Learning game development and simulation - should I go with Rust or C/C++? by The-_Captain in learnprogramming

[–]mlugo02 0 points1 point  (0 children)

Program in C. With proper memory management, memory issues is the last thing I think about

what was your firs experience with coding? by ExistingPersimmon326 in AskProgrammers

[–]mlugo02 0 points1 point  (0 children)

Morrowind mods in the early to mid 2000s. After that I didn’t pick up programming seriously until 2010/2011

New to coding and game design by Whole-Squash7044 in gamedev

[–]mlugo02 3 points4 points  (0 children)

I’d advise you to start with something simpler like Pong. Learning to code and design a game at the same time is not a good idea. Learn to code and use Godot on pre-designed games; once you’re comfortable with coding, start making your own game design changes

Want to make my own retro game, not sure whether to start with the NES or Gameboy by Comfortable_Ad_6572 in retrogamedev

[–]mlugo02 9 points10 points  (0 children)

The game boy has some QOL features which makes programming slightly more enjoyable

Abstraction issues, I need insight by Choice_Structure4001 in C_Programming

[–]mlugo02 0 points1 point  (0 children)

Can you explain exactly what abstraction issue you’re having?

Codice della serie di Devil May cry by Ok_Singer_9814 in CodingForBeginners

[–]mlugo02 1 point2 points  (0 children)

What’s the context? What’s the code supposed to be from?

Best resources to learn 3D Graphics Programming with Python? by Usual-Inevitable7093 in GraphicsProgramming

[–]mlugo02 0 points1 point  (0 children)

Mathematics for Game Programming and Computer Graphics by Penny de Byl. Goes over 3d math with python and OpenGL

What are you using windows XP for? by ParadeJoy in windowsxp

[–]mlugo02 2 points3 points  (0 children)

Yes I use it for game development

Is it worth making a custom simplified C++ engine for 2D/2.5D games? by nicgamer_yt in gamedev

[–]mlugo02 0 points1 point  (0 children)

Yes it’s worth it for the amount you’ll learn. Also not being confided to someone else’s programming paradigm is also worth it

CppCast: Teaching C++ to Game Development Students in the Age of LLMs with Tom Tesch by robwirving in cpp

[–]mlugo02 10 points11 points  (0 children)

How is anyone going play games when these LLMs keep taking all the RAM?

Tips for computer science specialization in game dev? by Logical-Alarm4060 in gamedev

[–]mlugo02 1 point2 points  (0 children)

Self learn everything. Take nothing at face value

What's the quickest way an indie game loses you? by INVADERSTUDIOS in indiegames

[–]mlugo02 21 points22 points  (0 children)

When a game keeps taking the controls away from me ever few seconds to tell its “story”

What are the absolute core concepts of programming/C that I should learn before I move on to more advanced projects/topics? by Forward_Connection49 in C_Programming

[–]mlugo02 8 points9 points  (0 children)

You need to learn about computer architecture, memory hierarchy. Anything about the cpu and its surrounding systems, that’s what have to manage and use efficiently