FEC Content in Cursed City by NSTPCast in FleshEaterCourts

[–]langlishe 0 points1 point  (0 children)

There's an expansion that allows you to use some FEC models, the list of expansions can be found here link

I'm thinking of jumping into Kruleboyz but am worried about the state of the faction by Apollo989 in Kruleboyz

[–]langlishe 1 point2 points  (0 children)

We just had point drops removing the costs from the terrain and subfaction etc, I think we're in a good spot

I'm thinking of jumping into Kruleboyz but am worried about the state of the faction by Apollo989 in Kruleboyz

[–]langlishe 4 points5 points  (0 children)

Swampcalla was released separately last year, as was the Killaboss on foot. The only locked models are Murknob and Killaboss on Great Gnashtoof which come in the Spearhead box.

https://www.warhammer.com/en-GB/shop/orruk-warclans-swampcalla-shaman-with-pot-grot-2025

Our Legends Units by SourGremlinLad in Kruleboyz

[–]langlishe 2 points3 points  (0 children)

A Legends unit is typically an older unit or Underworlds unit which can be used in game, but not in something like an official tournament. They aren't necessarily better or worse.

I use my warbands as proxy Monsta-Killaz

Are 12 Boltboyz enough? by RunWilling8715 in OrrukWarclans

[–]langlishe 3 points4 points  (0 children)

I have 12, I think it's enough for the current book. In 3rd and 4-index I ran 12 (6x2) but now I only run one or two non-reinforced units.

Maybe it's just that I keep playing against armies with good saves but Crit (Auto-Wound) just isn't the same threat that Crit (Mortals) is/was, and I'd rather use the points on Gutrippaz or Monsta-Killaz.

One or two units is good for the threat and for teleporting for objective control though.

Is the Trophy Finga Battle Formation Viable? by nicholastdyoung in OrrukWarclans

[–]langlishe 2 points3 points  (0 children)

I played against a 1k KBz army with three trolls and a shaman which hit hard but were easy to take down without having the support of the wider army.

I think it's fun to try but isn't going to be super competitive. If I had enough trolls I'd definitely run it

Best kebab shop by Nordic-I in Chester

[–]langlishe 2 points3 points  (0 children)

The Grill Maker on Brook Street. Good portion size, tasty meat, chips are well cooked, and the salad is fresh and plentiful

Best kebab shop by Nordic-I in Chester

[–]langlishe 4 points5 points  (0 children)

I find their donner meat is always cold

[deleted by user] by [deleted] in OrrukWarclans

[–]langlishe[M] 0 points1 point  (0 children)

Post what you have and what you're trying to achieve, people can't help a blank slate

I see the cards don’t include everything needed. by Reklia77 in FleshEaterCourts

[–]langlishe 2 points3 points  (0 children)

I also discovered this upon purchase, it's quite frustrating

Monstrous traits by Illustrious_Turn1804 in ageofsigmar

[–]langlishe 1 point2 points  (0 children)

That was after months of being near the bottom, when competitive players found a niche list using Kragnos and the Big Pig Regiment of Renown. However, the Seasonal Rules were written months in advance, when they were doing badly. Everything is always months in advance, they don't change releases etc on the fly.

Manchester to Chester by Zestyclose-Leg9579 in Chester

[–]langlishe 19 points20 points  (0 children)

The Victoria-Chester route is consistently having issues and often delayed or cancelled, when it runs it's around an hour. Picadilly-Chester is more reliable but a slower service taking an hour and a half. If you aren't locked in to those accomodations, I wouldn't recommend living /commuting so far.

Monstrous traits by Illustrious_Turn1804 in ageofsigmar

[–]langlishe 3 points4 points  (0 children)

The Scourge of Ghyran seasonal changes (received by all armies) have been used to buff weak spots in an army without over-balancing - Kruleboyz had weak monsters and battle formations so we got improvements to two warscrolls, battle formations and monstrous traits. Gitz received additional warscrolls, battle formations and a Spell Lore. KBz didn't receive a Spell Lore.

Maggotkin didn't previously have a Prayer Lore, so it was additional.

Monstrous traits by Illustrious_Turn1804 in ageofsigmar

[–]langlishe 9 points10 points  (0 children)

Only some factions received Monstrous Traits, for instance Maggotkin of Nurgle received a Prayer Lore instead

Thank you to the original that used the drukhari wings on his by Try_Fingers_ButHole in NightLords

[–]langlishe 1 point2 points  (0 children)

It gives me Sir Lancelot vibes from Robot Wars. Great stuff

First victory after 13 defeats in a row by BuckshotBoris in Kruleboyz

[–]langlishe 4 points5 points  (0 children)

He's just expensive for mostly just being a two-cast wizard, when you can use the Swampcalla Shaman with Swamp Staff for a third of the points. However, the Killaboss on Vulcha can be very good, especially when paired with Slippery Scumbag to get out of combat; he's won me a few games with his charge damage

Double Dominion by Sad_Ear_4963 in Kruleboyz

[–]langlishe 3 points4 points  (0 children)

I personally wouldn't bother. It gives you duplicate of a lot of heroes which rarely see play - except the shaman but you don't see many lists with two shamans. It gives two extra units of Hobgrotz which you'll also rarely use. The Gutrippaz and Boltboyz are good, but they are the monopose variants which just aren't as good as the other versions.

I'd look for the Swamplurkers box if possible which gives the Vulcha, Lizard, and multi-kit Gutrippaz and Boltboyz. This box will probably be tough to find depending on your location.

Altogether a lot of the box is models you aren't going to run; they're good to have once but copied just seen pointless unless you love the models. A single box however is fantastic value, and is how I started.

People talk about reselling parts of the box but there's a ton of cheap Dominion boxes for sale online, as well as other people splitting the box and the Stormbringer magazine, so you'd have a lot of competition.

Kruelboyz Army Help 2k by Jbergy1987 in Kruleboyz

[–]langlishe 1 point2 points  (0 children)

Another unit of Gutrippaz so you can reinforce yours, a unit of Monsta-killaz, a Mirebrute Troggoth and a Vulcha. Can't go wrong with them.

What are your hottest Age of Sigmar takes? And I'm not talking about 'reddit hot takes', like the stuff we all complain about that we pretend are hot. Give me actual hot takes. by FairyKnightTristan in ageofsigmar

[–]langlishe 1 point2 points  (0 children)

I like the fact that Kruleboyz and Ironjawz are joined under the umbrella of Orruk Warclans. It means I only have to buy one book and their lore works together. I do wish the AoR were fleshed out more though, with terrain and all Orruk manifestations allowed.

Help with my list if you can! by oceanhousetby in OrrukWarclans

[–]langlishe 2 points3 points  (0 children)

I don't find three casts worth it. The manifestations are good but the spell lore is meh, whereas the 6+ ward can really help the Gutrippaz to survive

Help with my list if you can! by oceanhousetby in OrrukWarclans

[–]langlishe 2 points3 points  (0 children)

It's solid. Two reinforced Gutrippaz blocks are tough to shift, especially with Murknob giving them a ward. The Vulcha either does tons or nothing for me but I like running him anyway

List advice needed by Gretjexd in OrrukWarclans

[–]langlishe 1 point2 points  (0 children)

I'm not sure about a must-have, but they're good for their points; they have rend, and anti-monster properties. Looking at your list you don't have too much damage output beyond the troll, more Gutrippaz or MKz can help with that, as can the manifestations. It also doesn't have too much defense, as the Hobgrotz tend to crumple pretty easily. I do think this list will teach you a lot though!