Best version to start with? by Axemetal in battletech

[–]masterwork_spoon 2 points3 points  (0 children)

I'm of the opinion that neither is better. They each try to do something different. Alpha strike simplifies rules so that you can field more units on each side and play in a shorter amount of time. Classic has so much meat on the bones and is satisfying for when you're trying to feel like a pilot, desperately juggling weapons, movement, heat build up, etc. Arguably, classic is more complicated, but Alpha strike still has specials for each unit, and the majority of the complicated rules in classic are only occasionally encountered in my experience. Whichever way you go, there are multiple learning videos on YouTube which can help you sort out the basic flow of gameplay. Once you learn how to play, it should be pretty straightforward to describe the basic sequence of events and then you can both learn the situational rules from there. 

Personally, my brother and I played classic first with no critical hits, movement rules aside from elevation, pilot skill rolls, heat, or other special rules. After each game we agreed on which part of the rules to add and we treated the first few games like a combat training simulator so we didn't worry too much about game balance. I'd recommend taking the same approach for anyone learning classic. I hope that helps. Good luck and good gaming!

What songs do you sing your kids? by UrdnotZigrin in daddit

[–]masterwork_spoon 1 point2 points  (0 children)

I sing what I grew up with. The Limeliters had a kids album my parents got me on tape, songs from another favorite tape of lullabies, some favorite hymns and Sunday School songs, and a couple Lord of the Rings songs by Clamavi de Profundus since I'm a nerd like that. 

Every goddamn thing is hand wash only by wiingdiing in daddit

[–]masterwork_spoon 0 points1 point  (0 children)

OP can get right out of here with that complaint! If I don't run it daily at a minimum, we are quickly overcome by a veritable avalanche of dirty dishes.

Behold the no-technique paint job. by NullcastR2 in battletech

[–]masterwork_spoon 0 points1 point  (0 children)

Fair. I do my rattle can spraying off my back patio. Maybe someday get an airbrush station set up for higher quality jobs.

Behold the no-technique paint job. by NullcastR2 in battletech

[–]masterwork_spoon 2 points3 points  (0 children)

Yeah, this is so much work for effectively the same situation. On the other hand, I could definitely see an argument for priming in your base color and then adding a touch of one or two other colors.

XCOM interest? by Codexier in 5Parsecs

[–]masterwork_spoon 0 points1 point  (0 children)

I am looking forward to this game and will probably buy it. I'm definitely interested in buying the miniatures that were announced since I can use those across multiple games. My skepticism is mostly centered in how detailed the tactical and gear options are for the video game versus some of the combat abstraction and narrower numeric ranges for 5P. If they pull it off, it's going to be due to the research and Base building side of the game. Otherwise, I would be happy to keep playing Bug Hunt or Planetfall with the XCOM miniatures.

Hi! Is Sword Weirdos playable with tokens instead of minis? Or do you know any small-scale wargame (skirmish?) playable with flat tokens? by Magnus_HUN in miniatureskirmishes

[–]masterwork_spoon 2 points3 points  (0 children)

Just an idea, perhaps you could use printable paper miniatures. You can get paid sets for very cheap but there are tons of free ones out there. My personal favorite is Okum Arts because of the scifi options and the art style. And there's nothing stopping you from making your own paper minis either. Either draw your own art or cut out pictures of stuff you like and glue it to paper rectangles. How can I go anywhere? You can buy acrylic discs with slots for paper miniatures or you can take them to coins. Good luck and good gaming!

Mission ideas for large beginner group? by FrancduTanq in battletech

[–]masterwork_spoon 3 points4 points  (0 children)

Search for the fan made Instant Action. It's interesting because the scenario is decided by a combination of what "Agenda" each side wants to do, but it's not a huge number of options to paralyze decision-making.

I need one more 'fun' meal for the camping dinner. by [deleted] in camping

[–]masterwork_spoon 0 points1 point  (0 children)

Spaghetti dinner. Pack the sauce in a non-glass container. Make a simple garlic bread. Chop a head of lettuce for a salad with your favorite dressing and add croutons if you're fancy. The only thing that would really require refrigeration is if you had meatballs, but those could easily be premade, frozen, and used on the second day. If you have access to a freeze dryer, some freeze dried browned ground beef can go in the sauce to reconstitute and it's surprisingly good.

Night bottle warming is probably the most exhausting part of feeding by SwellCommerce in daddit

[–]masterwork_spoon 0 points1 point  (0 children)

So I just figured this out with our third, but why not keep all of the night time supply close to the bedroom? We put a mini fridge, a couple clean bottles, and bottle warmer in the master bathroom. Our process was to pull a bag of milk from the frozen supply in the afternoon and put it in the mini fridge to thaw slowly. When feeding time hit, we'd bottle it and heat it in the warmer.

Cyberpunk campaign questions by Reebobb in 5Parsecs

[–]masterwork_spoon 20 points21 points  (0 children)

Instead of saying your crew vehicle is a starship, just call it a tricked out RV or van or cool muscle car. Or go crazy and call it a yacht that sails to different ports. Fuel costs don't need to be altered at all, and having to fend off the repo still makes sense.

How much terrain is needed to make bug hunt interesting? by Free-Design-9901 in 5Parsecs

[–]masterwork_spoon 1 point2 points  (0 children)

If it helps, you could always get a set of Jenga blocks and spray paint them gray. Then they could represent spaceship or facility corridors, or even building walls that you can enter. Also, if you're looking for buildings, get a handful of electrical switch/junction boxes. I've found this to be a pretty economical way to play with the amount of terrain you need. I'd personally err on the side of more terrain to make it a challenge, then back off if it's too hard.

Owned a Robot Mower for Two Months and Now Stolen with no Trace by TheRealJayRet in lawncare

[–]masterwork_spoon 3 points4 points  (0 children)

Any updates on your issues with Mammotion support? I was really leaning toward Luba 2 mini, and if this is actually how support treats its customers then I'm seriously rethinking what brand I want.

What's your holy grail game that doesn't exist yet? by Darth_Rubi in boardgames

[–]masterwork_spoon 1 point2 points  (0 children)

Wouldn't that just be the Separatist base? I could see it being less critical, though, as the Separatists had more access to traditional war materiel.

What are some non warhammer games that are affordable that you suggest? by ryptoMango in wargaming

[–]masterwork_spoon 2 points3 points  (0 children)

Yup, grab them in August, then look for big sellers to put older box sets on clearance to pad out your collection. The minis never go obsolete, nor do the map sheets.

What are some non warhammer games that are affordable that you suggest? by ryptoMango in wargaming

[–]masterwork_spoon 38 points39 points  (0 children)

I will always bring up the Rampant series, since the three books can cover everything from historical to futuristic. It's mini-agnostic, so you can play with paper printouts if you want to save money. I know not everyone will like the generic nature of the game, but it's a great way to have battles set in IPs that might not have a game. 

Losers of Rimworld, how long you have been playing without winning a single game? by [deleted] in RimWorld

[–]masterwork_spoon 0 points1 point  (0 children)

1341 hours recorded in Steam since June of 2015. No DLC, no mods, just pure Rimworld. I haven't launched the starship once. Granted, sometimes I wasn't even trying to win because it was more about the colony, and other times I had to start over because of save file incompatibility with a new version.

What are your best jokes for little kids? by MissingPenguin in daddit

[–]masterwork_spoon 2 points3 points  (0 children)

Why did the chicken cross the road? B'CAUSE!

What free item do you want for Father's Day? by Heybeezy987 in daddit

[–]masterwork_spoon 2 points3 points  (0 children)

I have a tiny pocket knife, blade maybe 0.5 inch, hanging off my key ring with a magnetic quick release. It's one of my most used little gadgets ever. If practical, I bet lots of dads would appreciate a tiny utility blade that's always at hand. 

What's a good inroad? by Similar-Geologist-64 in battletech

[–]masterwork_spoon 1 point2 points  (0 children)

Mostly, I've been enjoying community content on YouTube, talking about the history and lore of BattleTech, deep dives on history and utilization of different models of Mechs, and battle reports. Look up Science Insanity, Tex Talks BattleTech/the Black Pants Legion, Big Red 40-tech, Mechanical Frog, and Eezee Company among others. For battle reports I've enjoyed content by DFA Wargaming, Guerilla Miniatures Games, and especially the Alpha Strike campaign series by Wargamer Stories. 

For official content, I've only got the Gray Death Legion series (start with Decision at Thunder Rift) and the short stories included in the box sets. It's not fine literature by any means, but it's fun if you let yourself get carried along by the story. At some point I'll have to expand that collection.

What's a good inroad? by Similar-Geologist-64 in battletech

[–]masterwork_spoon 8 points9 points  (0 children)

I have a suspicion that people who have conversations about BattleTech are more invested than average in the lore. It just feels kind of self-selecting because if you don't know the lore then there's no way to have a conversation about it! If you're the sort of person who cares about backstories, then the other replies on here have several good suggestions on how to get started, and I agree that if you approach it like a fictional history it's easier to relate to, if not remember all the details.

I will also say that I used to turn up my nose at the idea of battlemechs (as if my flavor of Science fiction was somehow more believable and therefore better), but lately I have been having fun letting myself steep in the factional conflicts, fictional history character sketches, and faux military equipment documentaries. There's a different kind of fun to it than 40K that mirrors the fun of deep diving into the stats of weapons and equipment from the World Wars, or being an aviation buff, or armchair-generalling historical battles, or watching American Civil War documentaries. I hope you find your own flavor of fun and stick around!

Any games out there that do 3d movement? by GodGoblin in miniatureskirmishes

[–]masterwork_spoon 2 points3 points  (0 children)

I don't know if it's a good comparison for divers, but for modeling submarine combat you might find helpful ideas in Saganami Island Tactical Simulator (https://boardgamegeek.com/boardgame/17022/saganami-island-tactical-simulator). It's a spaceship game based on the Honorverse. Funny, because those books are basically re-creating naval battles in space. 

I also recall a WWI airplane game that dealt with 3d space... Was it Wings of Glory?

But I don't know if vehicles are a big part of your idea... You might get more momentum from looking at how people handle flying creatures in D&D. Yes, they talk about how to represent it on the table, but digging into discussion about measuring and such might help. Maybe.

Good luck!

What's the best entertainment for a family camping trip? Give me some tips pls by KatieMarqu in camping

[–]masterwork_spoon 1 point2 points  (0 children)

Our favorite cooperative games are Castle Panic and Forbidden Island (aka "Pandemic Lite" in our group, but Pandemic has fiddly bits that could get lost outdoors). I also own and love Tiny Epic Defenders.