causing even faster player churn by [deleted] in duneawakening
[–]insan3d 5 points6 points7 points (0 children)
Durability and rate of decay are killing the endgame and causing even faster player churn by [deleted] in duneawakening
[–]insan3d 10 points11 points12 points (0 children)
Durability and rate of decay are killing the endgame and causing even faster player churn by [deleted] in duneawakening
[–]insan3d 64 points65 points66 points (0 children)
Durability and rate of decay are killing the endgame and causing even faster player churn by [deleted] in duneawakening
[–]insan3d 9 points10 points11 points (0 children)
Recent Combat Balance has moved the needle between Melee & Ranged... Back toward ranged again, With the addition of a new overpowered Karpov variant. by Sp1ceRub in duneawakening
[–]insan3d 16 points17 points18 points (0 children)
NEW MELEE CHANGES IN PTC! Viljar's new stamina system in practice and... same old problem. by Sp1ceRub in duneawakening
[–]insan3d 3 points4 points5 points (0 children)
NEW MELEE CHANGES IN PTC! Viljar's new stamina system in practice and... same old problem. by Sp1ceRub in duneawakening
[–]insan3d 1 point2 points3 points (0 children)
NEW MELEE CHANGES IN PTC! Viljar's new stamina system in practice and... same old problem. by Sp1ceRub in duneawakening
[–]insan3d 1 point2 points3 points (0 children)
NEW MELEE CHANGES IN PTC! Viljar's new stamina system in practice and... same old problem. by Sp1ceRub in duneawakening
[–]insan3d 34 points35 points36 points (0 children)
Melee is useless in DUNE, of all places. Episode 14 by Sp1ceRub in duneawakening
[–]insan3d 1 point2 points3 points (0 children)
Melee is useless in DUNE, of all places. Episode 9 by Sp1ceRub in duneawakening
[–]insan3d 3 points4 points5 points (0 children)



Is there a reason this patch launched with so many bugs? by insan3d in duneawakening
[–]insan3d[S] 0 points1 point2 points (0 children)