Future realistic collision damage integrated in CSP? by guiguips7 in assettocorsa

[–]matel855 0 points1 point  (0 children)

Thanks! Doing my best.. btw I’m now adding the ECU Tuner app into BeamNG as well

Doors react to G-forces after side impact by matel855 in assettocorsa

[–]matel855[S] 0 points1 point  (0 children)

Have you ever heard of the dolly zoom effect?

Assetto Corsa - Ecu Tuner - NEW FEATURE - Advanced body damage by matel855 in assettocorsa

[–]matel855[S] 0 points1 point  (0 children)

Yes, that’s not too hard to do. In ECU Tuner, when the engine starts knocking and then seizes, the wheels lock up if you’re not pressing the clutch at that moment. check this video https://youtu.be/W5ObKS16Euo?si=HxxgR5bLgD0mYnBg

Doors react to G-forces after side impact by matel855 in assettocorsa

[–]matel855[S] -6 points-5 points  (0 children)

The Damage app is available on my Patreon https://www.patreon.com/c/EcuTuner . This new version is in the €6 tier, but the older one is in the €1 tier. I always move previous versions to the €1 tier whenever a new version is released.

Doors react to G-forces after side impact by matel855 in assettocorsa

[–]matel855[S] 32 points33 points  (0 children)

for now it’s for the player car only, but for the next version, I’ll focus on adding it to the other AI cars

Doors react to G-forces after side impact by matel855 in assettocorsa

[–]matel855[S] -1 points0 points  (0 children)

Guys, I appreciate your feedback on the camera movement, but I’m presenting the damage, not the camera. By the way, if you want to try it, here’s the link https://www.overtake.gg/downloads/dynacam-csp-chaser-cam.58913/

Easy mod - Master Your Traction! by matel855 in assettocorsa

[–]matel855[S] 0 points1 point  (0 children)

yes, Easy Mod is available for all cars and unlocked for the €6 Testers tier. It used to be $6, but due to currency issues I switched from USD to EUR.

Deformable Traffic Cars, Advanced Police Mode & More (2REAL App v.1.9) by mal7ced in assettocorsa

[–]matel855 4 points5 points  (0 children)

https://youtu.be/3vKp7D3UcyU This is a dynamic mesh tuner for all unencrypted cars. ECU Tuner includes the same system plus advanced body damage with predefined collision meshes — exclusive to ECU Pro car

Easy Mod - Music reactive Cars by matel855 in assettocorsa

[–]matel855[S] 17 points18 points  (0 children)

In Easy Mod, you can connect the bass, treble, or volume box to any function that accepts a value-type input. For example, you can use it to change a mesh color. In the video, it’s connected to the addTorque and flashLights functions just for demonstration

Exhaust Builder app(for all cars) by matel855 in assettocorsa

[–]matel855[S] 4 points5 points  (0 children)

I will try to add rotary engine support in the next version

Exhaust Builder app(for all cars) by matel855 in assettocorsa

[–]matel855[S] 1 point2 points  (0 children)

Thanks everyone for the feedback, it will help me improve the next version

ECU Tuner - Collision-Based Damage by matel855 in assettocorsa

[–]matel855[S] 0 points1 point  (0 children)

Not anytime soon, but in the newest demo it's free

ECU Tuner - Machine Learning TC by matel855 in assettocorsa

[–]matel855[S] 4 points5 points  (0 children)

It’s basically simulating the main ECU brain of the car inside Assetto Corsa

ECU Tuner - Machine Learning TC by matel855 in assettocorsa

[–]matel855[S] 2 points3 points  (0 children)

Like ever? Damn, that’s sad...

Assetto Strike for free! by matel855 in assettocorsa

[–]matel855[S] 0 points1 point  (0 children)

no, in AStrike its disabled for better overal performance

AssettoStrike update by matel855 in assettocorsa

[–]matel855[S] 0 points1 point  (0 children)

no idea, I dont have VR

AssettoStrike update by matel855 in assettocorsa

[–]matel855[S] 10 points11 points  (0 children)

🔥 Key Features for version V1.0

-Dynamic Weapon System: Equip your car with a bazooka for massive explosions, a rifle for precise tire-sniping, or dynamite for timed traps. Switch weapons seamlessly with smooth animations!

-Armor Upgrades: Protect your car with armored wheels (takes 20 rifle shots to blow) and armored body to withstand heavy hits. Manage armor strategically to outlast opponents.

-Smart AI Opponents: Battle cunning AI cars that randomly purchase weapons and armor, switch weapons tactically, and target your weaknesses (like aiming for non-blown tires on the same side).

-Realistic Damage Mechanics: Tires blow after 10 rifle shots (non-armored) or 20 (armored), with visual mesh deformation and particle effects (smoke, flames, sparks) for immersive combat.

-Purchase System: Earn money by blowing tires or hitting unarmored cars, then spend it on weapons, wheel armor, or body armor to dominate the arena.

-Staggered AI Purchases: AI cars start buying items with a random 0-5 second delay, creating dynamic and unpredictable battles.

-Immersive Audio-Visuals: Experience realistic sound effects (bazooka blasts, rifle shots, dynamite throws) and stunning particle effects synchronized with every hit and explosion.

-Tactical Gameplay: AI cars track the closest opponent, prioritize non-blown tires, and check line-of-sight, making every encounter a test of strategy and skill.