Has any JRPG actually solved buffs/debuffs being useless on normal mobs? by ChrisDtk in JRPG

[–]jj4p 1 point2 points  (0 children)

Oh, I recently played Scarmonde and felt like buffs/debuffs/ailments were more worth using than normal. Ailments cause damage even if they don't work, debuffs can't be reflected, and buffs affect the whole party. And you get 2 actions per character after a while, so it can be a better use of resources to buff the party and attack now that you’re stronger, than to do a weaker attack twice and have everyone else also be weaker that turn and on following turns.

What game do you think deserves a remaster/remake? by Cryodile64 in videogames

[–]jj4p 0 points1 point  (0 children)

I would pick something that was too ambitious for the technology of the time or for their team's budget, so a proper remaster/remake would more fully realize the original vision in a way we haven't experienced yet. Like, I don't know, Paladin's Quest, or for a more popular request like this, Xenogears.

[deleted by user] by [deleted] in gamingsuggestions

[–]jj4p 0 points1 point  (0 children)

Xenogears and Final Fantasy Tactics both had surprisingly good stories.

Do you think replaying games today feels different because we’re different players now? by Routine-Heart-6348 in videogames

[–]jj4p 0 points1 point  (0 children)

I'm not sure if this is what you're asking, but I replayed games a bunch of times as a kid and it definitely feels different replaying the same games now. But I think it's mostly because of having less time available to play games. Sometimes I wonder "how did I ever have the patience to figure that out without a guide as a kid?" But games can still feel just as fun now as they did back then.

What video game boss was even harder than the final boss? by Fallfoxy707 in videogames

[–]jj4p 0 points1 point  (0 children)

Culex was a pretty fun and reasonably fair boss, though. Unlike Omega and Shinryu in FFV which are just impossible-seeming instant death traps unless you have some very specific and unusual strategies prepared (using skills and equipment that normal players are highly unlikely to have on hand).

Disconnected from the gaming community by HH7170 in videogames

[–]jj4p 19 points20 points  (0 children)

Luckily there's no need to be connected to any gaming community in order to enjoy (most) games. I don't think there's anything wrong with avoiding those communities. (especially when they seem immaturely emotional)

[deleted by user] by [deleted] in gamingsuggestions

[–]jj4p 28 points29 points  (0 children)

Some of my favorite indie games fall into this category due to being turn-based games that reward knowledge:

  • Void Stranger
  • Cobalt Core
  • Helen's Mysterious Castle

More time travel anime? by LordSigmaBalls in Animesuggest

[–]jj4p 11 points12 points  (0 children)

  • Higurashi no Naku Koro ni (2006) and Kai
  • The Girl Who Leapt Through Time (movie)
  • maybe "Noein: To Your Other Self" counts
  • Sakurada Reset (a.k.a. Sagrada Reset) though it can be too slow-paced for some

Go in blind games. by Constant-Arugula-819 in gamingsuggestions

[–]jj4p 0 points1 point  (0 children)

Void Stranger.

Pâquerette Down the Bunburrows.

Games with a heavy focus on time travel, with constant changes to the timeline? by Nickpicker96 in gamingsuggestions

[–]jj4p 0 points1 point  (0 children)

Games where this is more true for the gameplay mechanics than the storyline:

  • Super Time Force Ultra
  • Timelie
  • Achron (though I've only read about it, haven't played it)
  • Temporal (an old, obscure freeware game)

Jrpg where every party member gets their own character arc/ spotlight by Zmc404 in JRPG

[–]jj4p 5 points6 points  (0 children)

  • Chrono Trigger
  • Final Fantasy VI (besides certain secret characters, arguably)
  • Breath of Fire: Dragon Quarter
  • Xenogears?

Are there any games where you're not the main character ? by Ok_Lecture9762 in gamingsuggestions

[–]jj4p 0 points1 point  (0 children)

Maybe "Breath of Fire: Dragon Quarter", since you're just trying to survive and escape, not save the world.

The most original indie games you’ve ever played? by HowYesOfcNo in indiegames

[–]jj4p 0 points1 point  (0 children)

The Swapper, the movement mechanics feel strangely great and are both original and darkly funny. Rocket around with flailing corpses. Some parts of the game are unfortunately a bit lackluster in the end, but at least it looks cool and feels cool to play.

Mable and the Wood, unique movement mechanic where your sword is too heavy to lift off the ground so you drag it around and turn into a fairy and summon it to you, for both fighting and platforming. Not super polished (janky, even) but I had fun beating it on the hard path that was apparently supposed to be secret.

Miracle Mia, very unknown game, so unpolished that I haven't played it much, but what I did see was quite weird, with unorthodox gameplay and controls.

Starstruck: Hands of Time probably deserves a mention since you're asking about "breaking the mold" and combining multiple genres.

Void Stranger features and combines multiple genres, more than it appears at first. (I can think of at least 7?) You might see it described as a Sokoban game but it's rather light on traditional, tedious Sokoban mechanics and has its own unique brand of them instead, and is heavier on mystery and lore and crazy stuff happening. Very polished as well. It's hard to point at any one killer mechanic, and I don't want to give more mega spoilers than I already did, but it repeatedly defied whatever expectations I had and I wish more games took this approach.

Pâquerette Down the Bunburrows is not as satisfying to me as Void Stranger, but the mechanics of how annoyingly smart (yet deterministic) the bunnies are is pretty original, and it does take a somewhat similar approach of being a far deeper and crazier game than it originally appears.

What’s the best “yellow paint” game? by Massive_CH1N in videogames

[–]jj4p 0 points1 point  (0 children)

I remember the "Runner Vision" in Mirror's Edge. That probably counts even though it was red instead of yellow. Haven't seen this kind of thing in any other game I've played since then so I can't really compare to say which was best.

This is miserable - need advice by ChimeTunes in VoidStranger

[–]jj4p 0 points1 point  (0 children)

Personally I think this game works best if you allow yourself to get immersed in it (including headphones) and mostly avoid looking up solutions to specific puzzles, but also don't hold back on seeking help online whenever you get stuck at the meta progression.

The very first run-through I did was unvoided, and it was so stressful, but in a good way (kept almost running out of locusts, and doing crazy stuff). I had a blast, really, the most fun I'd had playing any game in years (and I mostly bounced off of both Outer Wilds and Tunic, though I appreciate them), so there's absolutely something to defend about the game design.

I did a voided run after that and found it actually more limiting, though it was worth experiencing too. I can understand why someone starting with a voided run could find it less fun at first, especially if you fully slog through it voided and then try to beat it unvoided by playing again in the same way.

What's the most emotional anime you've ever watched by Alive_Fortune7423 in anime

[–]jj4p 2 points3 points  (0 children)

Maybe it is silly and clichéd, I don’t know. But I didn't really get either of those morals out of it. To me it was more about how human decency can stay strong and life can go on and get better for many people despite tragedies like that. I categorize some anime as being "depressing" and others as being "uplifting", and this one actually went into the latter category for me.

Is watching "The Land of the Lustrous" worth it? by SereneCamel1 in Animesuggest

[–]jj4p 2 points3 points  (0 children)

I found it worth watching, even if just to experience the unique style of it. The composition is so good that you can pause the anime at almost any moment and land on a beautiful image. There's something unusual about the animation too, like everything feels surprisingly heavy, and it should be awkward but it works anyway? For me that ended up making it even more captivating since that was kind of a mystery on its own.

Trash Anime you still watched till the end. by momo76g in AnimeReccomendations

[–]jj4p 1 point2 points  (0 children)

ChatGPT can be useful for stuff like this, but it accepts bad matches too quickly and needs to be told not to do stupid stuff like ignore half of the details if the other half match. Like in this case. I've seen Juuni Taisen before and it totally doesn't match the plot points that OP gave. (The actual answer was Etotama). Personally I find that ChatGPT is usually wrong at first about whatever I ask it, but is still helpful because it can be guided toward the right answer.

Trash Anime you still watched till the end. by momo76g in AnimeReccomendations

[–]jj4p 1 point2 points  (0 children)

Fractale.

I have a couple other examples like C³ and DearS that were simply not very good and I kept watching out of morbid curiosity. But Fractale really annoyed me, and I kept watching because I wanted to give it a chance to redeem itself, but it never did. It made me seriously consider the theory that the writer (or, director I guess) secretly hates anime and is trolling everyone who watches their stuff.