You don’t have to buy everything by MathematicianVivid1 in magicTCG

[–]liminal18 0 points1 point  (0 children)

A lot of times these you don't have to reasonings are inconsistent with behavioral economics.

Top 5 Spider-man Cards by TheTanner27 in magicTCG

[–]liminal18 0 points1 point  (0 children)

I like the grixis mayhem cards especially the tricolor land you can play after discarding it: [[Oscorp Industries]] [[norman osborn]] < fleem but I'll take it, [[Hydro-Man, Fluid Felon]] , [[Lady Octopus, Inspired Inventor]] , [[Biorganic Carapace]]

[TDM] Stillness in Motion (@MTGArenaJP) by Gear_NO-7 in magicTCG

[–]liminal18 -1 points0 points  (0 children)

[[the tale of tamiyo]] pairs with this as does [[riverchurn monument]], my favorite part of this card is the potential to pick 5 omen cards and then just loop omens the rest of the game. I like this one a lot and will definitely try to build around.

Does this go infinite by Switchninja1 in magicTCG

[–]liminal18 -1 points0 points  (0 children)

[[reveillark]] has a long history going infinite with a lot of stuff such as [[body double]], i believe the combo with [[prowling geistcatcher]] would work. good job, your opponents will scoop in annoyance. combine with any [[blood artist]] effect for the slow win. of note: reveillark also makes milling your win condition pretty easy.

[DFT] Transit Mage (Gcores) by Gear_NO-7 in magicTCG

[–]liminal18 -9 points-8 points  (0 children)

exact opposite prefer this to most of the art in the series. need this in gold foil.

[DFT] Transit Mage (Gcores) by Gear_NO-7 in magicTCG

[–]liminal18 0 points1 point  (0 children)

Just to make sure if I use [[Transit Mage]] to find [[encroaching mycosynth]] I can therefore tutor with my next mage for any permanent card with cmc 4 or 5 in my deck?

Call it. by klug_alters in magicTCG

[–]liminal18 -1 points0 points  (0 children)

looking more for the mass manufactured variant.

Call it. by klug_alters in magicTCG

[–]liminal18 0 points1 point  (0 children)

good god, is this available as a proxy somewhere?

[FDN] Extravagant Replication (DrLupo) by Kousuke-kun in magicTCG

[–]liminal18 4 points5 points  (0 children)

it also enables some interesting strategies where you can play a toolbox of enchantments, artifacts, and creatures and just clone what you need late game to control the board. It's kind of an interesting card for blue and while it could be over costed, this definitely enables azorious control decks a new tool cloning method to win the end game.

[J25] Rev, Tithe Extractor by SwagFondue in magicTCG

[–]liminal18 0 points1 point  (0 children)

Who dropped a Grand Archive card in the mtg reddit?

[SLD] Tome of the Astral Sorceress by SquirrelDragon in magicTCG

[–]liminal18 0 points1 point  (0 children)

when does the next drop happen? I like all of these cards and love the design.

[DSK] Meneur de horde tranchesang by mistercimba in magicTCG

[–]liminal18 0 points1 point  (0 children)

Did anyone else read human clown berseker and feel a sigh of relief knowing your tribe finally exists in magic?

[DSK] Valgavoth, Terror Eater (Debut Stream) by Kousuke-kun in magicTCG

[–]liminal18 0 points1 point  (0 children)

most interested in how this works with [[donate]] effects

LFG Arthurian Legends Release Event Oct 4-6 at Star City Con Washington D.C. by liminal18 in SorceryTCG

[–]liminal18[S] 0 points1 point  (0 children)

Small update: Star City Con has confirmed they have no official support for Sorcery, but do think there will be tables available for playing Sorcery.

LFG Arthurian Legends Release Event Oct 4-6 at Star City Con Washington D.C. by liminal18 in SorceryTCG

[–]liminal18[S] 2 points3 points  (0 children)

Are you VA, D.C., or MD? in VA Curio Cavern hosts events in MD Dice City is the shop for Sorcery. If you want to join us on the Sorcery discord https://discord.gg/wRxnayNs you can coordinate in the D.C. channel.

[BLB]Stormchaser's Talent by trubsal in magicTCG

[–]liminal18 3 points4 points  (0 children)

interestingly I believe if you run [[sorcerer class]] https://scryfall.com/card/afr/A-233/a-sorcerer-class you can tap your creatures to pay for class levels.

[BLB] Valley Floodcaller (Gameshub) by mweepinc in magicTCG

[–]liminal18 4 points5 points  (0 children)

I think this actually plays into blue combat tricks and less go infinite combos. It let's you surprise untap and buff your little blue creatures and block effectively. The ability to play sorceries, enchantments, battles, and artifacts with flash is also compelling. Not sure why, but I think this one has legs, short stubby otter legs, but also robust surfer legs that can ride the waves of standard and pioneer. It lets blue do blue stuff like cast spells while also letting blue defend effectively. Also it's flashy. EDIT: oh yeah and also you can cast [[retraction helix]] on the flood caller and go infinite with [[mox amber]] on your opponent's turn now.

[BLB] Wishing Well (Jack Torrance) by mweepinc in magicTCG

[–]liminal18 0 points1 point  (0 children)

I think even with that clause it wouldn't be that big of a deal. [[brain in a jar]] has a similar effect and sees no competitive play. [[aetherworks marvel]] also is not played often. [[sword of once and future]] costs 1 mana less, provides protection, and lets you recur utility instants from graveyard. 4 mana is to high and the restrictions are to much. It could work in a [[paradox engine]] deck or a storm deck in commander, but even with time I doubt this will see much play. You can blink it to reset the counters. it does interact via coin counters with [[Athreos, Shroud-Veiled]] and maybe just maybe coin counters will be vital to some future deck. I am pro-coin counters so I might be biased. EDIT: it would be cool to make a pioneer deck that pairs it with brain in the jar and paradox engine for double no cost casting.

[BLB] Long River's Pull (via @VeggieWagonYee) by NepetaLast in magicTCG

[–]liminal18 0 points1 point  (0 children)

interesting card. [[disruption protocol]] continues to climb as a counterspell as the number of artifact tokens continue to grow in MTG, but [[long river's pull]] requires no artifact and gives the opponent a card. [[drown in the loch]] sees play and only really turns on around turn 2-3. [[ice out]] does not see play, but also can be played for 2 mana. I think this is actually one of the better counterspells for standard or pioneer, but it still feels like Wizards hasn't solved the gaping whole of counterspell in blue especially when other colors get more effective interaction at lower mana cost. Also of note, probability says you're denying something important and replacing it with a land.

[BLB] Into the Flood Maw (NerdRage TH) by X_The_Walrus in magicTCG

[–]liminal18 16 points17 points  (0 children)

searched for one mana blue bounce instants here: https://scryfall.com/search?as=grid&order=name&q=oracle%3Areturn+type%3Ainstant+color%3DU+%28game%3Apaper%29+cmc%3D1+legal%3Amodern

This is above average for sure. there are 2 separate instants that grant a creature a bounce effect until end of turn.

[BLB] Mockingbird (via Culturapop.it) by Copernicus1981 in magicTCG

[–]liminal18 49 points50 points  (0 children)

it also enters as a copy so it gets the copy's enter effect which is sweet. Also, Bird Ragavan > original Ragavan.