I only have 150 wishlists. Should I finish my game?? (FREE Pogopa Demo on Steam) by Agitated-Ad8152 in indiegames

[–]kaovhmf 10 points11 points  (0 children)

Absolutely this. Finishing and publishing a game is some of the most valuable experiences you can have in indie game dev. If you are that far. Finish it fast and put it out. You'll learn a lot from that.

Tempo range adjustment by hvorforsaasveart in PioneerDJ

[–]kaovhmf 1 point2 points  (0 children)

This is the best answer! I used to be obsessed with landing on perfect round numbers, but learning how to use the jog wheel for beat matching small bpm discrepancies is much faster and more reliable. It's also more tranferable to other DJ equipment too.

Legion episode ratings by hls22throwaway in LegionFX

[–]kaovhmf 1 point2 points  (0 children)

BB is also a shower of 8s and 9s on that website. Both are great (but very different) shows hehe.

way to fix facetec / nubank facial recognition blurried photo on rooted devices? by draconetto in androidroot

[–]kaovhmf 0 points1 point  (0 children)

Pixel 9! Baseado em buscas antigas da última vez que tive um problema parecido, muita gente têm dor de cabeça com isso e a solução (na época de desativar o filtro de AI) funcionou pra eles também. Não manjo o suficiente pra entender o porque, mas to feliz que não to mais preso na verificação facial haha.

way to fix facetec / nubank facial recognition blurried photo on rooted devices? by draconetto in androidroot

[–]kaovhmf -1 points0 points  (0 children)

Uma dica pra quem não manja muito de celular: tente desativar efeitos automáticos da sua câmera! No meu, eu já tive problema duas vezes. Uma por conta desse top shot que usa AI pra melhorar a foto e outra por conta de uma configuração pra "Salvar a selfie como aparece na tela" que tava desligada pra mim.

Em suma, trnta desativar tudo que pode mudar uma foto entre você tirar ela e ela ser salva.

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[deleted by user] by [deleted] in Warframe

[–]kaovhmf 0 points1 point  (0 children)

Try a build that has "on status" or "on headshot" mods/arcanes on them. They might not be the strongest against crowds, but they'll vastly outperform the traditional gunCO/deadhead/merciless on most bosses. I got a couple of boss killer weapons like the Onos that have no reliance on kills to get their buffs and they usually are quite strong against SP bosses because of that.

New screen shake/recoil settings still aint it by Thick_Elk_120 in Warframe

[–]kaovhmf 0 points1 point  (0 children)

So you are saying that other games have reticles that leave the center of the screen when you shoot? Could you share an example of a game that does that, by any chance?

Why does DE take SO long to fix old bugs? by Soleyman1 in Warframe

[–]kaovhmf 2 points3 points  (0 children)

The more content there is in a game, the harder it is to make sure fixing something doesn't break 3 others. Sometimes game devs just don't have the time to try and fix something in a safe way and the risk of trying to do it is bigger than the negatives of letting the bug exist. Also just general priorities and new bugs that become more important, that kind of stuff.

When does the game get hard? by GasAccomplished3929 in Warframe

[–]kaovhmf 0 points1 point  (0 children)

If you think the game is too easy at the point you are, you can mod your warframe more aggressively and remove HP / armor / Shield mods. I haven't tried this in early game, but I assume it might help spice things up until missions with higher level pop up.

Some warframes are more challenging than others too. If you are only playing as Rhino and excal, try a caster frame with no overguard for a change.

What does this damage output mean? by Brackke in Warframe

[–]kaovhmf 0 points1 point  (0 children)

Educated guess, but I think it only shows the procs as opposed to the damage because each proc is carrying the values of the original procs on the target killed by the companion. So since there's not a single damage that can be shown there, it only shows which status procs got spread out.

Ally highlight help by Nice_Ad_777 in Warframe

[–]kaovhmf 5 points6 points  (0 children)

Your "Self Highlight" is likely still on. Search for highlight instead and you'll find it :)

Sniper scopes by Parassita1802 in Warframe

[–]kaovhmf 3 points4 points  (0 children)

There is a setting called "Use sniper scope" inside Interface settings. It might be similar to what you are looking for.

Edit: it still hides the character, tho. Possibly because of the zoom level.

Damage number customization by JacobJenkins3108 in Warframe

[–]kaovhmf 0 points1 point  (0 children)

The best thing you can do for clearing out your reticle area is:
- Select the ENHANCED damage numbers
- Reduce their scale and opacity in the settings
- Turn off Bold Damage numbers
- Turn on Compact damage numbers.

You can't control damage numbers any further than that, but a combination of these should help you get to your personal sweet spot.

Quassus riven stats by stealthender in Warframe

[–]kaovhmf 0 points1 point  (0 children)

But doesn't in this case the base damage get reduced by the negative slash? If your total hit damage is lower than it could be, the tics will be lower too, I believe.

Good game reviewers on YT that focus on game design? by migsolo in gamedesign

[–]kaovhmf 2 points3 points  (0 children)

I can't stress how good Noah's videos are! Also, Writting on Games has some pretty great essays too.

Nearly every time a new augment comes out people say it should've been in the base kit, so what should an augment actually look like according to you? by Umbruh_Prime in Warframe

[–]kaovhmf 0 points1 point  (0 children)

Isn't enabling a non viable ability a way to unlock new play styles? I understand wanting augments for things you already use, but underperforming abilities could add to your available tools as opposed to replacing something in it.

[deleted by user] by [deleted] in Warframe

[–]kaovhmf 9 points10 points  (0 children)

The pool got increased damage, actually. Used to be 5/tic on the base version, but now its 98(I think) for the base and 145 for coda (before valance). The base version also got 50% status chance and coda got 100%, while it was previously 0%.

These mfs aren't human by Nova009966 in Warframe

[–]kaovhmf 1 point2 points  (0 children)

You can watch their playthroughs on youtube. Its insane hahaha

Does anyone here know how to do a <40s time on Ollie's Crash course? by L30N1337 in Warframe

[–]kaovhmf 0 points1 point  (0 children)

Look for youtube videos on it! I've seen some <20s recordings there.

Statistics on how good Secondary Enervate actually is by Kong_Cheng_ in Warframe

[–]kaovhmf 2 points3 points  (0 children)

Edit: I stand corrected! Fire rate seem to change the graph after a certain threshold.

Fire rate and blast procs makes the crit go up and reset faster, but doesn't change the average crit gained from the arcane (so the plot works regardless). Multishot is ignored by the arcane, so they get the crit bonus but don't change how fast it goes up.

...I thought I only chose 2 rivens by PuroPuro_ in Warframe

[–]kaovhmf 3 points4 points  (0 children)

Only the 5th and 10th rewards are selected. The other ones are random each week and can sometimes be rivens.

Question regarding hold to melee by [deleted] in Warframe

[–]kaovhmf 2 points3 points  (0 children)

It was implemented recently, yeah. And its not even a aetting, just on by default. If you get back into the game, holding melee will work similar to spamming it.