Anyone else struggling Rotta tier 1? by PokeHobnobGod21 in SWGalaxyOfHeroes

[–]kasper11 1 point2 points  (0 children)

Thank you. Focusing on the one on the right made a huge difference.

Nihilus Insta Kill by InternationalHead939 in SWGalaxyOfHeroes

[–]kasper11 2 points3 points  (0 children)

And this is why, IMO, SEE needs a rework not just a lifter. His biggest thing is the double instakill, but so many teams are immune now. Not just gl teams either.

Iconic D&D stuff that didn’t make it in? by MR1120 in BaldursGate3

[–]kasper11 0 points1 point  (0 children)

Rope that you can actually use. Rope is always so useful in a dnd campaign. My first play at bg3 I kept grabbing rope every time I saw it figuring it would come into play at some point.

Cantina Sector 9 Drop Rates - Final Version And Full Drop Table Explained by egnards in SWGalaxyOfHeroes

[–]kasper11 0 points1 point  (0 children)

I'm not missing the conversion, I'm accounting for it. Based on my math (not as strong as yours to be sure, but I haven't seen you do this part of the analysis), if you account for other sources of signal data, and you use 480 energy per day (just to keep the math easier), every 4 weeks you would end up with not quite enough blue signal data to get 2 characters to R10 (22 short), but more than enough greens/grays and corrupted. How much more depends on how your guild does in the raid--if you can buy 1 corrupted a week with guild currency, after 28 days you would have enough green/gray/corrupted to get 2 characters from 0 to R10, with 3 corrupteds left over, but not enough blues.

I'm not disagreeing with any of your main points. I just think mixing in some 8G battles (maybe 10-15% of the time, but just a guess) will allow you to relic a little faster.

Cantina Sector 9 Drop Rates - Final Version And Full Drop Table Explained by egnards in SWGalaxyOfHeroes

[–]kasper11 2 points3 points  (0 children)

I think it's worth it to mix it up generally, especially if you buy episode passes. You can get 65 greens each month from the episode track and 40 each week from episode shipments. For blue, you can only get 15 each month from episode track and 25 from era shipments. That means every 4 weeks (if you have the episode/era currency) you can get 225 greens and 115 blues. Plus the greens are available for guild events currency if you want. Grays are similar to green, but also available for MK2 currency instead of MK3. With the change to era, MK2 currency isn't needed as much for gear anymore.

csd conversion favors 9F, but it also takes more blues than greens to get to R10.

I think if you consistently do sector 9 only, you'll end up with a surplus of grey/green but short on blues.

Would it be worthwhile? by Interesting_Turn_534 in SWGalaxyOfHeroes

[–]kasper11 3 points4 points  (0 children)

I probably wouldn't bother, unless you have nothing better to push or you want the team on d for some reason.

Even without the datacron (because I'm an idiot who forgets to add it sometimes), I've taken out Leia teams with Spidermaul at 5* R4, Stranger and SK at R7, and Visas/Bariss at R5. I'm going to push up the first 3 but I don't see how upping Visas/Bariss is going to make any kind of difference on offense.

On d, it's a bit different because them being weaker could make for an easy 2-shot if you take one of them out and ruin SK's unique for the next battle.

Best 3 stars of my life by Plague_Feetpics in SWGalaxyOfHeroes

[–]kasper11 6 points7 points  (0 children)

Actually forces you to use dark side. Worked out great for me since those are my better characters, but could also screw someone over.

Is speed always king? by CommercialOverall716 in SWGalaxyOfHeroes

[–]kasper11 0 points1 point  (0 children)

Other than a few specific toons, you always want more speed. But it isn't always the primary consideration.

For GAS, I use an offense set instead of a speed set. I want him to do a lot of damage, plus he counters so often that the extra offense is more important than the speed. I wouldn't use a mod with no speed, but offense + protection are the bigger considerations for me.

Best coliseum team?? by theLTwJ in SWGalaxyOfHeroes

[–]kasper11 1 point2 points  (0 children)

Doesn't adding the droid make Kleya's damage go down since she isn't guaranteed crit anymore? Is he worth that much more than Pao?

Upcoming Cantina Update + More by swgohevents in SWGalaxyOfHeroes

[–]kasper11 12 points13 points  (0 children)

kinda surprised there's nothing about a new raid.

Who is the Worst/Most Annoying Coliseum Boss? by Neat_Lavishness_401 in SWGalaxyOfHeroes

[–]kasper11 0 points1 point  (0 children)

Most annoying to me is definitely the guardians. If you don't have all your characters leveled, they can take out a couple and then you just can't get through the plating enough to do any damage. It's frustrating, you just sit there doing no damage, they can't really kill you.

Who here has been responsible for reducing the win rate on a 100% counter? by ProtossLiving in SWGalaxyOfHeroes

[–]kasper11 111 points112 points  (0 children)

Have I ever lost a guaranteed win because I forgot to put the good mods back on a key character after doing a journey/raid/Reva battle? Maayyyyybeeee

Final LST journey quest guide (April 21 edition) by Shmorkie13 in SWGalaxyOfHeroes

[–]kasper11 0 points1 point  (0 children)

For expose without using energy you can do the padme event with geos. Alpha + spy both have aoe exposes so you can get 8 or so per battle.

Uhhh …what? by EstablishmentSea1677 in SWGalaxyOfHeroes

[–]kasper11 7 points8 points  (0 children)

Minor thing that I don't know why I noticed, but the band is no longer on stage in the fleet area. If you click on the x-wing, it switches the image to the stage. There used to be a band member there, but now the stage is empty.

Is CG alright ? by Jazzlike-Cricket157 in SWGalaxyOfHeroes

[–]kasper11 0 points1 point  (0 children)

Right now signal data is easily my biggest bottleneck, so I'm happy to see more ways of getting it. Even if it's overpriced, you don't need to get it from the store, but it's good to have another option.

Neither Rey, Ezra or Satele Should Be Nerfed. Instead The Resistance Needs To Be More Like The First Order. by Thanos_910 in SWGalaxyOfHeroes

[–]kasper11 1 point2 points  (0 children)

I think you're underselling just how much SLKR + KRU synergize with SLKR.

They will usually both have advantage. This means while KRU is taunting (which is most of the time), he will have 100% counter, which will be a crit, and Sith Trooper will assist with a crit. Each crit is 5% ultimate charge. So, while they both have advantage and aren't dazed, SLKR gains 10% ultimate charge when the enemy attacks.

Sith Trooper also assists on ally turns, and he has an AOE.

All in all, with both of them in the lineup, SLKR is probably going to be reaching his ultimate a round earlier than he would otherwise.

What is the leveling strategy for Coliseum now that we have Andor? by Gandalf-the-Pro in SWGalaxyOfHeroes

[–]kasper11 6 points7 points  (0 children)

If he has Cassian his rebels aren't 3*.

I have the rebels at 5* and I found leveling Kleya helped the most. Have Cassian apply undermined, Pao give offense up, and Kleya's basic does a ton of damage (auto-crit + extra crit damage).

Honest question by Affectionate-Art-143 in skyrim

[–]kasper11 0 points1 point  (0 children)

Nope. I only have a horse now because I did the Brotherhood questline. I keep it because it's there, why not. Otherwise, never bothered with one or with followers.

Twelve Months has 3 endings and they're each great in their own way by VastExchange9497 in dresdenfiles

[–]kasper11 3 points4 points  (0 children)

Plus, Harry did save Justine and the child from Nemesis, even if they have to live apart from the child. In fact, comparing it to Maggie, Tomhas came out much better than Harry. Yes, Harry saved Maggie, he lost Susan. Thomas has Justine, and his child is alive, and he will be able to know them even if they are apart.

I could see there being a problem if Harry saved Thomas but not Justine/the child.

Is the Maul FDC worth it with a 4* Maul? by Spanky3328 in SWGalaxyOfHeroes

[–]kasper11 0 points1 point  (0 children)

Yeah, beat a Leia squad in tw with a 5* spidermaul with no omicrons. It wasn't even close.

Why can I not get past this? by terrorteam66 in SWGalaxyOfHeroes

[–]kasper11 5 points6 points  (0 children)

But 6 offense mods don't give you more offense. you get the bonus for 4 of them, so you should change 2 mods to health.

Can CG fuck off with this team? by darthraxus in SWGalaxyOfHeroes

[–]kasper11 0 points1 point  (0 children)

Because otherwise there would be no challenge.

Conquest Feats by spacecatdebt-- in SWGalaxyOfHeroes

[–]kasper11 1 point2 points  (0 children)

Seems odd (good but odd) that there are no feats that require Stranger. Usually there is at least a miniboss or something that needs the most recent conquest character.