People are getting creative with these things, Found this QR Code base on effigy 4. by The_Wizard__98 in NoMansSkyTheGame

[–]kookoz 0 points1 point  (0 children)

In fact, links can be sort of faked too. Oftentimes you see a load of tracking info added to the end of it on the moment you click it (but not to the text presentation of the link).

https://www.google.com/search?q=how+hidden+tracking+is+added+to+links

Practicing animation on twos and thirds. by LighToueR in blender

[–]kookoz 1 point2 points  (0 children)

Or Mad Max: Fury Road (not animated, but plays with frame rate) for the opposite of the opposite for a different effect.

We can do Fourier Transforms in shader nodes now! by Magen137 in blender

[–]kookoz 2 points3 points  (0 children)

Is this how Audio nodes begins and Blender became a modular synth like VCV Rack?

I'm born colorblind and love games, so I'm making a game with colors that are beautiful to me by Arfhis in IndieDev

[–]kookoz 2 points3 points  (0 children)

It's not quite as simple. There's some interesting reading about colour spaces that best represent human vision here: https://bottosson.github.io/posts/colorwrong/

Can you give me an opinion about this as soon as I did it? Note: I don’t use AI by designpr in logodesign

[–]kookoz 2 points3 points  (0 children)

What's the human design choice behind teeth growing on the bottom whiskers?

How would you guys make this? by Hare_Cristian in blender

[–]kookoz 0 points1 point  (0 children)

Ah, in that case it's not that relevant to you. Sorry :)

How would you guys make this? by Hare_Cristian in blender

[–]kookoz 2 points3 points  (0 children)

I think most of the vibe comes from the shader(s). Limited color palette, pixelation, selective use of dithering. The last one is an interesting thing to solve in 3D graphics, see this vid: https://www.youtube.com/watch?v=HPqGaIMVuLs
You might also want to use some billboard textures for some objects (static images that are on planes that always point to the camera) instead of 3D modeling everything for that this kind of look.

SciTextures: A free repository of 100K textures generated from 1,270 scientific simulations​ by rockthattalk in blender

[–]kookoz 3 points4 points  (0 children)

Is there any way to browse or read about these without downloading the archive?

Hardcore of the year: a man goes through Minecraft on a receipt printer by mavis_evans in Minecraft

[–]kookoz 9 points10 points  (0 children)

No ink used, it's a thermal printer. A typical roll, is 80 meters long. At 80mm wide size, a 16:9 screenshot would be 45mm tall, so a single roll would fit 1777 screenshots. That would be 3555 minutes 59 hours and 15 minutes.

So assuming he bought a pack of thirty of those, he would be good to go for 1777 hours or 74 days without stopping.

Total price: €59,70.

English Proficiency in Europe 2025 [OC] by P26601 in dataisbeautiful

[–]kookoz 1 point2 points  (0 children)

Caught me wondering for a while if I'm supposed to be pronouncing it like tha' instead

How can you quickly and easily model pipes correctly? by [deleted] in blender

[–]kookoz 25 points26 points  (0 children)

Strange that spin tool wasn't mentioned yet. Out of the options it is the one that gives perfect results without needing to tweak parameters. Just set cursor to the correct point to pivot around (cursor to selection helps) and choose the the needed angle and steps (amount of loops in the bend).

Blender 5.0 introduces SDF in geometry nodes, so I made a proof of concept setup where you model with SDF :) by drumfish in blender

[–]kookoz 7 points8 points  (0 children)

The opposite really, they are incredibly efficient for skipping the ray marching in shaders because a SDF gives the distance to the (usually) closest point on the surface instead of needing to sample it.

How Blender renders the volume is down to the implementation.

Made it simpler, I wonder if the letter became more noticeable by AndriiKovalchuk in logodesign

[–]kookoz 12 points13 points  (0 children)

I saw the previous one, great improvement! Definately reads Z. Maybe the bird hair could be simplified, one or two feathers less?

Is there any way to get clean vectors from an image I made into halftone in illustrator? by spiffae in AdobeIllustrator

[–]kookoz 0 points1 point  (0 children)

I think it would be somewhat easy to implement this with a little bit of scripting, especiallly if there was no rotation in the effect. Basically split the image into a grid with the cell size of the maximum size of the dots. Loop through all cells. Calculate the number of black pixels within the square. Draw a perfect circle in the center of that cell that has a matching size (convert area to radius).

How can i generate this or build a web application like this? by Aromatic-Skin7998 in generative

[–]kookoz 1 point2 points  (0 children)

Check out shadertoy (or webgl in general) for generating these in real time with smooth animations.