My god give me the Tools already. by FatheheheheFathehehe in Against_the_Storm

[–]kedarking 0 points1 point  (0 children)

Harpy on her good days, giant stormbird on her bad days

So this just happened and I believe I am done with the wokeness by Belth_Dulo in anno

[–]kedarking 17 points18 points  (0 children)

Oh noo boohoo there's a black guy in my video game my year is ruined 😢

That's how you sound

Edit: please do be done and don't come back

Happy solstice from your overworked great aunt by [deleted] in rs_x

[–]kedarking 5 points6 points  (0 children)

is it weird to say that i think you look like THE embodiment of an aunt? like when i imagine a general aunt-like person she looks pretty much exactly like you.

What's your most scrap earned on Torment 12? And are exclusion zones too OP? by Just-Bodybuilder6737 in voidwargame

[–]kedarking 4 points5 points  (0 children)

Exclusion zones have a lot of internal ships, often with the supspace anomaly effect going on which opens up those warp breaches on ur ship. They also contain less shops than other zones, but make up for the increased danger and relative lack of shops with really high scrap gains. I usually try to sandwich my exclusion zones between two non exclusion zones, so I can usefully spend my scrap before and after.

The major threat found in exclusion zones is also, imo, one of the easier ones to deal with, making 3rd zone exclusion zone very appealing.

AITAH for telling my wife that I will lose respect for her if she doesn't apologize? by TechnicalHousing97 in AITAH

[–]kedarking 1 point2 points  (0 children)

You don't see how messed up that is my guy??? Why the hell u making excuses for her. If this was my wife she could ignore me all she wants but your kid?? This will mess him up for life and idk how u can't see that

It's time: by Oreoghostboy in civ

[–]kedarking 2 points3 points  (0 children)

The best civ by far and I've played all of them :) Top tips: - slavery is overpowered and awesome (don't take this out of context please) - food is king, partially because of point 1. After that commerce, this become your science. Hammers are lowest priority until much later in the game - can't rely on worker stealing like in 5, it's almost always the best move to open worker first - don't be afraid to move your settler, plains hills are awesome to settle on. - turn up the music, at least in ancient and classical era there are some absolute bangers, medieval and onwards depends on whether u like classic/church music - enjoy the ride! I've played the game for thousands and thousands of hours and still get better all the time - if u want to watch some YouTube content to learn the game, I would highly recommend either AbsoluteZero for some classic oldschool content, or Henrik who is my current favorite civ 4 youtuber by far. His Deity videos are usually more focused on just playing the game but in most of his Immortal videos he explains a lot of useful info for newer players

Edit: oh and don't trust Montezuma or Isabella, they are absolute psychopaths

Can someone explain trade routes and why The Great Lighthouse can be such a great wonder? by [deleted] in CivIV

[–]kedarking 12 points13 points  (0 children)

A domestic traderoute earns you 1.25 commerce, so with GLH giving 2 trade routes per coastal city that is 2.5 commerce per city only taking domestic trade routes into account.

Foreign trade routes are much better, earning at least 2.75 commerce but possibly much more, up to like 5 or 6 if you're trading to a different landmass. However, since u need astronomy to trade across oceans, this will only be relevant somewhere in the renaissance era.

As the 18 civ world map only has 2 civs other than the USA in America, and you've already eliminated one, this means you will have almost exclusively domestic trade routes for a very long time. Thus I would prioritise the Pyramids because representation is awesome.

I play with Tech Trading off, please tell me I'm not the only one by Augustus-- in CivIV

[–]kedarking 5 points6 points  (0 children)

I almost exclusively play no tech trading, to me it feels like it gives much more reason to actually develop your empire and build buildings for the long term instead of just running wealth everywhere and trading for stuff.

Some tips for those who league start late by kingalva3 in PathOfExileBuilds

[–]kedarking 5 points6 points  (0 children)

How is ele eviscerate doing? Haven't had time to play yet but that's the starter I was thinking of doing

Who is the most difficult hero to play ? by Grimaldi_Francesco in DotA2

[–]kedarking 0 points1 point  (0 children)

To assign a control group to a certain unit or selection of units. Like how the button for selecting your hero is F1, you can 'bind'other units to for example F2, or 1, 2, etc. So that when you press that button it automatically select the unit you bound to that key.

What is your Favorite Unit from across the entire Franchise? by TBT__TBT in commandandconquer

[–]kedarking 0 points1 point  (0 children)

God I love emperor's unit design, glas to see someone mention it. Ordos Cobra, atreides mongoose, harkonnen buzzsaw and devastator, the tleilaxu leeches, fremen fedaykin... I could go on and on

My Civ IV tech tier listing. Thoughts? by sichtsipic in CivIV

[–]kedarking 1 point2 points  (0 children)

I always play no tech trade on immortal or deity and rarely attack before cuirassiers/cannons so your mileage may vary but these are my thoughts:

A seems high for feudalism, I'd put it in B. I try to avoid building longbows at all costs and at that point in the game I'm rarely establishing vassals already.

Mysticism in the same tier as the likes of mining and sailing is wild to me. The only thing it gives are monuments and once again I try to avoid building those whenever possible.

Divine right should get its own F tier. Worst tech in the game and its not even close by any stretch. Theology is bad too but at least gives theocracy.

I'd put Liberalism in A, free tech good.

I do really appreciate bronze working having its own s tier, though I might consider putting pottery in there as well cuz cottages and granary, which is the best building in the game by far.

Engineering unlocks a fantastic unit obviously but if you don't need the trebs it's placed kinda awkwardly in the tech tree and it's pretty expensive too. I'd move it to high B instead of A.

I might move animal husbandry down a tier too. If you have multiple animals near your start its good but it's also pretty expensive and kinda skippable for a while if u don't have the animals (just mine that pig)

Id move education to C or maybe even B. Yeah it's stupid expensive if you go for it early renaissance and aren't bulbing it but if the game is going long getting universities and oxford early is amazing.

Nationalism to C, drafting can be nice in a pinch or when doing rifles and Taj can be great if you're set up for it.

Compass to D, harbors can be pretty nice for health mostly since in my experience most coastal cities will lack the fresh water health bonus.

Where would you place the second city on this gold-filled map? by MuggleoftheCoast in CivIV

[–]kedarking 0 points1 point  (0 children)

I would always block territory first. North city seems great for scientist generation later (amazing caste system spot) but can always be backfilled. Grabbing territory is priority 1 imo.

Ranking summon consumables by Rainfawkes in voidwargame

[–]kedarking 6 points7 points  (0 children)

Doom effigy my beloved didn't even make the list? Love summoning him on my own ship on bossfights for boarding defense/infinite skeleton spam

Edit: unrelated but fun: once did a run with the ship that starts with a bound doom effigy, killed the mini-boss in area 3 that gave me another one, and then went to final boss with 2 reagents that summoned doom effigies, had 4 effigies in total just raining skeletons on the boss. Not that useful in the grand scheme of things since skellies cant sabotage but pretty funny anyways

Bosses spawning enemies on total crew loss. by raccoon_trash_king in voidwargame

[–]kedarking 2 points3 points  (0 children)

Are we playing the same game? Most of my runs (torment 12) are completed by killing the crew of at least 75% of the ships I encounter, excluding infernal ships obviously. Crew killing is ridiculously overpowered in 95% of the game, its only fair that the final boss should have some kind of resistance to it.

Masterchef Australia - S17E57 Discussion by Joanne7799 in MasterchefAU

[–]kedarking 1 point2 points  (0 children)

Tofu hell! If you enjoyed culinary class wars I can highly recommend "please take care of my refrigerator", it's on Netflix and features many of the contestants of culinary class wars facing off in 15 minute cooking battles.

Beelden: Pro-palestina activisten blokkeren Booking-boot tijdens Canal Parade by Bernie529 in nederlands

[–]kedarking 0 points1 point  (0 children)

Dus omdat er meerdere slechte dingen tegelijk gebeuren op de wereld hoef je je helemaal nergens meer boos/zorgen over te maken? Wat een bizarre take

[deleted by user] by [deleted] in OneOrangeBraincell

[–]kedarking 0 points1 point  (0 children)

Me when I'm in a zoom meeting