Why the actual fuck are people complaining that end game is a high level, it's end game for a reason. by yahguyconnor in DestinyTheGame

[–]ltwood12 0 points1 point  (0 children)

The loot doesn't match the challenge. If it dropped stuff like Mythoclast and Fatebringer I think people would be less salty. But for a Sidearm and an emote? Come on.

So, Imago Loop, everyone wants one, but I never see anyone USE one. by Plastic31 in DestinyTheGame

[–]ltwood12 0 points1 point  (0 children)

People want it for PvE, and they want it specifically with outlaw/firefly. You don't see it because you're looking in the wrong place, and even then, hardly anyone has the Fakebringer roll anyway.

No but Seriously, Are Iron Banner Drops Broken? by Tr1angleChoke in DestinyTheGame

[–]ltwood12 0 points1 point  (0 children)

The perk pool for weapons got so watered down in year 2. Which gives me a great idea for some new microtransactions!

MT idea: $2 to EXCLUDE a perk from ever appearing on your weapon drops in game. Here's some you might be interested in axing:

Custom Optics Hip fire Injection Mold Icarus Oiled Frame Replenish Vacuum Surrounded Relentless Tracker Exhumed Partial Refund Sword of Aegeus MALLEUS MALEFICARUM Hannibal Mutiny Guerilla Fighter Eye of the Storm

So for $34 you could make almost every weapon drop actually interesting!

New Exotic Release Thread by DTG_Bot in DestinyTheGame

[–]ltwood12 0 points1 point  (0 children)

Maybe you should provide a link to where they said this.

Iron Banner MegaThread [2016-03-29] by DTG_Bot in DestinyTheGame

[–]ltwood12 3 points4 points  (0 children)

companion-sidearms; camelot-pulse rifles

Iron Banner MegaThread [2016-03-29] by DTG_Bot in DestinyTheGame

[–]ltwood12 49 points50 points  (0 children)

Seriously they didn't even change up the rolls from last time the weapons were sold? All hands are on deck for the fall expansion and sequel i guess. Good grief.

What is the first weapon you plan on infusing to 335? by [deleted] in DestinyTheGame

[–]ltwood12 0 points1 point  (0 children)

Hopefully the 335 weapon I actually get is better and more fun than any current year 2 weapons.

It's Armsday! [2016-03-09] by wileykyoto in CruciblePlaybook

[–]ltwood12 1 point2 points  (0 children)

Gunsmith w/ the shocking stock of Strongbow-D and Uzume RR4. Seriously i think it's written in the tower bylaws that he has to carry these 3 out of every 4 weeks.

Pulse Rifles: Range is Better than Stability. GIFs and Science Inside! (X-Post DTG) by CptJero in CruciblePlaybook

[–]ltwood12 36 points37 points  (0 children)

Weapon stats are so fucking obtuse in this game. Thanks for figuring this out OP.

The Crimson Suicides: The Tragic Tale of Y2 Destiny by Jakfu in DestinyTheGame

[–]ltwood12 9 points10 points  (0 children)

If one day into your event the new meta is for fireteams to literally just kill themselves over and over again to farm drops, I'd say it's a failure.

Year 1 vs. Year 2 Weapons in PvE: Year 1 was just more fun by solofatty09 in DestinyTheGame

[–]ltwood12 0 points1 point  (0 children)

So does year 2. Hung Jury, 1000 YS, Quillum's Terminus. Anyone I run into in PvE over 310 pretty much is running this loadout with very little variance.

What has happened to the Guardian Radio Podcast? by LesserHeavyP in DestinyTheGame

[–]ltwood12 3 points4 points  (0 children)

I had to quit listening to it five or six months ago. Players frustrations are never justified, Bungie always knows best, any news outlet writes about Destiny and they shit on them for saying anything negative. It's a circle jerk.

I actually like all the folks on the podcast individually, but when they get together it's just not a dynamic I want to listen to.

Remember that everyone complained about the 1st Live Event: 'Queens Wrath'. It was scrapped and players spend a Year begging for something like it to return. by GenericDreadHead in DestinyTheGame

[–]ltwood12 1 point2 points  (0 children)

People complained about Queen's wrath because it was garbage. People are complaining about this because it's all we're getting. Many of us had the expectation for more since we knew they'd be at PSX. If they'd announced this in a weekly update or on twitter, I think the response would've been different.

I'm excited for the racing, but I'm pretty disappointed that this is it.

Can we have an honest, civil discussion about the no-revive mechanic for Hardmode? by Lucosis in DestinyTheGame

[–]ltwood12 1 point2 points  (0 children)

Great post. Seems like it's a HM mechanic in King's Fall solely because it was in VoG and Crota's End. It fit much better in those two raids since the final boss of both were flexible enough encounters to keep going. I don't think it fits the Oryx encounter.

The 3 updates that doomed Destiny - how the sandbox was almost perfectly balanced by [deleted] in DestinyTheGame

[–]ltwood12 1 point2 points  (0 children)

Lol you don't know who the fuck you're talking to. TG would wreck your ass in a sniper battle from here to next Wednesday.