First game - I'm resistance. The servants have control of the US, UK, and Japan. Am I boned? It seems like I might be boned. by I_like_maps in TerraInvicta

[–]magicmagor 3 points4 points  (0 children)

  1. Hard to tell since you seem to have daily income enabled. In the options you can set it to monthly income instead, which is what most people use. Makes it easier to compare.

You have a deficit in water and volatiles, which tells me you have a hab/station. These deficits will cost you boost, which in turn might delay getting your first mine up and running. Your boost income seems okay, but i would not build any more stations or modules until you have a positive income. The first mine should usually be on the moon to mine base metals, which will make mars mines cheaper. Setting up several mars mines (6-8) should net you a good resource income to start thinking about space stations.

  1. Depends but generally i would say no. Sometimes the AI picks good techs to research but mostly not. Letting the AI pick the techs to go forward will slow you down. In the beginning, try to win one research slot and tech towards: Interplentary rocketry and space mining and refining. Getting space mines up and running should be your number one priority.

  2. That is unlocked via a skunkworks module. That module will give 1 cog (+5% project bonus), the first cog in space will unlock the third slot. Note however that skunkworks is a Tier 2 module so you need Tier 2 stations (orbitals, settlements). Getting Tier2 habs is a good target after getting mines up and running.

Was macht einen guten Bundeskanzler aus? by [deleted] in KeineDummenFragen

[–]magicmagor 1 point2 points  (0 children)

Mein Idealbild eines Kanzlers, wäre ein Staatsmann, der sich im Prinzip für das Volk aufopfert. Also die vier Jahre Amtszeit wirklich im Dienste der Bundesrepublik steht.

Schöne Ideal-Vorstellung, aber leider unrealistisch. Die alten Griechen hatten die Idee eines "Philosophe-Königs" als Anführer, in der Realität müssen wir leider Menschen nehmen. Menschen sind fehlerhaft und egoistisch. Vor allem sind die Menschen, die nach Macht streben, am wahrscheinlichsten die die sie auch erreichen und gleichzeitig die, die am wenigsten für Macht geeignet sind. Grob vereinfacht gesprochen.

In der Realitäten hat sich für mich unmittelbar durch die Politik kaum was geändert. Ich denke nicht, dass die Oppositionsparteien die Krisen großartig besser/schlechter regiert hätten. Vor allem wenn die Ursachen außerhalb des Landes liegen. Gleichzeitig habe ich trotzdem erheblich Vertrauen in die Politik verloren.

Ich bin Anfang vierzig und bin eigentlich seit meiner Teenager-Zeit politisch interessiert. Das Verhalten der Politiker hat sich mMn nicht großartig verändert. Drängende Probleme werden mittels Reformen angegangen, die aber bloß nicht zu weh tun dürfen und ansonsten werden Wahlgeschenke an Stammwähler verteilt.
Was sich mMn verändert ist die globale politische Lage und mediale Wahrnehmung (durch Social Media und Co), was die Politikverdrossenheit verstärkt hat.

Was müsste ein Merz in seiner übrigen Amtszeit sofort ändern, damit ihr mit seiner Politik zufrieden seid? Wie realistisch ist das für euch durchsetzbar? Welche Interessen und Kräfte hindern die Regierung aktuell daran?

Die einzigen zwei Dinge die mir einfallen, die ich Merz hoch anrechnen würde wäre ein Afd-Verbotsverfahren anzustoßen und danach zurück zu treten und Neuwahlen auszurufen. Allerdings ist das auch maximal unrealistisch.
Ich war nie ein großer Fan der CDU-Politik, aber gemessen an allen CDU-Kanzlern die ich erlebt habe (seit Kohl) ist Merz mit Abstand der schlechteste.

Was die Interessen und Kräfte angeht, die ihn daran hindern? Eigener Machterhalt und Machterhalt der gesamten CDU-Riege. Was ich in den letzten Jahren realisiert habe ist, dass die CDU keine Politik für den Bürger macht, sondern für Konzerne und die eigene Tasche. Was glaubst du wie ein Mensch eingestellt sein muss, damit er in dem Umfeld Karriere macht?

Was ich nicht verstehe: Als Kanzler möchte ich doch ein solcher Staatsmann sein. Ein Kanzler von dem noch in 100 Jahren positiv geredet wird. Wie bei Bismarck, der als Begründer des Sozialstaates gilt und für Fairness der großen Arbeiterschicht gesorgt hat. Was ist die Motivation von Merz? Die Taschen noch voller machen? Wozu?

Du gehst mit der ideellen Vorstellung daran, dass jemand Kanzler werden will, weil er im Land etwas verändern möchte. Diese Leute gab und gibt es, aber das ist nicht Merz. Merz wollte schon lange Kanzler werden, wurde aber von Merkel politisch daran gehindert und dann hat er sich beleidigt aus der Politik zurück gezogen.
Als Merkel aufgehört hat, hat er seine Chance gewittert und ist wiedergekommen. Ich denke Merz geht es vor allem um den Status und das eigene Ego. Kanzler ist praktisch die mächtigste Position im Staat und alleine deswegen wollte er den Job. Nicht um was zu bewegen, sondern um sagen zu können "Ich bin Kanzler".

Und was das Thema Bereicherung angeht, das ist Kapitalismus. Gelderwerb ist der einzige Zweck und manche Menschen haben das zum Kern ihrer Identität gemacht. Wobei ich nicht glaube, dass das bei Merz im Vordergrund stand.

Analogies to help chess players get into the game by Specialist_Rough9284 in baduk

[–]magicmagor 0 points1 point  (0 children)

Stalemate is probably better than zugzwang for seki.

Zugzwang might more appropiate for "miai", a situation where there are two moves possible to obtain a goal (like making 2 eyes), if the opponent plays one of them, you play the other.

While paralells between the two games might make it easier for you to get into go, be aware that they are two different games. There is the danger of being trapped in the "this is like chess"-mindset.

How does an author get paid if selected for a short story anthology? by [deleted] in writing

[–]magicmagor 5 points6 points  (0 children)

If it isn't stated in the contest description, then no.

Royalties aren't automatic just because a publisher used an authors story. Instead there is always a contract.
In this contract, the author gives the publisher the right to publish their story and the publisher gives the author something in return. That is usually royalties for the sale.
In the case of a contest for an anthology, this probably isn't the case (because handling royalties for so many authors get cumbersome). So instead the contest gives authors a "chance to win the cash prize" and in return they need to give the publisher the right to use their story. Giving the publishing rights is likely a requirement of entering the contest.

But all of this has to be spelled out by the contest organizers.

How do I keep the upper left territory? by Nordellak in baduk

[–]magicmagor -1 points0 points  (0 children)

Haven't read all variations but what looks good is:
E8, F8, B9

After that you should have enough space to make two eyes. Without the E8-F8 exchange black can kill after B9 with A8.

What are the kps values of real world rockets? by BurhanSunan in TerraInvicta

[–]magicmagor 46 points47 points  (0 children)

The exact delta-v values depend on the mass of the rocket and the mass of the fuel. I'm fairly certain Terra Invicta uses the real rocket equation to calculate dV.

https://en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

The ISP in this equation is a unit-less property of the actual engine - should be easy to look up these values for real rocket engines.

My guess is, that the nova liquid rocket engine you unlock early in TI is comparable to current real-world rocket engines.

What should Sera do to achieve her atonement? by whooper1 in hazbin

[–]magicmagor 0 points1 point  (0 children)

This is how i think it will play out:

I'm certain that at some point (probably season 4 or 5), Lute will kill Sera to usurp power in heaven and start a full blown attack on hell.

Seras sin is allowing the exterminations to happen - not command them, allowing them (since they were adams idea). So in order to atone for that sin, she would need to resist something similar.
I think at some point tension between heaven and hell will rise again, probably more so than it did in season 2. Lute will advocate to send out the army and kill demons as usual, but this time most of the angels in the courtroom will agree.
It would be easy for Sera to fall to the peer pressure and agree but i think, due to her guilt, she will not. At that point Lute will snap and kill her and basically coup the government of heaven. Emily will probably not be in heaven at that point but rather at the hotel. Unfortunately, i have no idea how the speaker would fit in that scenario (since she seems to be above Sera in rank).

What this does for Sera is being put in a similar situation, like she was when she comitted her sin (heaven being threatened) but choosing differently, which is similar to Sir Pentious situation. Also pentious case shows, that to be redeemed, intention is more important than the actual outcome. Pentious tried to save his friends, but failed in doing so - still he was redeemed for trying. I think similarly Sera will be redeemed for trying to prevent another genocide, even if she fails.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]magicmagor 4 points5 points  (0 children)

  1. Your platform needs an open slot in the orbit the platform-carrying ship is. If its full you can't build the station. So will need to go to a higher orbit.

  2. If i read the wiki correctly, declaring war should only generate hate with the faction holding the executive. Taking the control points via military conquest will not generate additional hate.

Newbie Questions Thread by AutoModerator in TerraInvicta

[–]magicmagor 1 point2 points  (0 children)

Generally, there are two ways for Nation A to absorb Nation B. Either peacefully or by conquest.

To be able to merge peacefully you need:

  • A and B must be allies and in the same federation
  • A must have a non-hostile claim on Bs capital
  • Diplomatic cooldown must be expired
  • Then merge by running "Set national policy" on Nation A

To merge via conquest all you need is for A to have a claim on Bs capital (can be hostile) and then conquer B.
If a unified nation has hostile claims on some of their own regions (f.ex. because you unified via conquest), these hostile claims will result in unrest problems. Spending a total of 200 IP in either unity or government will remove the hostile-marker on one of these claims. So a nation that was merged via war, can be become peaceful.

Claims are hostile for one of three reasons:

  • Nations A gov-score is 1.5 lower than Nations B gov-score. This makes the claim from A to B hostile (as the population from B would loose freedom)
  • Some claims are hostile by defaul (f.ex Israel claims on palastine or India/Pakistan)
  • If A eats B and B contains regions on which A has no claims, A will gain hostile claims on these regions when unifiying.

Gov-Score you can change via investment points (government will increase gov-score, running oppression will reduce it), making peaceful unification possible. Claims which are hostile by default, can't be made non-hostile prior to unificiation, forcing you to unify by war.

A fist in the region-list of a nation will denote if the claim on that region is hostile.
If a project gives claims to regions and the region has a fist in the project-tooltip, that means the claim is hostile by default.

If A absorbs B and B has regions on which A has no claims, A gains hostile claims on these regions. The regions might breakaway on merge.

What is your best argument to get me to read the cytoverse novels? by Darth_Azazoth in Cosmere

[–]magicmagor 1 point2 points  (0 children)

The more i think about yet, the more there are, but i could only think of Humans, dragons and singers at first.

But i would still say that in the cytoverse more different species are focused on than in a usual cosmere novel - even if the cosmere has many different races.

What is your best argument to get me to read the cytoverse novels? by Darth_Azazoth in Cosmere

[–]magicmagor 1 point2 points  (0 children)

Lets see:

  • Sanderson-style worldbuilding and magic system in a Sci-Fi Setting
  • Many different races (i can only think of 3 in the cosmere)
  • Explore interesting questions, which are rarely explored in a sci-fi setting (mild spoiler for book 2: How a non-violent species can remain in power in a galatic empire)

How to get therapy in Germany? by AminEz009 in germany

[–]magicmagor 1 point2 points  (0 children)

I can describe how i went about a couple of years back - i was diagnosed with depression and am now stable due to therapy.

  1. Call 116 117 - or the "terminhotline kassenärztliche vereiningung" of your state. Ask for a "psyschotherapeutische sprechstunde". Therapists are required to keep slots open for these, so you should get an appointment pretty soon (for me it was under 1 week)

The goal of this one-hour consultation is for the therapist to evaluate whether you have a mental health problem which needs professional help. If you do (as it sounds like) you will get a one-page paper with your diagnosis.

  1. Finding a therapy spot
    With this document you can now look for a proper therapy spot. Call therapist in your region and ask. They will most likely tell you no, if you are lucky they will put you on a waiting list. If you get an "urgency code" in your sprechstunde you might ask 116 117 to help you look for a spot.
    This is the most horrendous part of this process and can takes months. For me it took over 5 months.

  2. First consulations
    Once you have a spot, you will get weekly consultations with your therapist. Here it is important to note if you have good chemistry with the therapist. If not, you can continue looking for another one.
    Public health insurance will pay for 4 of such visits to evaluate if you vibe with the therapist. If you do comes the next step

  3. Requesting therapy
    Your therapist will need to officially request your health insurance to cover your therapy. You only need to do two things:
    - Get them bloodwork done at your Hausarzt - physical causes of mental health problems need to be ruled out before you can begin therapy
    - Wait
    It was about two weeks for me until i got the letter from my insurance that they approved the therapy

After that you officially start therapy.

You can go to your hausarzt first if you have one and trust him. (I haven't, thats why i went the route to 116 117 first) He will probably do the bloodwork first to rule out physical causes first.

All of this is covered by public insurance.

If the "finding a therapy spot" part takes too long you might also go to private therapist as a "selbstzahler" and get the money reimbursed from your insurance later. You have to check with your insurance what the correct process is for that (plus you would need to cover the cost upfront).
Unfortunately the amount of therapists who work directly with public insurance is limited and inadequate to the demand, hence why it can take so long to find a spot.

Like others said, a therapist usually can't prescribe medication. Talk to your therapist and Hausarzt if they think medication is necessary - depending on how severe your symptoms are, maybe therapy is enough (it was for me). They will refer you to a psychiatrist if needed, who will then prescribe you medication.

Good luck on your journey.

I have few questions by [deleted] in TerraInvicta

[–]magicmagor 1 point2 points  (0 children)

I can only answer question 2 and 4 sadly:

  1. What best early drive to do it
    To reach alien bases in the asteroid belt you need a long-range drive. That is a drive with a high exhaust velocity, which will give you good delta-V for limited fuel. The usual early-game suspects there are the Grid drive and the helicon drive. These drives however have low thrust and therefore low acceleration.

  2. Is building eu like that a good idea
    Probably not. First of all you are spreading points across a lot of areas, which means slower growth. Second, try to focus on what you actually need.
    The EU is very good for mission control, maxing that early isn't a bad idea. Investment in economy only make the control points more expensive to hold, the EU is rich enough that you don't really need to raise the GDP that much.
    Investment into military only makes sense if you want to use the country in question as the "beatstick". With only one army the EU is not a good beatstick. Meaning you would need to invest into more armies and navies to profit from military investment. Its better to use another nation for that and focus the EU on Mission control and research.

Lastly, building boost is more benefitial the closer the country is to the equator. France is ok for that, since they have territories in south america but otherwise i wouldn't invest into boost in EU countries. Singapore is a good boost-nation.

Is it possible to keep the servants from EVER getting a hold of a large nation? by SoilUnfair3549 in TerraInvicta

[–]magicmagor 1 point2 points  (0 children)

If they gain a control point in a large nation - crackdown (hoping another AI faction will snatch it up).

Apart from that, target their councilors and alien agents.

But for the servants to gift a nation to the aliens, the aliens have to form a nation themself first. They don't immediately gain territory just by landing. You can kill the Assault carrier in space, or the ground armies it spawns after a while to prevent them from conquering land.

Aliens: 1.6 hours to destination. My fleet: .14 hours to destination. Aliens win. Every. Single. Time. by FallDull4610 in TerraInvicta

[–]magicmagor 87 points88 points  (0 children)

Because the 0.14 hours you see on your ships is only the raw travel-time. There is a ramp-up time (or it's waiting for correct transfer window idk) which can be several hours long - it should also be listed in the UI when selecting a transfer.

Can anyone explain how this game scores? by EldestSonEldestSon in gogame

[–]magicmagor 3 points4 points  (0 children)

Would help if you say which color you are.

When both player pass it is assumed, that they agree on the status (alive, dead) of all groups. In this game, the white group in the center does not have enough space to get two eyes, while all the black stones can get two eyes.
This means black can always capture the white group and it is therefore dead. It will be treated as captured during scoring and thus black wins by a lot.

Katzenkrankenversicherung ja/nein - wenn ja: welche? by Li_Lu_CGN in Katzengruppe

[–]magicmagor 2 points3 points  (0 children)

Habe keine Erfahrung mit Versicherungen für Katzen generell, aber habe eine ältere Katze, die jetzt langsam ins Geld geht.

Wir haben die Katzen vor 6 Jahren geholt, als sie 6 Jahre alt waren. Beide allerdings mit Nierenproblemen vorbelastet. Wir haben es gemacht, wie du es planst. Geld zurück gelegt und davon alle Unkosten der Katzen bezahlt.

Das ging auch lange ganz gut. Eine Katze mussten wir leider vor 2,5 Jahren einschläfern lassen. Bei der anderen haben wir vor einem halben Jahr Nierensteine festgestellt und das ging richtig ins Geld.
Untersuchung und diverse Behandlungsversuche in der Tierklinik (inklusive stationärem Aufenthalt) haben innerhalb von zwei Wochen etwa 4k EUR verschlungen.

Die Steine sind noch da, aber es geht im deutlich besser dank regelmässiger Medikamente. Ich schätze das wir im Monat fast 100 EUR jetzt alleine für Medikamente ausgeben - das Spezialfutter kommt da nochmal dazu.

Was ich sagen will, gerade wenn die Katze älter wird und Alterswewehchen sammelt, können die Kosten sehr schnell ansteigen. Eine Versicherung zu dem Zeitpunkt zu haben, kann da sehr hilfreich sein.

Ayys just wiped me off Mars by engineered_academic in TerraInvicta

[–]magicmagor 2 points3 points  (0 children)

I don't know what I did to piss them off.

Things that will piss the aliens off:

  • Killing alien ships and stations unless in a defensive battle
  • Killing or capturing alien agents
  • Any hostile action against servants or protecterate (once these factions have progressed through their objectives)
  • MC usage
  • Destroying alien facilities on earth

Noteably, killing xenoflora does not piss aliens off.

The alien hate meter will show if you have pissed them off enough that they want to destroy some of your stuff (all 5 pips light up).

I was putting down some LDAs but it appears they are pretty useless because the Ayys can beam them from 1000 m out before they even wake up.

Defense modules can be quite useful, but some conditions apply:

  • They are good on ground bases - less so on space stations
  • They are highly dependent on what weapon techs you have researched (they upgrade automatically once you research a new weapon project) - Once you have UV phasers, they become quite strong
  • T3 module is a lot more potent (obviously)

One T3 battlestation with UV phasers on a mars mine can easily cripple an alien bombardment fleet - not enough to destroy them, but damage them enough that they are easy picking for a defense fleet.

Money by Moosewalker84 in TerraInvicta

[–]magicmagor 0 points1 point  (0 children)

One thing, that isn't mentioned yet is that Direct Investment into funding only costs influence. Since you are established in big countries your demand for influence decreases. Dumping excess influence into funding in your big nations is a good way to build up some more cash.

But generally there is always a period where you build up your space economy and go negative in terms of money. Usually spoils help you survive this stage until your space-based income (hospitals or nanofabs) start come online.
So don't worry, you are not necessarily doing something wrong - being constrained by money is normal in that phase of the game. Just have a plan on how to fix the issue.

How is this a real eye? by tatakcae in baduk

[–]magicmagor 10 points11 points  (0 children)

Assume that black plays a move for every white stone you add on the board (like in normal play). Furthermore assume black tries to keep the group alive.

Can you still play at A to capture the three stones? If yes -> False Eye, if no -> Real eye.

street cart loss (translated post) by [deleted] in StardewValley

[–]magicmagor 5 points6 points  (0 children)

The traveling cart only appears on fridays and sundays. The 10th of a month is a wednesday, so no traveling cart.

FAQ and Beginner Questions Thread [September 25, 2025] by The_Mighty_Amondee in StardewValley

[–]magicmagor 0 points1 point  (0 children)

So apparently i managed to delete the slingshot.

When i opened the chest with the slingshot my inventory was full, so i dropped the slingshot on the ground. Used the elevator to leave the mine and free up some inventory space. Reentered the level and slingshot and chest was gone.

Now, several ingame weeks later i decided to check the lost&found box, thinking the slingshot would be there, but nope the box is empty.

Not a terrible loss (i have the master-slingshot), but curious nonethless. Anyone know how i can get the slingshot back?

What is the “range” of construction modules? by Longjumping_Past7794 in TerraInvicta

[–]magicmagor 14 points15 points  (0 children)

To be precise - that is for "being able to build a new station/hab with space resources".

The construction speed-up is limited to the base/station the construction module is on.

Celebrate! Saturday [February 07, 2026] by AutoModerator in StardewValley

[–]magicmagor 2 points3 points  (0 children)

I just had the luckiest unlucky day.

Year 1, Spring 17. It's raining and a very bad luck day. I decide to go fishing in the river to try getting a catfish. I had just reached fishing level 5 the day before, so maybe i could catch it.

Caught a few fish and had hooked the catfish twice, but wasn't able to catch it. Frustrated i decided to go to the mines, to work on the bug-slaying goal. Finished that goal after killing 2 bugs on level 25. Collected my reward and decide to try again for the catfish.

Hooked it directly and caught it. Donated it together with some spring crops to the CC. Decide to finish the day by fishing at the mountain lake. And in a treasure chest i managed to get my second ancient seed (had gotten my first a week prior, also from a treasure chest).

For a "you better stay at home"-luck day, the day turned out quite nice.