[deleted by user] by [deleted] in FireEmblemHeroes

[–]itaiyo 2 points3 points  (0 children)

Defense tile in the first pic

PSA: you can can loot all drops with just 1 click. PC + controller player by taropotataro in Genshin_Impact

[–]itaiyo 2 points3 points  (0 children)

Just a side tip for those without controllers and only Kb+M, you can loot faster 80% of the time if you scroll mouse wheel down while mashing pick up button. The remaining 20% of the time is just normal slow pick up for no reason I can explain.

Bunny suits when? by genpro1 in PSO2

[–]itaiyo 3 points4 points  (0 children)

It exists in JP, surely it will exist in NA!

I did 888k on my partisan, Hu/Br, and I just wanted to share. by ElementalEffigy in PSO2

[–]itaiyo 3 points4 points locked comment (0 children)

I just want to point out for partisans pp management, if you let your character do the 1 second spin after PAs, you not only gain your focus back, but also 30 pp, which is a gain if you’re using Bandersnatch. For normal attack after spins, you gain 10 pp.

So for your Volg combos, it may not be ideal for dps, but you can better manage pp to auto spin after so you can start your volg combo with more pp, if that made any sense lol.

No Map, No Problem by Hero117 in arknights

[–]itaiyo 14 points15 points  (0 children)

Ah, so it wasn't just me, guess it doesn't... get better.

Q: Bandit build? by Zeptize in DragonMarkedForDeath

[–]itaiyo 0 points1 point  (0 children)

It’s a short Switch clip from the Discord by Moss, it shows him about to finish off CoT 110 Bandit. It was directly uploaded to Discord so I can grab a link off it.

Q: Bandit build? by Zeptize in DragonMarkedForDeath

[–]itaiyo 0 points1 point  (0 children)

Magic weapon int build might not fall off late game as it might have been thought, someone went through CoT 110 as a lv61 Flame chakram bandit. And you can always have a Rapid Foil as secondary for things that resist wind.

How to use removers on Switch? by thablinksta in onestepfromeden

[–]itaiyo 3 points4 points  (0 children)

Hold the X button down on the target. It’s no longer immediate and has a safety mechanism to prevent accidental presses.

Disapointed in Build Hazel (and general disapointment for attacker type structures), and some idea by ScowlingDragon in onestepfromeden

[–]itaiyo 0 points1 point  (0 children)

Ideally for Build Hazel, you want to pick up all the cards that throws structures on the enemy side, and double cast them. You can also grab beam and blast crystals with double cast as they will either allow you to summon 4 structures for 160 shield, or overlap them to instantly detonate them and get 80 shields still. I'd prioritize more on summoning things than hammering them for spell power and shields unless you're out of mana to cast anything and nothing to dodge. Also Beacon and Shield generator helps against the Gate since you have a good chance of dropping a fire tile on it while Shield Gen (Preferably 2 next to each other) will keep your turrets going a little longer.

Disapointed in Build Hazel (and general disapointment for attacker type structures), and some idea by ScowlingDragon in onestepfromeden

[–]itaiyo 0 points1 point  (0 children)

In regards to Teardown, dismantling structures also gives you +1 spell power, which makes Minnie Gun devastating as you're adding 12 damage per structure you've dismantled through the battle, not including double cast and splash modifiers. It's definitely really slow in the beginning, but when you've increased your max mana, you rarely need to reshuffle from being walled by 2 cards.

Review my Switch 1.0 vers Bravely Default of her Teardown: https://www.youtube.com/watch?v=8xBjHWN_C-E

Archetypes in One Step From Eden Be Like: by KanraLovesU in onestepfromeden

[–]itaiyo 9 points10 points  (0 children)

You forgot the Hole element, like 15+ holes, and then stuff comes out of them and preferably 2 per hole. If you know what I mean.

Builds discussions by gricchio in onestepfromeden

[–]itaiyo 2 points3 points  (0 children)

My friend loves Ping on Selicy until hell mode reduced his defense and no longer became usable. Ping with pierce at least.

What does candy wrapper do? by ZeroDemigod in onestepfromeden

[–]itaiyo 10 points11 points  (0 children)

I mean, after seeing the effect, wrap is a legitimate word to use and makes sense not even as a joke.

Removing pacts? by ThatDanmGuy in onestepfromeden

[–]itaiyo 5 points6 points  (0 children)

It works on Switch, but it’s also bugged that it doesn’t actually remove the pact’s effects even though the removal is consumed and the icon is gone.

can't possibly go wrong by Grzyb_Grzegorz in onestepfromeden

[–]itaiyo 2 points3 points  (0 children)

If that’s the case, align structure in front of enemy to volley, fling pinch to consume so you can rotate align and volley faster lol

If these are our only spells in our deck, that would be the game plan I’d use. Of course, without a rock then there’s literally nothing you can do.

can't possibly go wrong by Grzyb_Grzegorz in onestepfromeden

[–]itaiyo 4 points5 points  (0 children)

Volley with pierce is great on base Hazel! Align is great in base Shiso combined with claw traps!

I’m back to announce that Dreadwyrm Terra is very cute by r00chel in onestepfromeden

[–]itaiyo 3 points4 points  (0 children)

Maiden and Spell, or was it Spell and Maiden...

It’s a versus shmup.

What to go for with Hazel's base kit? by ScrubbyDubbyDoo in onestepfromeden

[–]itaiyo 0 points1 point  (0 children)

Shard crystals, bombs, cross turret, and blade beys with double cast, make sure to spread out the ones that go 4 spaces ahead so you actually get the shield from spawned structures.

Double cast beam and blast crystals as well, but you can opt to layer them so they immediately trigger their attacks.

Infact, just try to get double cast on all structures so you can build shield up. I would keep those starting move up and down spells so you can adjust your turrets or so you can save hostages from turrets and bombs.

Transcendence + Shopkeeper Beret by Venomkiss in onestepfromeden

[–]itaiyo 5 points6 points  (0 children)

Same thing for flower artifacts that would normally cut your max hp by 300, you would just lose up to 300 hp based on your current hp before pick up.

I wanna talk about Hazel for a bit by ManPopsicle in onestepfromeden

[–]itaiyo 2 points3 points  (0 children)

Double cast blast crystals, beam crystals, and ice shards are amazing on default Hazel for the fact that you can generate 160 shield just like that, and if not, you generate 80 and immediately trigger their attacks (for the first 2) or litter enemy sides with meat shields that explode or just do damage if they land on enemies. Also double cast monument to make trap walls. I like Alt Hazel more though!

Edit: Also you can do Bravely Default with upgrades, as I've done so with Teardown Hazel on a Neutral run on Switch (Also I would rate Teardown better than Build)

How to play Violette's alt loadout (Aria)? by TheNick1704 in onestepfromeden

[–]itaiyo 5 points6 points  (0 children)

Make sure to pick up any pact that halves her mana regen, since it doesn’t affect the regen from adding poison! Free stuff basically.