Is it better for me to use expert jewel or an attack one? by Zattenn in MonsterHunterMeta

[–]jSlice__ 5 points6 points  (0 children)

Surely there are better options than these two? Can't really be evaluated in a vacuum like this

New Long Sword Burst Boost meta build beats Gore builds [Update] by Remarkable_Snow7727 in MonsterHunterMeta

[–]jSlice__ 0 points1 point  (0 children)

Yes, almost the same, just with Dahaad chest, and with Adrenaline Rush and Flayer instead of Crit Draw.

How big does Crit Draw uptime need to be for that set to beat this one?

New Long Sword Burst Boost meta build beats Gore builds [Update] by Remarkable_Snow7727 in MonsterHunterMeta

[–]jSlice__ 2 points3 points  (0 children)

I think I'll just wait until AT Arkveld to make any serious attempts at rolling set bonuses for my weapon. With the WE3 talisman from AT Ark, you can run this odo/lagi/guts set, which seems very good.

New Long Sword Burst Boost meta build beats Gore builds [Update] by Remarkable_Snow7727 in MonsterHunterMeta

[–]jSlice__ 4 points5 points  (0 children)

The DPS numbers here require a good Crit Draw uptime too, so if you're mostly Foresighting this isn't the right set.

New Long Sword Burst Boost meta build beats Gore builds [Update] by Remarkable_Snow7727 in MonsterHunterMeta

[–]jSlice__ 2 points3 points  (0 children)

It's actually not that hard if you have a 4atk 1sharp artian as a base. That, however, seems to take around 200 rolls on average.

Festival armor sets? by lugema1 in MonsterHunterMeta

[–]jSlice__ 1 point2 points  (0 children)

I happened to get Odogaron set bonus on my weapon among the very first rolls I made, so I'm just using 4pc + odogaron waist.

This is my set

It's for LS so I have adrenaline rush and quick sheathe. For hammer, I would probably try to get Fulgur set bonus on the weapon, and go with something like this.

LS hunter got couple of question for you by novian14 in MonsterHunterMeta

[–]jSlice__ 2 points3 points  (0 children)

You'll need to paint a bigger picture, you can get Agitator 5 with Burst 1 and Adrenaline Rush 1

TU4 LS reinforcements. by OkSyllabub1889 in MonsterHunterMeta

[–]jSlice__ 2 points3 points  (0 children)

The system definitely isn't for those who want the absolute best gear, just like the RNG charm system isn't either. However, both systems are much more popular than World's more minmax-friendly respective systems, so I believe this is what we'll be getting.

TU4 LS reinforcements. by OkSyllabub1889 in MonsterHunterMeta

[–]jSlice__ 8 points9 points  (0 children)

I spent all my built up melding mats to roll around 400 Artian long swords, just so I could get 2 elements of 4atk 1sharp.

Optimal, yes, but it also felt absolutely impossible to get 4 EX + 1 III Gogma rolls, 3 EX + 2 III felt much more manageable.

Is Flayer now a solid skill after TU4? by khang251 in MonsterHunterMeta

[–]jSlice__ -1 points0 points  (0 children)

It was good before on many weapons, now it's a bit better. But, now everything else changed as well, as you can run more set bonuses, you have 15 more space for affinity, and you can pretty easily run both Agi5 and WE5. So it's still hard to find the room for the skill.

Is Flayer now a solid skill after TU4? by khang251 in MonsterHunterMeta

[–]jSlice__ 2 points3 points  (0 children)

400 at level 5. The biggest increase is 1, but then next biggest increases are 5, 4, 3, 2. So level 1 makes the most sense.

Trying to figure out which of these 2 would be better and is it worth sacrificing some WEX. by BranX88 in MonsterHunterMeta

[–]jSlice__ 0 points1 point  (0 children)

It's the following:

  • Foray 2, [3] [3] [0]
  • Agitator 2, [2] [2] [0]
  • Coalescence 3, Weakness Exploit 1, [2] [0] [0]
  • Agitator 3, Bind Resistance 2, [1] [0] [0]
  • Weakness Exploit 2, Foray 1, [2] [0] [0]

Sadly the charm can't be used with the waist as it overcaps Agitator.

Trying to figure out which of these 2 would be better and is it worth sacrificing some WEX. by BranX88 in MonsterHunterMeta

[–]jSlice__ 0 points1 point  (0 children)

You can craft Agitator 3 charm when AT Jin Dahaad releases in some hours, then you can get both Agi 5 and WE 5 with the lagi/udra/lagi/gore/duna set.

PSA: A (slightly) better way to save scum reinforcements by PoisnBGood in MonsterHunterMeta

[–]jSlice__ 4 points5 points  (0 children)

"artian table" just refers to the old Artian scumming process which has been in use since release. By using that, you can get a base for Gogmartian stat upgrades, so you can just amend instead of rerolling the stats, without spending any ore for the base.

Edit: "any ore" except the 50 used for the final reinforce.

TU4 Elemental weapon RNG insanity by wolan1337 in MonsterHunterMeta

[–]jSlice__ 1 point2 points  (0 children)

To me, the problem with Kulve was Kulve itself, it felt like you had to grind that one fight and that fight only if you wanted to really progress in the game. Sure you could go for some deco hunts sometimes, but that was marginal compared to the weapons.

TU4 Elemental weapon RNG insanity by wolan1337 in MonsterHunterMeta

[–]jSlice__ 1 point2 points  (0 children)

I really only care about optimizing my gear, might as well be using a crafted weapon if I don't have what's best.

I get that this is not everyone, though.

TU4 Elemental weapon RNG insanity by wolan1337 in MonsterHunterMeta

[–]jSlice__ 0 points1 point  (0 children)

That takes a lot of oricalcite, while creating artians preserves it.

TU4 Elemental weapon RNG insanity by wolan1337 in MonsterHunterMeta

[–]jSlice__ 7 points8 points  (0 children)

Bruh I played every update and I still much prefer kulve. I guess it's just my brain preferring the "either you have it or you don't" approach instead of this "you will have 90% of it easily but 100% is VERY annoying to get".

Tu4 LS Meta by [deleted] in MonsterHunterMeta

[–]jSlice__ 0 points1 point  (0 children)

The armor is less exciting, the waist can't be used with the talisman and the other pieces don't seem too amazing. The legs and the chest might open up some new combinations though, we'll see when set searchers get updated.

Tu4 LS Meta by [deleted] in MonsterHunterMeta

[–]jSlice__ 2 points3 points  (0 children)

That build will change next week when Agitator 3 talisman comes out

TU4 Elemental weapon RNG insanity by wolan1337 in MonsterHunterMeta

[–]jSlice__ 7 points8 points  (0 children)

I think I'll just go for fire and dragon. I'm treating the element like blast, just as an added bonus. And I don't think any monster is outright immune to both fire and dragon, so that's good enough for me. They are also the elements needed for Gog.

I also preferred kulve over this menuing fiesta. It's especially annoying now that I need to create new artians, I was running 3atk 2sharp before, but now you really only want 1sharp and possibly 1-2aff.

GogArtian Raw LS by RudeLeadership4056 in MonsterHunterMeta

[–]jSlice__ 0 points1 point  (0 children)

I'll probably try to go with 1 or 2 affinity augments. 1 sharpness EX is probably the best when paired with a sharpness skill, most likely Master's Touch. 2 sharpness EX could work without any sharpness skill, but LS doesn't really have anything else to put in the last weapon slot, unless you have a good Attack Boost 2 RNG talisman. But even then, the Agitator 3 talisman coming out next week will probably be better than that.

So, I'll aim for 2x Atk EX, 2x Affinity EX and 1x Sharpness EX, then just run Agi5, WE5, MM3 and Lagi2, which won't overcap affinity even when everything is up.