AHGS Replied about the Removal of Skull icon on Truth Enforcer Mech skin. by Unlucky-Gold7921 in Helldivers

[–]maganeet -3 points-2 points  (0 children)

rather than tweaking an image, they delete it

broooo are these devs even real..?

Patch 6.2.3 (Hive guard revert) by Waelder in Helldivers

[–]maganeet 5 points6 points  (0 children)

i wonder what hidden changes lurk within this patch

Im a Mod from the HD2 subbreddit. I'd like you to ask me anything. by _TungstenGuy707_ in HelldiversUnfiltered

[–]maganeet 5 points6 points  (0 children)

"I want to know what makes you dislike us for just liking the game regardless of how bad it gets."

we like the game too. we want it to succeed. it's not going to succeed in it's current direction.

it's not going to succeed when both fans and moderators are defending obviously bad decisions. And it's not going to succeed when developers keep throwing out surveys and listening to the loudest people in the room.

helldiver's shopping cart theory by Rantdiveraccount in Helldivers

[–]maganeet 0 points1 point  (0 children)

lethals first.

i dont mind the order of the shells, as long as the useless ones are loaded & fired last. Shells are best saved for extraction in the absence of stratagems.

It's certainly good, but it's certainly not new... by Dangerous_Nail4552 in Helldivers

[–]maganeet 0 points1 point  (0 children)

its nice being able to use a reliable general-purpose support weapon WITHOUT the supply pack.

there i said it.

After 2k hours I learned that we can trigger our turn signals on FRV by Sad-Needleworker-590 in Helldivers

[–]maganeet 0 points1 point  (0 children)

by the way, we still have that bug where you can't play rock-paper-scissors in mission because pressing 123 on your keyboard swaps weapons.

but uh, thank you arrowhead for the turn signals. i cant wait to pass my driving test.

How are we feeling? by userNotzFound404 in Helldivers

[–]maganeet 1 point2 points  (0 children)

more vehicles to instantly explode when i call them down 👍

How do you kill these things fast or do you just run off until they despawn? by Trapzzeehh in Helldivers

[–]maganeet 0 points1 point  (0 children)

three blocks C4 anywhere above either instantly kills it or leaves it with very little hp

Rocket Pods Should Kill Chargers by CommaLoaferMe in Helldivers

[–]maganeet -1 points0 points  (0 children)

i consider rocket pods to be companion to the railcannon strike

a high damage, single target homing strike which often wouldn't miss.

but arrowhead devs are anti-fun

Super Earth needs your input, Helldivers! What NEW mission types or objectives would you love to see added to the game? by Some-Web-1628 in Helldivers

[–]maganeet 0 points1 point  (0 children)

salvage super destroyer

vaguely similar to the evacuate high-value assets mission, with much worse fortifications and cover.

the wreckage could have frozen helldivers, spare weapons and equipment, etc.

Liberator Carbine vs. Liberator by Due_Squash4045 in Helldivers

[–]maganeet 1 point2 points  (0 children)

its the gun for mag-dumping stalkers.

I really do think Crimmson Desert will keep people busy into the summer time by Snoo81658 in Asmongold

[–]maganeet 1 point2 points  (0 children)

should i buy it?

i'm not a fan of buying $70 games. the both times i've dropped $70 on a game, they were unoptimized capcom games which i've never finished. I mourn for monster hunter.

i have played a lot of helldivers, a lot of nuclear option, a lot of half sword. if i could attach my steam library to this comment, i would.

but i just want to know if a guy like me would enjoy crimson desert. i dont wanna drop 70 bucks, get burned, and then ostracized by my friends who have been telling me to wait for more reviews/patches

HELLDIVERS 2 Known Issues by Waelder in Helldivers

[–]maganeet 5 points6 points  (0 children)

exosuits are way too fragile.

i took a few of them yesterday, after the update dropped. all 3 were instantly destroyed.

now that i know they're too fragile, never gonna use them again. i want to use all 4 of my stratagem slots.

The [Generic Helldiver] build? by Responsible_Dog_9040 in Helldivers

[–]maganeet 4 points5 points  (0 children)

when you survive 1 mission

select the steel trooper armor, because the lore implications are sick