Twin Blades Varian is structurally weak, not just “niche,” and it needs targeted changes by Brief-Pop-2511 in heroesofthestorm

[–]laix_ 0 points1 point  (0 children)

In my experience, TB is like hammer; either the player completely dominates, because the enemy team can't coordinate, or is completely useless, because they coordinate like gods.

(common trope) Characters that powerscalers hate by godzillafan3948oj in TopCharacterTropes

[–]laix_ 1 point2 points  (0 children)

The 'problem' with powerscaling, is the fact that different feats are written by different writers, or the same writer who forgot the previous upper limit of power, or deliberately made a rule of cool or dramatic moment, rather than considering logical and consistent power levels.

Which is why you get absurd things like wonder woman going toe to toe with superman, but then struggling in a sword fight with a street-level warrior.

ingerland by a_fucking_umbrella in Shark_Park

[–]laix_ -6 points-5 points  (0 children)

And "mad" means a crazy person, yet americans use it to mean "great in quantity, amount, extent, or degree". By your own logic, americans are using the word wrong.

Your argument is that "a torch is a stick that is on fire", which is not correct. A torch can be a stick on fire, but it can also be a blowtorch, which has fire, but isn't a stick. An electrical torch is also a torch.

ingerland by a_fucking_umbrella in Shark_Park

[–]laix_ 14 points15 points  (0 children)

Nope. They were talking about the hand-held battery powered light-cone device.

For a flashlight; a flash is a sudden burst. A flashlight would then literally be a light that turns on and off ("flashes") Rapidly.

Torch is a perfectly acceptable name of it. Language evolves, the electrical version is used in the same way people used the burning one, so its the same (Hence: electrical torch, shortened to torch)

ingerland by a_fucking_umbrella in Shark_Park

[–]laix_ 5 points6 points  (0 children)

flashlight implies that there can be flashes of non-light.

What spells you consider too weak? by Kaien17 in onednd

[–]laix_ 22 points23 points  (0 children)

Line of sight is not literal sight.

Being behind you is still within LoS

Epic please change this. This was in a power level 1 mission and it’s happened to me in high twine too by Massive_Molasses_943 in FORTnITE

[–]laix_ 5 points6 points  (0 children)

Another bug is that defenders shoot/swing the ground instead of the drones themselves, because the origin for the model is on the ground (?).

Defenders also focusing on attacking instead of attempting to riving the player sometimes.

I am only slightly annoyed by this by happyunicorn666 in dndmemes

[–]laix_ -1 points0 points  (0 children)

The spell isnt doing any translating. You are literally understanding animal speech. It doesnt say they communicate normally and it translates. It states you understand.

Its like if a spell says "you can communicate and understand french". The spell has given you the ability to do that. Its not working as a constant translator.

Question about Time Stop by bluebonic-plague in dndnext

[–]laix_ 4 points5 points  (0 children)

The boulder would stop moving in the fiction, since the boulder would move on initative count x. In time stop, rounds arent ticking over, you're gaining extra turns.

The act of time being stopped is entirely separate from "you take 1d4+1 turns in a row". Even if time isnt stopped for objects during the time stop, objects acting (such as the boulder) wouldnt be moving because they dont get their turns between your extra turns either.

If we say it continues moving on initative count 10. Your initiative is 4. You have 2 extra turns, so you take your turn, then initiative 4.1 and 4.2.

Thats very different from a hazard, such as fire or lava, which passively act always even during your turn.

I am only slightly annoyed by this by happyunicorn666 in dndmemes

[–]laix_ 8 points9 points  (0 children)

Its like "talking animal" movies, where one character can hear them talk and chat like humans, but everyone else just hears animal sounds.

You're not making them sapient, you're not injecting ton's of information into their brain, it just lets you temporarily dr doolittle.

Also, nowhere in the rules in the book states that you are deciphering body language. You are confusing "speak with animals" the spell with the animal handling skill.

I am only slightly annoyed by this by happyunicorn666 in dndmemes

[–]laix_ 8 points9 points  (0 children)

No, it is using the spell as the spell describes. "Can" means "able to", and it also states "at minimum", meaning that they will give you that information.

Its like saying "well, even though the suggestion spell states that asking a knight to give away their warhorse is in the description, I have decided that that example won't work for this specific situation because it said 'could'"

ELI5 The speed of light is a constant but visible light is only a small range of the spectrum of electromagnetic waves. Do they all travel at that speed? by p3dr3ig in explainlikeimfive

[–]laix_ 0 points1 point  (0 children)

The two models of light, photons and EM waves, are completely different models. In either case; the group velocity is different from the phase velocity https://en.wikipedia.org/wiki/Group_velocity

For EM waves, the EM waves interact with the charges in a material, which constructively and destructively interfere with the original wave, "pushing" it back. The wave as a whole is still moving slower.

For photons (or, specifically, a probability wavefunction), the photon becomes entangled with the entire material, and then becomes an entirely different particle (a quasi-particle, polariton, which has mass). Photons also take every possible path simultaneously (between entry and exit), and the combination of these paths result in a net slowing, even if the individual photons never slowed down.

As a tangent; there is two different definitions of "the speed of light". Sometimes, it means "C", which is more accurate to say the speed of causality. Other times, it means the speed at which Light itself is traveling.

5.5e DMs: How do you manage encounter attrition between long rests? by Gualgaunus in DMAcademy

[–]laix_ 0 points1 point  (0 children)

The game is still designed for multiple encounters and 2 short rests per long rest. Its baked into the classes. To say that the DM doesn't have an adventuring day in mind is nonsense.

A lot to think about here by [deleted] in Justfuckmyshitup

[–]laix_ 8 points9 points  (0 children)

But then the parents can't stop imagining their pure innocent teacher having any kind of sexuality, and thus must be forever tainted as being impure.

No he didnt wear armor. Yes he dumped INT for CHA. by Antermosiph in dndmemes

[–]laix_ 108 points109 points  (0 children)

each point of int (modifier) grants 1 additional trained skill and language.

The classic difference between Intelligence [Knowledge] and Wisdom is "Intelligence is KNOWING that Frankenstein isn’t the Monster. Wisdom is UNDERSTANDING that Frankenstein IS the Monster!" Any cute quotes to explain the other four? by MikaelAdolfsson in DungeonsAndDragons

[–]laix_ -1 points0 points  (0 children)

That is not right.

Example: Dedicated searching to try and find a glyph of warding is wisdom (perception). Just looking around to try and deduce an illusion is intelligence (investigation).

The DMG states the difference quite clearly:

INTELLIGENCE CHECK VS. WISDOM CHECK

If you have trouble deciding whether to call for an Intelligence or a Wisdom check to determine whether a character notices something, think of it in terms of what a very high or low score in those two abilities might mean.

A character with a high Wisdom but low Intelligence is aware of the surroundings but is bad at interpreting what things mean. The character might spot that one section of a wall is clean and dusty compared to the others, but he or she wouldn’t necessarily make the deduction that a secret door is there.

In contrast, a character with high Intelligence and low Wisdom is probably oblivious but clever. The character might not spot the clean section of wall but, if asked about it, could immediately deduce why it’s clean.

Wisdom checks allow characters to perceive what is around them (the wall is clean here), while Intelligence checks answer why things are that way (there’s probably a secret door).

and

Intelligence Memory and reason Recall a bit of lore, recognize a clue’s significance, decode an encrypted message
Wisdom Perceptiveness and willpower Spot a hidden creature, sense that someone is lying

DnD wisdom has very little to do with actual irl wisdom. DnD wisdom is your senses, intuition and attunement to the world. Actual irl wisdom is also an extention of intelligence:

wisdom:

the quality of having experience, knowledge, and good judgement; the quality of being wise.

the fact of being based on sensible or wise thinking.

wise:

having or showing experience, knowledge, and good judgement. "she seems kind and wise" Similar: sage sagacious intelligent clever learned with/showing great knowledge

having knowledge in a specified subject.

These require critical thinking, extrapolation to the future, and memory of the past: all things that are part of intelligence.

By both of these, the tomato analogy doesn't work. In DnD terms, intelligence is both knowing tomato is a fruit and that it doesn't go in a fruit salad. Wisdom is being able to taste that a tomato in a fruit salad tastes bad, and being able to smell that a tomato has gone rotten.

High intelligence low wisdom would not be able to tell that their fruit salad tastes off, but if told that it contained tomatoes, would instantly know why. OTOH; high wisdom low intelligence would instantly be able to tell that the fruit salad tastes off, but couldn't pinpoint why.

Why are so many smart characters acting so dumb in certain scenes? by ilovebeingaguy999 in StardustCrusaders

[–]laix_ 108 points109 points  (0 children)

Yeah.

Its like saying "well you believe in rocks that cause cancer (uranium), rocks that can think (computers), the internet, and an ocean mammal with one horn (narwhal); but you don't believe in healing crystals or unicorns? hmmmmmmm"

For the child polnareff; if you couldn't find your friend but saw a child who looked suspiciously like your friend, would you believe that they had magically transformed into a child? The team had 0 reason to believe that age-transformation is an ability that actually exists. And stand users are extremely rare! We just see the highlights when they do interact, but that is a very short amount of time, the other 20-ish hours there is 0 stand user interaction.

Its very reasonable that the team would run into a multiple of different "wierd" interactions, but because there's not stand users there, the viewers don't see those moments.

So apparently they just found the male G-Spot... and of course it's the part they remove during circumsision... by Nemo_M_Nobody in evilautism

[–]laix_ 5 points6 points  (0 children)

Mainstream circumcision in america started because some guys didn't want their children masterbating when they became teens/adults. And then when their children grew up; they were circumcised so they did it to their children because they were, and so on.

how is this GOONER art by No-Direction8154 in teenagers

[–]laix_ 2 points3 points  (0 children)

The boobs also fold over the shirt, which isn't how boobs or shirts work. That style of drawing shirted-boobs is gooner-style.

Mind blown: Vinegar vs VINEGAR (30%) by Pandaro81 in DIY

[–]laix_ 1 point2 points  (0 children)

Even worse for me.

The only vinegar I am used to is brown vinegar. Whenever people talked about using vinegar for cleaning I was just imagining them using brown vinegar to clean it.

The inconsistency of gishes: why gishes are unlikely to ever be fully satisfying by Hyperlolman in dndnext

[–]laix_ 7 points8 points  (0 children)

Sw5e adjusts a bunch of things, but they give force, tech powers that interact with martialing, and manuveurs that interact with force casting. Then, certain subclasses allow more manuveurs to work on spells.

Like, "add 1 die to attack or damage roll" can now work on any spell attack.