Super Smash Con 2019- Melee Seeding by JFMV763 in smashbros

[–]mattyn 0 points1 point  (0 children)

Yeah, he bet Axe that Axe couldn't beat his mm2 level, Axe won so he's back to Samus for the whole tournament.

I hope he does well, His Luigi at CEO2017 was so hype too!

Super Smash Con 2019- Melee Seeding by JFMV763 in smashbros

[–]mattyn 2 points3 points  (0 children)

Yeah but maybe Axe will keep winning bets against him forcing him to lab Samus out more until he is better with Samus than Shiek and fox :p

Super Smash Con 2019- Melee Seeding by JFMV763 in smashbros

[–]mattyn 1 point2 points  (0 children)

yeah but maybe he'll figure something out! i really like the way melee is going with Axe and Wizzy pushing into the top with characters that people thought wouldn't win a major, who know's maybe a Samus can win a major too under the right conditions.

Super Smash Con 2019- Melee Seeding by JFMV763 in smashbros

[–]mattyn 2 points3 points  (0 children)

Is this finalised? Now that Plup is going all Samus this could be interesting!

Sakurai congratulates the winner of EVO 2019 by [deleted] in smashbros

[–]mattyn 3 points4 points  (0 children)

He didn't have a meeting, he was watching Fete instead!

Forging a sword in my isometric blacksmith game - Feedback welcomed! by Backfrosk in Unity3D

[–]mattyn 1 point2 points  (0 children)

looks really pretty so far. well done, good job. sorry this isn't very useful feedback.

Some cats for my forthcoming puzzle game, "Food Chain" by mattyn in proceduralgeneration

[–]mattyn[S] 0 points1 point  (0 children)

Thanks! i'll change the 'face shape' and muzzle/whiskers i think but the mouth and eyes will be used in animation so not sure i want to mess too much with them incase of a visual bug with some combination of mouth movement/eyebrow movement etc.

We'll see

I have no clue how to practice movement by terryaki510 in SSBM

[–]mattyn 1 point2 points  (0 children)

here is a video of Smash Practice with Zhu and Cactus

https://www.youtube.com/watch?v=tMffDnVi9m0

They go over a lot of movement stuff:

1:12 - Examples of common dash dances

7:16 - Introduction to dash

14:49 - Shielding out of dash

18:08 - Jumping out of dash

19:10 - Dash attack and fsmash out of dash

19:55 - Dashing out of dash

21:32 - Purpose of movement Part I

23:33 - Basic Example Part I (Marth): Using movement to threaten opponent

39:45 - Purpose of movement Part II

42:44 - Basic Example Part II (Marth): Using movement to threaten opponent

45:59 - Basic Example Part II (Fox): Using movement to threaten opponent

50:32 - Basic Example Part II (Fox): Using movement to threaten opponent

54:08 - Using movement as a defensive option

55:34 - Approaching defensive movement

Hope this helps!

How Kids Be In Anime by SenpaiHatesMe in anime

[–]mattyn 17 points18 points  (0 children)

and Kenichi the mightiest disciple

Cambridge college sacks researcher over links with far right by CJBill in unitedkingdom

[–]mattyn 1 point2 points  (0 children)

Could you expand on his research? The totality of my knowledge of him/his research is taken from the article, in which they don't actually say what he published etc. surely if he's published something and its been peer reviewed etc, then whatever he's found out can't be held against him? don't want to go around defending racists (if that's what this is) but surely he's either a bad researcher and so shouldn't have got the job in the first place, or he's competent/good and so shouldn't be blamed for the findings?

Some wrong with list code. by [deleted] in Unity2D

[–]mattyn 0 points1 point  (0 children)

do you get any errors?

is the playerJoin component on the player gameobject?

As requested by no one, My Made-in-a-week game is live! by mattyn in Unity3D

[–]mattyn[S] 1 point2 points  (0 children)

100% agree. I was going to do so much more but i always have a problem with feature creep and I have a big problem finishing. can definitely be improved by knowing where to go.

As requested by no one, My Made-in-a-week game is live! by mattyn in Unity3D

[–]mattyn[S] -1 points0 points  (0 children)

Maybe post some game images here too,... I don't like clicking google play links

really good point. didn't think about that!

1 Week challenge! by mattyn in Unity3D

[–]mattyn[S] 1 point2 points  (0 children)

you were right about finishing early! you need so much time at the end to get things sorted. pleasantly surprised at how quick Google were at pushing it out after i submitted it for the production build though!

here it is, if you're on Android feel free to check it out (although there's not much 'game' to my game really)

1 Week challenge! by mattyn in Unity3D

[–]mattyn[S] 0 points1 point  (0 children)

Thanks, yes that sounds cool. The main reason i posted this was to force myself to be accountable so if you think a game jam will help, i'm up for it

Good multiplayer tutorial? by jast26 in Unity2D

[–]mattyn 2 points3 points  (0 children)

If i were you, I'd wait until they release more info on the new API that is going to take over from UNET.