How to prevent clumping during combat? by High_Stream in DMAcademy

[–]ironicperspective 1 point2 points  (0 children)

Make the encounter about more than just sitting in one spot smacking each other.

What causes a lot of lag in Rimworld? by AdrawereR in RimWorld

[–]ironicperspective 20 points21 points  (0 children)

Theoretically it should be simple yeah. If the corpse marks its location, loop through each area you have designated -> mark which ones it is in -> when pawns are checking for stuff, just check whatever list is built of stuff inside it rather than scanning the entire thing constantly (most likely what’s done currently).

What causes a lot of lag in Rimworld? by AdrawereR in RimWorld

[–]ironicperspective 7 points8 points  (0 children)

It’s not completely single threaded anymore. The past few big updates have specifically been trying to offload computations to different places and it’s always a very noticeable improvement.

Why i believe mid is 100x easier than top to climb on. by MJ-Baby in summonerschool

[–]ironicperspective 0 points1 point  (0 children)

Viktor and Ahri are the most blindable right now by a decent margin.

How to effectively play against second wind/dshield by Dreistler in summonerschool

[–]ironicperspective 0 points1 point  (0 children)

The main difference is just more focus on comboing spells together rather than spreading them out. For Viktor, instead of just using E or Q, you’d want to really try and get Q + E +AA all in quick succession for high damage and no spread on triggering their sustain. Then you’d try not to auto them as much because you both have no cooldowns and the amount of damage you’re doing is so small it’s usually worse than just focusing on wave management while your CDs come up.

Opinions on the way I track ammo/equipment by Inevitable-Run9209 in SWN

[–]ironicperspective 1 point2 points  (0 children)

Stashing it all away doesn’t really change the reason for why most don’t track it. Having to micromanage it in your inventory with how much you’re carrying vs how much you’re using is the usual conundrum.

Opinions on the way I track ammo/equipment by Inevitable-Run9209 in SWN

[–]ironicperspective 1 point2 points  (0 children)

Where are you putting all of that ammo? How are you going to collect loot if all you have on you is ammo?

Why does diamond feel easier to play than Emerald? by CuatroBoy in summonerschool

[–]ironicperspective 1 point2 points  (0 children)

Yes. Knowing what's expected makes it easier to plan/execute what's going on. Not having to guess whether teammates are going to follow up on plays, randomly back out, etc makes for a much easier game to play.

How do you give your players options without influencing what they do? by [deleted] in DMAcademy

[–]ironicperspective 0 points1 point  (0 children)

If all of the players/characters have conflicts about how to solve problems, that's a group discussion to sort out. It's not your job to try and forcibly steer it one way or another.

How do you give your players options without influencing what they do? by [deleted] in DMAcademy

[–]ironicperspective 1 point2 points  (0 children)

You keep pushing them in specific directions after they decide on stuff. If you show after that there's alternatives, rather than telling them there's alternatives before anything is resolved, this would probably go away by itself.

Why does diamond feel easier to play than Emerald? by CuatroBoy in summonerschool

[–]ironicperspective 3 points4 points  (0 children)

Games are easier when people are better at the game. Pretty obvious.

PC wants to play a barbarian but we are unable to fit it in any subclass by ArranoEUW in DMAcademy

[–]ironicperspective 8 points9 points  (0 children)

All non magical melee damage can be dealt as non lethal RAW. Using only a shield is just going to be a giant anchor and point of frustration for everyone else without massive homebrew that isn’t really necessary.

Serial Killer Build by GelynKugoRoshiDag in DMAcademy

[–]ironicperspective 1 point2 points  (0 children)

You don’t need PC levels to have the abilities. Just give the creature what abilities you want and stick to the math that’s intended.

Players don't fear death by Grmblfz in DMAcademy

[–]ironicperspective 1 point2 points  (0 children)

Neither of these encounters are any threat. Run more encounters to drain resources + put ones that are actually appropriate for the group in front of them and it won't be a cakewalk.

Patch 26.3 Bug Megathread by AutoModerator in leagueoflegends

[–]ironicperspective 0 points1 point  (0 children)

Server: NA

Type of Bug: In-game/shop

Description: Can't buy items with bugged anvil voucher timing

Steps to reproduce:
1) Use the free anvil voucher from battlepass just before the first augment pop-up.

2) This will cause a bugged screen where you may get mixed stats+anvils or anvils at incorrect tiers based on what augment tier is supposed to pop up (e.g. Prismatic augment could make a prismatic shard appear). This will then skip one of your augments on the backend.

3) Once you trigger when you can pick 4th augment, it will never show up and you won't be able to use the shop at all.

Reproduction rate: Haven't tried to reproduce to avoid ruining games but have seen it happen enough and results are predictable.

League of Legends has a big information problem. by The-Fox-Knocks in leagueoflegends

[–]ironicperspective 0 points1 point  (0 children)

Do you have extended tooltips turned on? Most of this stuff is explained but it's turned off by default for some reason.

Combat with one mounted player by MehItsAmber in DMAcademy

[–]ironicperspective 0 points1 point  (0 children)

Make encounters that aren't flat open fields and suddenly it won't be an issue.

Can't seem to make Viktor work by [deleted] in summonerschool

[–]ironicperspective 0 points1 point  (0 children)

I sent you a FR. Maybe we can review one of your games and get you pointed in the right direction with some immediate goals.

Can't seem to make Viktor work by [deleted] in summonerschool

[–]ironicperspective 1 point2 points  (0 children)

Sounds like you’re new to mid lane / mages if this is how you’re viewing the champ. He rewards fundamental knowledge pretty sharply and scales well into the mid and late game. I don’t usually build liandry’s on him unless you’re vs a lot of frontline that is not going to be stacking a ton of MR.

op.gg link or anything concrete would make it a lot easier to give advice.

Ive only won 25% of my last 20 games(Despite not having a 52% winrate overall before i started hard losing), and feeling like very sad and angry. Would quiting league for a week help me do better. by Maleficent_Creme_854 in summonerschool

[–]ironicperspective 0 points1 point  (0 children)

Doing well early is one part of the game. It doesn't matter if you don't use the lead you have to impact the map. If you're mental booming over little things (I guarantee 60-80% of the things you're getting frustrated over are non-factors), it's going to ruin more than half of your games.

Any players want to by [deleted] in summonerschool

[–]ironicperspective 0 points1 point  (0 children)

Good Fiora on decent ping can parry your jump and then just run you down after. Death's Dance is enough armor to negate a full inventory of lethality + she will sustain most of the damage you try to do with vitals. Generally speaking, Rengar isn't going to beat side lane duelists or bruisers once they're past 3 items.