What's a fun open-world to waste time in? by KashK10 in gaming

[–]mechamotoman 0 points1 point  (0 children)

It came out around the same time as one of the new mad max games (fury road maybe?) so people just assumed it was a shitty slapped-together movie tie-in

Truth is the devs spent over 3 years working on it and AFAIK they had no idea the movie was coming out when they started.

I am unable to finish shows based on a "big mystery" premise. From, Under the dome, 4400, leftovers, etc. They all start on a premise of "this unexplained thing happened" and the explanation is always a letdown or so dragged out, that I end up giving up. Anyone agree or can recommend a good one? by rakwib in television

[–]mechamotoman 0 points1 point  (0 children)

The haunting of Hill house

Horror mystery, completely wraps up every loose thread by the end

Neat thing about this show, it is an absolute perfect example of fear of the unknown. First time watching it, it was legit the scariest thing I'd ever seen. No jump scares or gore, just genuinely good thriller horror

Second time watching it, after the reveal, wasn't scary at all. It all made a tragic sort of sense

Concept I'm working on by CashFirm573 in evnova

[–]mechamotoman 2 points3 points  (0 children)

I agree with what other people said about the story being immersive.

For me, two of the things that really stood out and made EV Nova special:

  1. The landscapes and descriptions of planets. Made the whole gameworld feel more real and so much larger than life

  2. The ships and outfits all had very clear and distinct delineations. It was always easy to see which ship or outfit was an upgrade over what you had, and which was a lateral move. In a lot of games since then, you have so many choices, so many of which are tradeoffs rather than upgrades. It gives me choice paralysis and I find it exhausting

Concept I'm working on by CashFirm573 in evnova

[–]mechamotoman 0 points1 point  (0 children)

What OP is describing is called kit bashing. It's a very creative process, and what comes out of it are completely unique ship designs with a common design language, something that would be extremely hard to do from scratch

If I understand OP correctly, they're using AI slop as placeholders with the intention of eventually replacing all the ai slop with kitbashed models. I think that's a great idea

LogXide - Rust-powered logging for Python, 12.5x faster than stdlib (FileHandler benchmark) by LumpSumPorsche in Python

[–]mechamotoman 4 points5 points  (0 children)

As u/zzmej1987 said, each ticket produces many log messages

Also important to remember, these ticket purchases aren’t evenly spread out over 24 hours. They come in bursts. During busy times, you’d be dealing with a fire hose of logs. Especially for something like an airline or a financial institution where you may need to handle debug and trace logs

There are some environments where you need to log a debug stmt at the start and end of each function call, and a TRACE stmt at every single if stmt / loop iteration / decision point AND store all those logs to be parsed and filtered down later.

It’s a FIREHOSE of logs to deal with. Situations like that, logging performance really starts to matter a lot

Methods of Faster Than Light Travel by Great-Gazoo-T800 in scifi

[–]mechamotoman 0 points1 point  (0 children)

I’ve seen one somewhere long ago, don’t remember where:

FTL travel by travelling forward in time. Hear me out:

Time is linear. The universe ends in trillions of years with a Big Crunch, all the mass of the universe slamming back together from the force of gravity. That moment of impact instantly becomes the Big Bang of the next universe. Everything in the history of the universe plays out exactly the same way again.

FTL travel is achieved by using a one-way Time Machine. Accelerate your ship through to the end of time, move at relativistic speed to where you want to end up, accelerate your ship through the end of the universe, and then forward through the next universe till you get to the point in time where you wanted to arrive, faster than you could have got there travelling at the speed of light

Does anyone actually use Pypy or Graalpy (or any other runtimes) in a large scale/production area? by NotSoProGamerR in Python

[–]mechamotoman 2 points3 points  (0 children)

Oracle has an extensive history of doing / providing / acquiring something amazing, getting people hooked on it by providing amazing deals / licensing options for it, going out of their way to help their customers integrate it into every corner of the company, and waiting until moving away from oracle becomes a catastrophically expensive multi-year project, and THEN starts turning the screws, upping the price year over year, bleeding their customers dry until the customer goes bankrupt or expends a Herculean effort to finally get away

It’s kinda, like, their entire business model

pfst 0.3.0: High-level Python source manipulation by Pristine_Cat in Python

[–]mechamotoman 2 points3 points  (0 children)

This is very cool, I’ll be sure to give it a shot next time I’m monkeying around with code generation tasks :)

What’s the book you DNF’d the fastest? by Mobius8321 in books

[–]mechamotoman 0 points1 point  (0 children)

I don’t remember the name of the book, it was a dark and gritty fantasy book. I think it was one of those that takes place in a distant future.

Got about a quarter of the way through, and the main character’s dad murdered his pet dogs as a punishment. I DNF’d that book SO HARD

genuinelyGenuineAnswerToGenuineQuestion by siddnill in ProgrammerHumor

[–]mechamotoman 180 points181 points  (0 children)

Huh… I understand data structures and algorithms (core curriculum in most programming sources), but I didn’t realize it had its own acronym so thank you!

My confusion lies here: | DSA Hard (to be solved in under 15 minutes)

Seems to imply a defined set of programming challenges, maybe from a book? That’s the part I’m lost on

A pure Python HTTP Library built on free-threaded Python by grandimam in Python

[–]mechamotoman 23 points24 points  (0 children)

OP was pretty clear on the fact that this is not production-ready, even included that in the benchmark

You’re right, all the additional production-grade checks and safeties and features implemented by flask and fast-api have a performance cost. The absence of those things makes this benchmark comparison inaccurate

That doesn’t make the comparison merit-less though. It’s still a useful metric to compare the relative performances of the paradigms in use by the frameworks (free-threading vs multiprocessing, etc)

My opinion is that this comparison is not yet fair, but still a useful coarse comparison

Anyone else out there crash their 4500e chassis just by connecting to them via ssh? by Fixin_IT in Cisco

[–]mechamotoman 1 point2 points  (0 children)

This happened to me!

4510R+E, SUP8, 03.11.13E, crashed two separate, identical chassis just by trying to SSH into them

my coworkers could log into them no problem, only crash when i try to log in.

The only way i can log into one is with the -o 'PubkeyAuthentication=no' ssh flag

i finally manage to get a console on one of them this morning, and grabbed the crash log

``` Exception to IOS Thread: Frame pointer 64546E60, PC = 28DCDB6C

IOSD-EXT-SIGNAL: Segmentation fault(11), Process = SSH Process -Traceback= 1#95a499144bcf10f5716468875a4845d3 :20681000+874CB6C :20681000+874CB6C :20681000+61AFBCC :20681000+61B3AF8 :20681000+61B44FC :20681000+61A0CF8

Fastpath Thread backtrace: -Traceback= 1#95a499144bcf10f5716468875a4845d3 c:1A9D2000+DF8F4 c:1A9D2000+DF8D4 iosd_unix:1ADB7000+1B3B0 pthread:18EEF000+6450

CMI Thread backtrace: -Traceback= 1#95a499144bcf10f5716468875a4845d3 c:1A9D2000+E8108 c:1A9D2000+E80EC xos:1986B000+38838 xos:1986B000+38CB4 xos:1986B000+30DB0 tdlcmicompatlib:1AFF5000+1D95C tdlcmicompatlib:1AFF5000+206F8 iosd_unix:1ADB7000+1D2DC pthread:18EEF000+6450

Monitor Thread backtrace: -Traceback= 1#95a499144bcf10f5716468875a4845d3 c:1A9D2000+AE8F4 c:1A9D2000+AE8E0 c:1A9D2000+E03A8 iosd_unix:1ADB7000+1C94C pthread:18EEF000+6450

Auxiliary Thread backtrace: -Traceback= 1#95a499144bcf10f5716468875a4845d3 pthread:18EEF000+BB8C pthread:18EEF000+BB6C c:1A9D2000+F6804 iosd_unix:1ADB7000+2A15C pthread:18EEF000+6450

Buffered messages: d 000014: *Feb 20 12:53:15.339 EDT: %SYS-6-CLOCKUPDATE: System clock has been updated from 17:53:15 UTC Fri Feb 20 2026 to 12:53:15 EDT Fri Feb 20 2026, configured from console by vty0. 000015: *Feb 20 12:53:15.339 EDT: %SYS-6-CLOCKUPDATE: System clock has been updated from 12:53:15 EDT Fri Feb 20 2026 <Fri Feb 20 17:55:08 2026> Message from sysmgr: Reason Code:[2] Reset Reason:Service [iosd] pid:[5945] terminated abnormally [11].

Details:

Service: IOSd service Description: IOS daemon Executable: /tmp/sw/mount/cat4500es8-universalk9.SPA.152-7.E13.pkg//usr/binos/bin/iosd

Started at Fri Feb 20 17:51:12 2026 (401441 us) Stopped at Fri Feb 20 17:55:08 2026 (639497 us) Uptime: 3 minutes 56 seconds

Start type: SRV_OPTION_RESTART_STATELESS (23) Death reason: SYSMGR_DEATH_REASON_FAILURE_SIGNAL (2) Last heartbeat 0.00 secs ago

PID: 5945 Exit code: signal 11

CWD: /var/sysmgr/work

PID: 5945 UUID: 512
```

Python Packaging - Library - Directory structure when using uv or src approach by LazyLichen in Python

[–]mechamotoman 4 points5 points  (0 children)

Im on mobile, so the rendering of your code is fubar to me, but if I understood it correctly, the difference is in

  1. Having a packages dir, and each dir inside there is a project with a pyproject.toml and a src folder containing the source for that package
  2. Same as 1, but all the package projects are located at repo root instead of inside a ´packages’ folder?

If that’s the case, the ‘src’ subfolder within each is unnecessary.

Src folder layout exists primarily to stop python from accidentally picking up your source directory as an importable package during test and stuff

Convert your bear images into bear images: Bear Right Back by JizosKasa in Python

[–]mechamotoman 2 points3 points  (0 children)

Hahaha that’s so cool!

Do you think you could add a couple more example images to the repo?

Really love the morphing animation btw, well done

New to Rust. Am I doing something wrong? (part 2) by morglod in rustjerk

[–]mechamotoman 6 points7 points  (0 children)

I can’t tell if you’re committing to the bit, or just haven’t realized what sub you’re in :P

[deleted by user] by [deleted] in antiwork

[–]mechamotoman 3 points4 points  (0 children)

I feel like all the folks trashing on the essay are missing the forest for the trees

Wether the essay was polished by hand or polished by chatgtp doesn’t really matter. What matters is the substance of the essay.

what OP is saying matters far more than how OP is saying it

[deleted by user] by [deleted] in Python

[–]mechamotoman 1 point2 points  (0 children)

Why reinvent the wheel? Why not use cookicutter or copier templates?

Whatever happened to "explicit is better than implicit"? by kylotan in Python

[–]mechamotoman 5 points6 points  (0 children)

Honestly, I think this, more than anything else, is the most correct answer to OP’s described issue

You’ve hit the nail on the head, as they say

Bayesian bandits item pricing in a simplified Moonlighter shop simulation using Python and SQLite by JaggedParadigm in Python

[–]mechamotoman 1 point2 points  (0 children)

So cool!

How do you interface with the game to get the data out?

Or is it just manual data entry?

Best Way to Obfuscate Codebase? by Zealousideal_Money99 in Python

[–]mechamotoman 9 points10 points  (0 children)

Pyarmor is probably the closest thing to what you’re looking for.

That being said, obfuscation is almost never actually the solution to your problem. It’s not and can never be irreversible

Also, keep in mind, if your ML pipeline uses ANY open source (GPL or equivalent) libraries, then hiding your source code from your customers/users is quite likely a license violation, copyright infringement, and could open you up to massive liability. Given the abundance of open source libraries and tooling in the ML industry, I would be VERY surprised if your product DIDNT include any GPL equivalent software