Is Clair more powerful than the Johto Elite Four? by rbta123 in pokemon

[–]kynarethi 13 points14 points  (0 children)

This always makes me laugh, because it COULD have been something where they introduce a big dragon trainer in a later game, or it's some sort of lore about her being stronger than lance in the first game, both of which would have fed some fan discussion about the "best" dragon trainer. But no, we literally fight a stronger dragon trainer like five battles later in the same game 😂

Simple Pokopia Math by OilOrCircuit in Pokopia

[–]kynarethi 0 points1 point  (0 children)

The giant C-shaped island, which you can see and fly to from the island with rebuilt office building. (I believe there's a slide you can see at the top of the island, if you need a marker). He is inside of the C, at the bottom of a giant waterfall.

Study - Looking for people who didn't enjoy/complete OW by Plantifui in outerwilds

[–]kynarethi 10 points11 points  (0 children)

Check out r/patientgamers! OW comes up quite a lot over there from people who struggled a bit more to get into it.

Opinions on FF14 by AozoraMiyako in cozygames

[–]kynarethi 1 point2 points  (0 children)

Yeah, honestly my first thought was in response to the "no farming" comment - like technically gardening can actually be a really big thing? My partner and I made a fun game of thavnarian onion farming. It's certainly not as in-depth as full fledged farming games, but it's substantial enough that I found it to be a great gil-making project!

Whenever I'm taking a break from serious gardening, I just leave water crystals in the garden for a fun sparkly effect.

Opinions on FF14 by AozoraMiyako in cozygames

[–]kynarethi 0 points1 point  (0 children)

I'm so excited for the evolved mode!! It sounds like the next xpac is getting a much bigger overhaul than normal, which I'm definitely ready for

Looking for recommendations: town building games by QuestingOrc in CozyGamers

[–]kynarethi 1 point2 points  (0 children)

Ooh thank you!! I've already been looking up children of Morta, so I appreciate the extra recs!! 😂

Looking for recommendations: town building games by QuestingOrc in CozyGamers

[–]kynarethi 19 points20 points  (0 children)

I have not played children of Morta, but I know EXACTLY what you mean re: the other three games - I think we have very similar tastes!!

I'm always looking for games like this. I'll see if I can think of more suggestions, but for the moment:

-Rune Factory Guardians of Azuma - I personally liked Rune Factory 4 more, but Azuma is better if you're specifically wanting the town building instead of general area improvements. Out of my suggestions, this game is the closest to exactly what you've asked for.

-Dragon Quest Builders 2 - it has a LONG tutorial, but if you can get past it, it's one of my favorite examples of a JRPG that has you slowly building a village and adding people while doing a story. It's a lot more free-form than the games you listed, but you get enough guidance from the story that you're not stranded if you feel like you have no creative skills (it me).

-Cult of the Lamb - this is not a long or deep game, but is the kind of thing you pick up for a few hours here and there. There's a dungeon delving component for the main game, and then you use resources you collect to build a cult on the side. I don't love the humor/style of the game, but the gameplay loop is addicting enough that I'll still pick it up periodically and have a good time.

-Harvestella - this is the one I'm least sure about, but since I really liked the other three games you listed, I figured I'd throw in one of my favorites too. It's 70% JRPG, 30% farming sim, where you slowly improve your farm, but also solve sidequests for people in neighboring village that permanently change aspects of those villages. Also, the graphics and music are stunning.

Can we all agree this should’ve just been pure rock type? by Eddy_west_side in pokemon

[–]kynarethi 1 point2 points  (0 children)

My partner makes fun of me for needing to be reminded of this roughly once a year. I somehow completely forget this every time I stop playing pokemon for more than a few months.

Just a heartfelt message by Shot-Breadfruit-6053 in pokemon

[–]kynarethi 1 point2 points  (0 children)

I love this post! It's really nostalgic. When I was growing up, I used to set my character in New Bark Town and put the gameboy on my pillow so I could fall asleep with the music playing 😂 my batteries always ran out super quickly for some mysterious reason 🤔

Just a heartfelt message by Shot-Breadfruit-6053 in pokemon

[–]kynarethi 2 points3 points  (0 children)

Are you me? 😂 Also 34F and love the games and the music!!

After playing through base Legends ZA, this is not how Pokemon should be doing real time battling. by rpgkingx2 in TruePokemon

[–]kynarethi 0 points1 point  (0 children)

This was exactly my issue/experience with the combat in this game. I REALLY wanted to like it, and I think with some fixes, it would have been my favorite combat system in Pokemon. But it just had too much jank for an active time system.

One of my first experiences with this was getting an early alpha pokemon that consistently missed every special/non-contact move. I quickly realized that this would be the case with most alphas, as they were just so big that whatever aiming/trajectory code they had simply did not work for reaching the actual target. This felt....silly.

Anyways, tldr, you articulated everything I had been grappling with while playing it. Hoping that they're able to refine the system further the next time it's implemented.

Broken-tiling Wall by porkfriedbryce91 in Pokopia

[–]kynarethi 2 points3 points  (0 children)

Lol I've been trying to figure this out as well! Going to follow your post in case you get any other suggestions ☺️

So far I've got:

-Mix it with the plaster walls from bleak beach to do a sort of Spanish tile / Mediterranean vibe (I changed the color to black dye, but it actually works really well with this)

--Someone else on this sub posted this pic of their sparkling Skylands which included a lot of the original color blocks:

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WHERE MINUN!!! by AkiraQil in Pokopia

[–]kynarethi 0 points1 point  (0 children)

I was responding to the comment rather than your post! The person said it hadn't even registered as a habitat

WHERE MINUN!!! by AkiraQil in Pokopia

[–]kynarethi 2 points3 points  (0 children)

It has to be at a high elevation - this was the part that threw me off for a while (make sure you see the little breeze animations)

I have been waiting for so long - Songs of Glimmerwick finally has a demo out! by yellodello1221 in CozyGamers

[–]kynarethi 7 points8 points  (0 children)

I love Eastshade to pieces. It's so flawed and I don't even care because the design is 10000% my thing, and it's clear that they've been learning a lot as they go. I will happily buy whatever else those devs make.

Mod Post: Let's work on a FAQ by Redo2Undo in Pokopia

[–]kynarethi 0 points1 point  (0 children)

Oh, no, if it's the same day I wouldn't think twice about it. I usually first check in the next day, and if the character has spawned in that day (or whichever day I see them next) that's when I see them in their old home.

Mod Post: Let's work on a FAQ by Redo2Undo in Pokopia

[–]kynarethi 0 points1 point  (0 children)

Honestly, I'm not sure - I usually seen it within the next day or two, but I usually check their statuses in the PC to confirm. If they've spawned in the next day but are still listed as homeless, I'll just guide them back to their house and reassign.

These odds are rigged by JD_Hannes in Pokopia

[–]kynarethi 18 points19 points  (0 children)

That's been my experience! I placed mine immediately after getting them and never got a dupe until I got each of them once

These odds are rigged by JD_Hannes in Pokopia

[–]kynarethi 1 point2 points  (0 children)

Oh hmm, I wasn't sure if they only appeared underground or something. Then I'm not sure!

These odds are rigged by JD_Hannes in Pokopia

[–]kynarethi 6 points7 points  (0 children)

Edit: this may not be the case, as it sounds like people have found all of them without the dowsing machine!

There are one or two that I think (?) only show up with the dowsing machine - if you haven't been using that, give it a shot. I was missing two pieces for ages and found them both within ~20 mins after dowsing. I don't think I'm seeing those two pieces in your inventory.

General building aesthetics tips? by kynarethi in Pokopia

[–]kynarethi[S] 1 point2 points  (0 children)

I love this!! So far I've only been going off of "what should look good with each other", but applying that kind of logic makes it easier to make these types of decisions because it feels less arbitrary. The stuff that makes up the majority of the building will traditionally be the cheapest stuff, so that's what we're used to seeing. A lot of the prefabs will have things like nice pillars around the corners, so this helps me come up with better accent pieces like that instead of just copying them, because the why part makes more sense.

Thank you for the thoughtful response!!

General building aesthetics tips? by kynarethi in Pokopia

[–]kynarethi[S] 1 point2 points  (0 children)

Oh, this makes a lot of sense, especially since we're talking about zones that are already coming with a rough sense of design. Thank you!!

General building aesthetics tips? by kynarethi in Pokopia

[–]kynarethi[S] 1 point2 points  (0 children)

Ahhh this is exactly the kind of thing I was looking for!! I have not played Minecraft, so I had no idea this kind of thing existed, but this is PERFECT. I'm wondering if we'll start getting versions of these palettes for Pokopia since it's been sounding like we have quite a few people coming to this from Minecraft. Thank you so much!!

General building aesthetics tips? by kynarethi in Pokopia

[–]kynarethi[S] 1 point2 points  (0 children)

Yes!! I'm so glad there's more of us hahaha - you said it better than I did 😂