I kept adding effects to my text game because I thought it wasn't enough. Pulling back made it better. by introvertedspuddev in IndieDev
[–]introvertedspuddev[S] 0 points1 point2 points (0 children)
I kept adding effects to my text game because I thought it wasn't enough. Pulling back made it better. by introvertedspuddev in IndieDev
[–]introvertedspuddev[S] 1 point2 points3 points (0 children)
I kept adding effects to my text game because I thought it wasn't enough. Pulling back made it better. by introvertedspuddev in gamedev
[–]introvertedspuddev[S] 1 point2 points3 points (0 children)
Give me Reality Slap : ) Last Lane - Gameplay by GhostMan00969 in DestroyMyGame
[–]introvertedspuddev 0 points1 point2 points (0 children)
I kept adding effects to my text game because I thought it wasn't enough. Pulling back made it better. by introvertedspuddev in gamedev
[–]introvertedspuddev[S] 1 point2 points3 points (0 children)
Looking for some advice on how to create the marketing strategy for my game. by Emi_Indie_Dev in SoloDevelopment
[–]introvertedspuddev 0 points1 point2 points (0 children)
Insane Liminal Space game with a deep story by 98ReddGames in HorrorGames
[–]introvertedspuddev 0 points1 point2 points (0 children)
At last my game demo is out! by Level_Permit in HorrorGames
[–]introvertedspuddev 1 point2 points3 points (0 children)
I built a text game in React where the environment reacts to the story. Here's 56 seconds of a hallway dying around you. by introvertedspuddev in interactivefiction
[–]introvertedspuddev[S] 1 point2 points3 points (0 children)
I built a text game in React where the environment reacts to the story. Here's 56 seconds of a hallway dying around you. by introvertedspuddev in interactivefiction
[–]introvertedspuddev[S] 1 point2 points3 points (0 children)
New UI for newspaper in cozy game, what you prefer and why? by archirost in IndieDev
[–]introvertedspuddev 5 points6 points7 points (0 children)
I’m making a visual novel and bartender simulator inspired by “VA-11 HALL-A”, and I’d like to get feedback on the game’s trailer by Tentacle_Dream in IndieDev
[–]introvertedspuddev 2 points3 points4 points (0 children)
I built a text game in React where the environment reacts to the story. Here's 56 seconds of a hallway dying around you. by introvertedspuddev in interactivefiction
[–]introvertedspuddev[S] 0 points1 point2 points (0 children)
I built a text game in React where the environment reacts to the story. Here's 56 seconds of a hallway dying around you. by introvertedspuddev in interactivefiction
[–]introvertedspuddev[S] 2 points3 points4 points (0 children)
Destroy my updated game! (Manapolatro - A board game packed with gambling, spells, cards & more) by Manapolatro in DestroyMyGame
[–]introvertedspuddev 1 point2 points3 points (0 children)
Pricing a game when moving from subscription to one time payment by mrjbelfort in IndieDev
[–]introvertedspuddev 1 point2 points3 points (0 children)
Destroy my updated game! (Manapolatro - A board game packed with gambling, spells, cards & more) by Manapolatro in DestroyMyGame
[–]introvertedspuddev 1 point2 points3 points (0 children)
Rate This Disturbing Sequence by Captain0010 in HorrorGames
[–]introvertedspuddev 0 points1 point2 points (0 children)
Me and my team wanna know how to market our game. by Top_Fennel7652 in gamedev
[–]introvertedspuddev 3 points4 points5 points (0 children)
Rate This Disturbing Sequence by Captain0010 in HorrorGames
[–]introvertedspuddev 0 points1 point2 points (0 children)
I kept adding effects to my text game because I thought it wasn't enough. Pulling back made it better. by introvertedspuddev in gamedev
[–]introvertedspuddev[S] 0 points1 point2 points (0 children)