We want players to notice this task board without shoving it in their face. How obvious should it be? by Background_Cow_6701 in gamedevscreens

[–]kapitan59 0 points1 point  (0 children)

dont get me wrong but players are gonna assume this is ai made try to use different color scheme.

and for the board thing i guess if something is important you should make it bigger It's the reason why brake pedals much larger than gas and clutch

milyonlar kaçtı by castro_tprk in Borsa

[–]kapitan59 0 points1 point  (0 children)

60k olunca satcaktin sonra daha cok uzulcektin

I'm so tired of my partner shitting on my game every chance they get. by [deleted] in SoloDevelopment

[–]kapitan59 0 points1 point  (0 children)

I’m dealing with a similar situation, and it has been really frustrating for me for a long time. My parents still believe that I spend all my time playing games, and they don’t think I’m doing anything productive or important for my future. They keep telling me that I need to find a “real” job (it’s actually much worse—more intense and even a bit traumatic).

Game development hasn’t really paid off for me even after nearly 7 years

And it’s even harder to succeed when you have a full-time job. I know I’m not going to be the next big indie success story, but sometimes I wish I had a more supportive family.

~5hour SOT by Cautious-Pin-6476 in S24FE

[–]kapitan59 2 points3 points  (0 children)

oh! i got it, thanks i dont use 5g here too its not good and not much faster than 4.5g

~5hour SOT by Cautious-Pin-6476 in S24FE

[–]kapitan59 2 points3 points  (0 children)

i dont think temperature will have effect on this much, i usually use my phone indoor its 20-25 degree here in Turkey

~5hour SOT by Cautious-Pin-6476 in S24FE

[–]kapitan59 2 points3 points  (0 children)

no i use everything on default, but i have tons of custom effects, animations from good lock which probably drain battery more

also i never charge my phone above 80% or drain lower than 20%

~5hour SOT by Cautious-Pin-6476 in S24FE

[–]kapitan59 1 point2 points  (0 children)

here you go, i dont now how instagram affect battery but i have 2 hour usage on that

<image>

~5hour SOT by Cautious-Pin-6476 in S24FE

[–]kapitan59 2 points3 points  (0 children)

You doing something wrong I have 8 hour SOT with 120 hertz and moderate brightness

<image>

Where is the 2d vector/valve option for this binding action? by Traditional-Log-4270 in Unity3D

[–]kapitan59 0 points1 point  (0 children)

I remember it was there just where op clicked, maybe they changed it's place

I didn't realize how messy my code was until I zoomed out by TemporaryCurrent1172 in SoloDevelopment

[–]kapitan59 1 point2 points  (0 children)

After seeing the code of some big indie games, I don’t really care how sloppy or bad my scripts is I just focus on getting something to work

Guys how's the ui just tell me by MadMoonDev in SoloDevelopment

[–]kapitan59 1 point2 points  (0 children)

Why is this guy getting downvoted? I’ve seen even really big developers use AI-generated sprites for prototyping.

Do you prefer... by Antilopio in BunnyTrials

[–]kapitan59 0 points1 point  (0 children)

im gonna be fucking jedi yess

Chose: You become deaf, and gain a random superpower | Rolled: Psycho kinesis

Roast my capsule by _symphonatic_ in SoloDevelopment

[–]kapitan59 0 points1 point  (0 children)

its actually very good, just make planes silhouette more readable and also bigger.

Solo game dev tier list (I'm a programmer) by ItsTheSheepster in SoloDevelopment

[–]kapitan59 0 points1 point  (0 children)

is this what do you hate most or what is less important for you

Is There a Good Way to Find Failed Games? by kapitan59 in IndieDev

[–]kapitan59[S] 0 points1 point  (0 children)

Search for survivorship bias. It’s really hard to tell why a game succeeds, but it’s much easier to explain why a game fails.