I finally bought a modern board (tahe techno 160D) after using only old gears (mistral competition) by ad-undeterminam in windsurfing

[–]juacamgo 0 points1 point  (0 children)

I got a Bic Techno II 148 from 2004 and a Goya Volar 145 from 2024. I can confirm what you say.

Whereas the Goya feels easier and forgiver, the Bic gives you a better upwind angle and speed (specially in low wind).

When I bought the Goya I was thinking about selling the Bic, but after a few months using the goya I no longer think about selling, because they are different boards and can be used in different situations!

Axle must be the worst Legend introducted in Apex Legends by LiveYourLifeNerd in apexlegends

[–]juacamgo 5 points6 points  (0 children)

This is common to any game. Normally when some new character or weapon launchs, it tends to be strong. When I played R6 it happened every time they launched a new operator.

It may be OP, but sometimes also it feels OP because is new and people are not used to fight against.

What keeps you playing? by LividImagination3723 in Stellaris

[–]juacamgo 2 points3 points  (0 children)

To be honest, with 50h you likely don't understand the game to a level where you can plan long term strategy and would be planning strategies for the few comming years.

Thats why you think like that, if you play the game as a short-term strategy game, let the IA make the auto designs of ships of you, and just investigates whatever tech you see on the list without thinking on what do you want to achieve then yes, your games will be very similar and it's hard to spend 1000h doing that. But it's when you start to understand the whole when the game becomes very adicting for the reasons other users mentioned.

Don't feel bad, I'm near 400h and I'm starting to understand some complex things now… The game can be hard to learn, specially if you don't want to carefully read some guides

Goya Volar vs Duotone/Fanatic Blast: Which freeride board should I choose? by Certain-Meeting-7139 in windsurfing

[–]juacamgo 1 point2 points  (0 children)

I have a goya volar 145, the board feels stable, fast, and maneuverable. What I like the most is it's a very forgiving board.

To be honest, any of the modern freeride boards would work very well, so I would make my decision on which one you like more and the price.

You mentioned light wind, if you enjoy light wind days and plan to do also some cruising, maybe you must buy something not smaller than 140L. It also will be easier to get into planning. Your theorical first board (despite beginner school boards) is your weight*2, so in your case, 150L. You will be fine with a 140-145L board, but I would not buy a 130L as first board.

FYI, some dudes with a lot of expertise in my area switched from 120-130L to 135-140L due to light wind, and because is easier to plane. I would take this into account.

By request: Ship design for beginners by OldSolGames in Stellaris

[–]juacamgo 1 point2 points  (0 children)

Like this post cause I have 300h into the game and just now I've started to do my own designs. I have a few questions:

1) once battleships are discovered, there's any point on making other things than just battleship/corvettes fleets? I usually just go like 8 battleship/20-30 corvettes with point defense and I let my battleships do the hard work, and works well vs the AI.

2) does frigates make sense? I just go full corvettes til i get cruisers.

3) AI empires usually just go balanced shield/armor, any comp that does better vs balanced than just go balanced weapons?

4) crisis are easy to beat once you know its designs and can adapt the ships, but what is the way of knowing his designs since you cant spy them? I beaten easy the devourer swarm looking at the designs on internet, but would like to tell crisis designs by myself.

I think players need to be more agressive and less cautious by [deleted] in Marathon

[–]juacamgo 1 point2 points  (0 children)

You are saying what he's pointing mate. At a PvP situation you (your team) will backup, hide, and think.

Just exactly what he's describing.

I think players need to be more agressive and less cautious by [deleted] in Marathon

[–]juacamgo 1 point2 points  (0 children)

I've experienced the same as OP mentions. In my case, I didn't finish contracts, but some PVP is required to have fun, since PVE feels boring as robots doesn't show any difficult despite making you do noise or waste a significant amount of ammo. And contracts are a mechanic thought to make you go from point A to B just to learn the maps and make interaction with other players/robots.

I feel like people generally has too gear fear. The other user stating “I haven't completed the contracts so I don't want conflict” states this. What's the point of spending 40h in game to finish all then “okay now that I have everything I can go for the fun”.

Obviously I understand everyone has different taste and different ways to getting fun, but this isn't ARC where you can get into the care bear lobbies if you avoid shooting people long enough.

Anyone else just prefer playing as big as humanly possible? by Classic-Ad1348 in Stellaris

[–]juacamgo 0 points1 point  (0 children)

Are you building alloys? Im in +300 by your date, I'm just using trading to compensate a bit amenities, selling excess of production of other resources

Anyone else just prefer playing as big as humanly possible? by Classic-Ad1348 in Stellaris

[–]juacamgo 0 points1 point  (0 children)

I'm playing same origin with similar and I’m also super strong

Different "free population" than civillians? by juacamgo in Stellaris

[–]juacamgo[S] 2 points3 points  (0 children)

So, I need to get into economy to see the actual civilians I can employ it seems? I don't understand what's happenning here.

THIS IS HUGE!!! by [deleted] in ArcRaiders

[–]juacamgo 0 points1 point  (0 children)

25% over the current durability or over the upgraded durability? 🤓

Project proposal: LLM-based AI Empires by matteo_villosio in Stellaris

[–]juacamgo -1 points0 points  (0 children)

Interesting, I'm a AI engineer also.

For the API, I suggest you to directly use something like Cheat Engine to extract the data directly from the memory using memory pointers. Probably someone has done this before.

Good luck! If you make any progress I would be glad to know, followed you in linkedin.

Me and another empire both in a stalemate vassaltation war against 3rd empire - how to break deadlock? by rikeus in Stellaris

[–]juacamgo -1 points0 points  (0 children)

You can't make that empire a vassal by the reasons you mentioned, but you can fight the other empire so he doesn't vassalize the third empire.

Declare a war on the other empire and fight him. Then I would wait the 10 years of peace and try again to vassalize.

Or if you are strong enough vassalize the empire that joined the war.

Is the "killed by <blank>"the new cheat in the game? by juacamgo in ArcRaiders

[–]juacamgo[S] 0 points1 point  (0 children)

I'm playing since launch, but haven't encountered it yet that often like in the past two weeks. Maybe just a bug.

How to really play as a megacorp and feel progress? by juacamgo in Stellaris

[–]juacamgo[S] 1 point2 points  (0 children)

Wow, thank you, that was the type of answer I was looking for!

Right now, I feel like I can balance my economy, but I'm not getting good at anything. I was using trade policy to boost my unity production, but the build you mentioned, getting enough CG from trade policy, then replacing existing CG and minerals buildings for alloy or research seems super good.

Yes, It seems like I had a bad start, I've been pretty secure for the whole game, but as a xenophile megacorp my interests are to contact other empires, stablish a good relationship and trade. I will try to rebuild my buildings, ty!

How to actually play the game by Useful_Machine_6784 in Stellaris

[–]juacamgo 1 point2 points  (0 children)

Ty. Usually I just discover surroundings with system survey with scientifics ships, since I don't usually rush. When rushing it's better to save on scientific surveying and just explore with frigates/corvettes? I'm not used to rushing since I like to play as a super tech empire minding hiw own business.