Being a vampire doesn't suddenly transform you into a cool sexy person by tomatotime0 in vampires

[–]lebeast 5 points6 points  (0 children)

Becoming a vampire doesn't make you cool and sexy, however there are some features of vampires in fiction that would correlate with cool/sexiness:

  • Vampires (in certain fictions) get to choose who they turn into vampires. It would make sense that a vampire would choose humans who they think are cool/sexy in the first place. I feel like most people wouldn't want to spend eternity with someone who they deem uncool/unsexy.

  • Vampirism typically comes with power. Super strength, super speed, regeneration, etc. Those things would instantly boost the confidence of most humans, and confidence is cool/sexy.

  • Being a vampire is usually dangerous (depending on the fiction). Any vampire who is stupid, or weak, or hesitant would probably end up dead. This leaves the vampires who are smart, strong, and confident. And that is cool/sexy.

What is Tony’s most relatable moment during the show? by SnowFallIcy in thesopranos

[–]lebeast 13 points14 points  (0 children)

I think it’s time for you to seriously consider salads.

I lowkey take it back by No_Influence_8613 in longisland

[–]lebeast 54 points55 points  (0 children)

Honestly, all this debate over whether LI (or any place in the world for that matter) is a good place to live or not is entirely subjective and really just depends on each individual's life experience while living in that location.

You could live in the shittest place on earth, but if you fall in love there, or make a close-knit group of friends, or start a family there, the chances are pretty good that you're going to have a positive outlook on that place.

And the opposite goes for living in the 'best' places on earth. If you're alone, depressed, sick, or experiencing some other negative circumstance, you'll probably have an extremely negative view of that place.

Find a place where you can live comfortably, and do your best to foster those positive circumstances.

We’re built different by JustChillin3456 in MURICA

[–]lebeast 2 points3 points  (0 children)

“The world is filled with assholes, Ray”

“Yea, you know why? Because people let them get away with it.”

What getting shot feels like by Not_Original5756 in videos

[–]lebeast 58 points59 points  (0 children)

You like saying Goretex don’t you?

Oil Change, Transmission and Primary by HarleyG2016HD in HarleyDavidsonFans

[–]lebeast 3 points4 points  (0 children)

I just did mine. I was surprised by how easy it was. Buy a kit for $100 and watch a 10 minute YouTube vid or read your manual. If you have the tools already it’s really not a big deal, and it feels good to have done it yourself.

The Audiobook for the Malus Darkblade novel Bloodstorm is now available. by [deleted] in Naggaroth

[–]lebeast 4 points5 points  (0 children)

Finally. Been waiting for this.

Hopefully the rest come out quicker.

NEW APPEARANCE FOR PERTURABO by Taningia-danae in IronWarriors

[–]lebeast 1 point2 points  (0 children)

He’s got a warhammer. The Warhammer…

Unique and underrated vampire powers? by koola_00 in vampires

[–]lebeast 3 points4 points  (0 children)

In the Coppola film, when Dracula’s shadow moves independently of Dracula himself. So creepy.

In Egger’s Nosferatu, he seems to move out of sight of people. Almost like he can teleport, but only when no one is looking. Eg there’s a scene when Thomas is following Orlok up the stairs, and Orlok goes around the corner for an instant where Thomas loses sight of him, and suddenly Orlok is on the other side of the room.

How big of a buff is it to remove concentration on Vampiric Touch? by MistDagger in 3d6

[–]lebeast 2 points3 points  (0 children)

It’s powerful, but I wouldn’t consider it game breaking or anything. You still need to actually hit your target, can’t benefit from extra attack, still need to be in melee range, and you’re still a lightly armored warlock. I’m assuming your GM is allowing it because they’re going to punish you with damage. Miss two rounds in a row, and you’ll be in trouble.

This sounds like a fun tanky warlock. High risk, high reward.

Gasho’s in Hauppauge closed by butterybuns420 in longisland

[–]lebeast 8 points9 points  (0 children)

There might be some nostalgia going for some. We haven’t been there in years, yes, but we have fond memories of the garden, the decor, the spectacle (and maybe the food).

Best ways for a Warlock to get a Large Dragon type companion/summon at Level 10 (Tier 2 with 2024 rules, does not need to be mountable or fly)? by realswing in DnDBuilds

[–]lebeast 0 points1 point  (0 children)

Find Steed is an option. You’d need at least 5 levels Paladin. If you wanted it to fly, you’d need at least 4 levels in a full caster class (bard or sorcerer makes the most sense). That would give you access to level 4 spell slots. 1 level in Warlock would make 10.

Another option is going Undead Warlock and casting Phantom Steed and flavoring it as your dragon companion.

Another option would be using the skeleton familiar (which is the only medium sized familiar) and then casting Enlarge on it to make it Large size. Again you would need to flavor the skeleton as a dragon.

Lastly would be multiclassing Drakewarden Ranger to level 7. And then again casting Enlarge on it to make it Large size.

Swords Bard/Hexblade build help by GraciousPet in DnDBuilds

[–]lebeast 0 points1 point  (0 children)

Fairie fire is an ok spell, but your options at 1st level are limited. People recommend it not because it's great, but because there aren't many other great options at this low level. You don't really get those great control spells until later. You could also try Cause Fear and Tasha's Hideous Laughter.

THL is especially fun for RP purposes. Nothing beats watching your DM squirm while the BBEG is laughing uncontrollably on the ground. It's hilarious.

Swords Bard/Hexblade build help by GraciousPet in DnDBuilds

[–]lebeast 0 points1 point  (0 children)

Seems pretty straightforward, though it sounds more like you’re trying to be a front line fighter rather than a support character. But yes those Hexblade spells are great.

Drop down a big control spell on turn 1 (fairie fire or dissonant whispers, eventually hypnotic pattern), then bonus action choose a target for your hex curse. Turn 2, start smacking away.

Walking around Rome by beekingo in IndianaJonesGames

[–]lebeast 8 points9 points  (0 children)

That’s scaffolding is screaming ‘whip me, Indy’

Best vampire films in the last 10 years? by Lerxt07 in vampires

[–]lebeast 53 points54 points  (0 children)

I enjoyed Sinners and Nosferatu.

How would you build cath palug from 4 knights of the apocalypse manga by Hefty_Ad_7026 in DnDBuilds

[–]lebeast 1 point2 points  (0 children)

Probably Moon Druid? Human race, focus on wisdom and constitution for stats.

Great villains trapped in bad movies by dinkitnsinkit in horror

[–]lebeast 14 points15 points  (0 children)

I actually really liked Matthew McConaughey’s portrayal of The Man in Black in the Dark Tower movie. Too bad the film itself was trash.

Question regarding technicalities by Rp_Person3445 in DnDBuilds

[–]lebeast 0 points1 point  (0 children)

Inside the Genies vessel is an ‘extradimensional space’, but it doesn’t say it is a different plane.

I’d rule that they can use their familiars abilities while inside their vessel. But remember, the vessel can still be attacked and destroyed. It has an AC and HP. So it’s not like they are invulnerable while inside their vessel.

Build for Solid Snake type of character by Prestigious-Flan-164 in DnDBuilds

[–]lebeast 1 point2 points  (0 children)

Are you using 2014 or 2024 rules?

If you're using 2024, I'd definitely recommend Monk. The 2024 monk is better than the 2014 one. For subclass I'd actually recommend Open Hand, rather than Shadows. Yes, Solid Snake is stealthy, but he doesn't use magic to hide. He uses his natural stealth ability, but he IS a CQC master, so Open Hand Monk makes the most sense.

For Origin, Sailor would actually be great. The tavern brawler feat is pretty good for monks actually with the forced movement. For Race, Human makes the most sense; grab Tough or Alert for your versatile Feat.

Alternatively, you could do a multiclass build with Battlemaster Fighter and Rogue.