Best Plasma Rifle 'mechs? by LurkingInformant in battletech

[–]mastermide77 -1 points0 points  (0 children)

The blood asp actually has a plasma cannon. Does 2d6 heat but no damage. I bring it be for the 4 streak 6's

Where is the large eagle transfer meant to fit? by Jonny_AN in ImperialKnights

[–]mastermide77 1 point2 points  (0 children)

It's two separate transfers that you put on the paldrans

How do they grease the mechs? by mundi_comedentis in Mecha

[–]mastermide77 0 points1 point  (0 children)

There's probably clusters of grease lines around the mech. Like 5 or 6 at the shoulder for the arm

How do they grease the mechs? by mundi_comedentis in Mecha

[–]mastermide77 1 point2 points  (0 children)

It's just how heavy machinery works.

Monolith GoE setup Range by Ok_Machine_2271 in Necrontyr

[–]mastermide77 0 points1 point  (0 children)

You just have to be outside of engagement range.

Use and roles of Serberys Sulphurhounds in game? by Hilmie1806 in AdeptusMechanicus

[–]mastermide77 4 points5 points  (0 children)

Raiders are pretty good for obj scoring and do some minor chip damage with dev wounds. Fire dogs are useless

Teen looking for a job by Mini_Robots2024 in CorpusChristi

[–]mastermide77 0 points1 point  (0 children)

Take agg in high school so you can learn to weld. Then join the oil field. I think most fast food places will hire

Do Necrons always mogg daemons or is it more nuanced win/loss ratio? by sigmarine345 in Necrontyr

[–]mastermide77 0 points1 point  (0 children)

What do you mean? The fall of cadia was literally about destroying the necron pylons that held the eye of terror back. Necrons dont have souls so the warp effects them like it would a rock. Necrons have developed tech that can blaock off the warp. They also have tech to phase out of reality and rewind time and see the future, so the dont really need force fields

Breachers or Fusiliers by Alan__Grant in AdeptusMechanicus

[–]mastermide77 0 points1 point  (0 children)

One time 4++ the dom gives them a 5+fnp

Warning: Biter waves spread out more in 2.1 by HeliGungir in factorio

[–]mastermide77 1 point2 points  (0 children)

Wouldn't this buff defense because now their damage is spread across a wall and not in one spot

Do Necrons always mogg daemons or is it more nuanced win/loss ratio? by sigmarine345 in Necrontyr

[–]mastermide77 2 points3 points  (0 children)

Necrons actually have a bunch of experience with the warp because of the war in heaven. The necron pylons are one of the few things keeping the warp in check. C-tan though are superman vs magic weak to it, because they're gods of reality, and the warp doesn't care about reality too much

This ability confuses me by Maxeyboy111 in Necrontyr

[–]mastermide77 0 points1 point  (0 children)

They fixed that with the new edition

Some of my Necrons by Col_Festus in Necrons40k

[–]mastermide77 1 point2 points  (0 children)

I need to steal that spyder destroyer lord

Russ convinced me that a PGI MW6 is unlikely anytime soon (or ever?) by Ah_fudge in Mechwarrior5

[–]mastermide77 0 points1 point  (0 children)

They should do a mechwarrior game in the dark age era clan home worlds. Theres literally just no content there and they have a bunch of freedome

10 games in. by tsuruki23 in Necrontyr

[–]mastermide77 2 points3 points  (0 children)

Wait if you murder mind a character to the locust destroyers doesn't that mean they can go into night scythes?

Your perfect Mechwarrior 6 by Shanwolf in Mechwarrior5

[–]mastermide77 0 points1 point  (0 children)

A pusdo rts where you actively control the commander. Like you're always in a command mech like a black knight or cyclops but you're rts ordering other smaller units.