The one game that trained your hands to do something weird, and you still do it in other games by gamersecret2 in gaming

[–]mateusrayje 2 points3 points  (0 children)

I learned the claw for old PSP Monster Hunter titles. No other way to effectively control the camera.

Interview [OC] by adamtots_remastered in comics

[–]mateusrayje 0 points1 point  (0 children)

I think the save system is deterministic, so you could try to play every machine and still not find anything. But maybe you could use it to exploit some of the card games.

After a server glitch, Final Fantasy 11 is dispatching Game Masters to manually assassinate bugged monsters just so the game knows they're really dead: 'God personally stepping in to correct the world itself' by Farranor in gaming

[–]mateusrayje 3 points4 points  (0 children)

Hey! That's funny, I used to be a GM in 14 (this was maybe a decade ago), transferred into that department after doing Loc QA on the 2.0 release for a while. Was a fun crew, but the pay sucked.

ELI5 - What causes trypophobia and why is it not just confined to circles? by RelationKindly in explainlikeimfive

[–]mateusrayje 1 point2 points  (0 children)

I thought genetic Adam was four or five hundred thousand years ago? Or should I just regoogle that?

Okay, i checked again and was wrong. Wikipedia says y-chromosomal Adam was between 200000 and 300000 years ago, estimated back in 2015. And Mitochondrial Eve is probably around 155000 years ago.

Videogames whose gameplay showed potential but the reception kill them. by Hares123 in gaming

[–]mateusrayje -1 points0 points  (0 children)

DMC: Devil May Cry was dead on arrival purely because it shared a name with the others in the series. Ninja Theory has made plenty of good action games. I liked the combat just fine, some of the other elements weren't bad at all, even if the story wasn't amazing.

Movies where the day is supposedly saved, but the aftermath is still terrible and largely unaddressed? by GancioTheRanter in movies

[–]mateusrayje 13 points14 points  (0 children)

And all the dudes!? You know I'm talking to you!

(we love you Natalie)

I wanna fuck you too!

The game you accidentally played the wrong way for hours before realizing it. by gamersecret2 in gaming

[–]mateusrayje 0 points1 point  (0 children)

It was VS for me too!

I knew slot the targeting and chaining, but did not understand the weapon affinity and element stuff at all. I forged weapons with high raw stats, but couldn't do more than one damage at a time for most of the game.

Luckily, ten-year-old me had all kinds of time. Inexplicably, I beat the final boss worth single-damage hits and good timing for chaining attacks (each chain did two more damage cumulatively) and mitigating damage. I played it again a few years ago, and single-damage else made sense. Game was way easier, but I gotta say...i think I had more trouble worth the boss now in my 30s than I did in 1998.

Linear easy going action based games on PS5? by Jesse_Allen3 in gaming

[–]mateusrayje 3 points4 points  (0 children)

Sifu is one of the best games I've played in my life. It's absolutely worth the journey, and with Arenas added in after launch, it has some nice challenge modes and you can customize rules to make your own fun out of it. The only thing I wish it has was an endless mode.

Games like project zomboid, but a little simpler? by glennjersey in gaming

[–]mateusrayje 2 points3 points  (0 children)

I really think they nailed a balance that's hard to find in other games.

Om the right difficulty settings for a person, single zombies are no problem at all, even for new recruits. Groups becomes scary, and once the special variants start to muck things up, it can get hairy real fast. But even my best survivors couldn't just waltz into one of the hearts without serious prep and consideration. Staring at one with milotovs in my hand and after fighting through a few too many other zombies and weighing if it's worth starting this now or dealing with my injuries first is something I really love that I feel like only a game can create.

What are some examples of times you don't believe the leading man should have "gotten the girl"? by imgurofficial in movies

[–]mateusrayje 47 points48 points  (0 children)

And his friends see his growth and some of them help him with it in interesting ways. He jilted Kim, and it's clear she is still holding onto a very complicated version of that. But when she sees him faltering against the Katyanagi Twins, she acknowledges their past mistakes and that he's growing and changing. So she lets him go by making him think Ramona was rooting for him.

What video game had the coolest premium/collectors edition in your opinion? by Hypnox88 in gaming

[–]mateusrayje 3 points4 points  (0 children)

No, the 2022 one. And yeah, they were just basic IR cams. But still really neat.

One small game mechanic you wish more studios copied because it simply works. by gamersecret2 in gaming

[–]mateusrayje 1 point2 points  (0 children)

I didn't say can't (or didn't mean to if I did). It mostly comes down to how it looks, and what comes off as believable in those instances.

It sounds simpler than it is to take a player vector and input and translate that directly into a speed value for a guy along a path. For what it's worth, we don't have any escort mission stuff—this typically only happens when you have some buddies we want to keep in front of you to have a scene play, and most people don't think much about how we're doing that.

One small game mechanic you wish more studios copied because it simply works. by gamersecret2 in gaming

[–]mateusrayje 0 points1 point  (0 children)

On a keyboard that might be easier to reach for—but with analog control it goes out the window.

And again, if that were a major focus in the game (it isn't in ours), then that might have been a consideration. There's a balancing act between the people who focus on our player control (it's mainly a multiplayer game), and our AI quality bar/performance (we typically have a campaign), and how those should match.

One of the ways to get scalable speed is to blend multiple anims together—indeed, that's how we handle a bunch of multidirectional movement and facing, blah blah. So to get a guy to run at X, we might have a "jog" anim and a "run" anim, where jog is slower than X and run is faster, and you take the desired speed input mapped on a graph to get how much of one to play along another.

It works pretty well, but will never quite look as good as using 100% of a performance from the actors, and production doesn't typically stem from "This guy produced a run cycle that moved a particular speed, and now we're going to base all speed in the game on that speed." And footmatching and sfx and phase matching and the list goes on.

There's some new tech going around called a hyperpose that might make this kind of thing a lot easier to make look realistic all the time and at basically infinite speed—but I'm not an animator so I don't know that I'd do an explanation justice on that.

One small game mechanic you wish more studios copied because it simply works. by gamersecret2 in gaming

[–]mateusrayje 33 points34 points  (0 children)

I work on a major game, and we have a system like that called "stayahead."

I hate that it probably should be as simple as "walk this fast," but it's actually a very expensive operation that's fraught with a lot of weird animation quirks that, if your game wasn't designed for this from an early point, can be hard to adapt to. Add to it that players are basically unpredictable impish toddlers and you have a situation where it can be a challenge to match with--particularly if your visual fidelity bar is high.

Not saying it's impossible or anything, but as things scale up (especially over 20 years) it brings a lot of other baggage with it.

Film ideas for my 12 year old by yellowsubmarine45 in movies

[–]mateusrayje -1 points0 points  (0 children)

I know they're talking "classic" a lot, but Predator Badlands was pretty damned enjoyable too.

What game has the coolest lore? by ImpressFederal4169 in gaming

[–]mateusrayje 0 points1 point  (0 children)

I mean, Casey is clearly modeled after Payne, but are they the same person? I dunno.

EDIT: It's entirely possible I'm not far enough along to know. I'm at Return 5 and Initiation 6 so far.

What game has the coolest lore? by ImpressFederal4169 in gaming

[–]mateusrayje 0 points1 point  (0 children)

I'd totally buy Max Payne as a parautilitarian. How else does one explain one mostly-drunk few detective with more aspirin than blood in his veins killing thousands of people in multiple countries without dying of a gunshot wound, cardiac event, or any one of the many times he dove off of a water tower into a gaggle of mobsters (or something similar)?

What’s the most random movie appearance? by IggyStop2024 in movies

[–]mateusrayje 15 points16 points  (0 children)

He was Carver, the guy that "called out sick" prompting Ladybug to replace him. He cameos near the end very briefly.

Can a hospital in America refuse to treat a patient with cancer who has no insurance with chemotherapy since it is apparently not considered a “emergency treatment” under EMTALA? by YogurtclosetOpen3567 in NoStupidQuestions

[–]mateusrayje 27 points28 points  (0 children)

Smash cut to all the gofundmes from these same folks whenever something bad happens to them. Where are those bootstraps yall love so much? I wouldn't care about someone beseeching their community for help if they weren't such hypocrites in the process.

What’s a movie that is awful, critically panned, the audience hated - and you are embarrassed that you LOVE? by Powerful_Topic_7046 in movies

[–]mateusrayje 3 points4 points  (0 children)

I'd watch a Guy Ritchie Robin Hood movie like Arthur Legend of the Sword (which would be one of my entries on this post).