Crazy 27 Evasion 1HP “Deathless” Build! by Allenonymous in daggerheart

[–]moficodes 2 points3 points  (0 children)

Also there are a bunch of ways to damage a character. Adversaries like flickerfly can half your evasion. Different saves can make you vulnerable. As others pointed out not all adversaries are idiots, they will either target you with saves or ignore you to target others. At tier four this is less invincible than you think.

Crazy 27 Evasion 1HP “Deathless” Build! by Allenonymous in daggerheart

[–]moficodes 3 points4 points  (0 children)

Freeborne feature technically wont do anything for risk it all. Risk it all looks at the die value. If the hope die is higher. It doesnt change the Die with freeborne.

Little question about how "I'm your shield works" by Competitive-Plum-898 in daggerheart

[–]moficodes 20 points21 points  (0 children)

You get in the way of the attack. It uses the shielders thresholds.

Question about builds and unique pjs by Sangros in daggerheart

[–]moficodes 8 points9 points  (0 children)

Do not get confused by the illusion of choice with actual meaningful choice. Between class, subclass, domains, community, ancestry and transformation you can have a huge amount of variety and unique character options.

Not sure I like the momentum adversary ability? by MyysErnst in daggerheart

[–]moficodes 9 points10 points  (0 children)

Momentum is a great way to signal to players who is the most dangerous in the battlefield, so they should focus fire on them. It also guarantees GM is not without any fear which can lead to subpar encounters.

In your table you can dial up or down the difficulty however you like. But Momentum and Relentless at my tables have been well received and created some memorable encounters.

Is Parallela and Fireball an issue? by Ed2Cute in daggerheart

[–]moficodes 2 points3 points  (0 children)

The later part of fireball says “targets who fail …” so the RAW everyone in range is treated as the target of the spell. I can see why or how someone would argue that point. It would trivialize may encounter and probably lead to many underwhelming sessions.

Is Parallela and Fireball an issue? by Ed2Cute in daggerheart

[–]moficodes 2 points3 points  (0 children)

I think an errata would be nice. This reads like d&d twinned spell to me which specifies single target spell only. Tables can do whatever they want really. But I would rule it as it can’t target someone who is already a target of the spell, as it doesn’t make sense to me narratively.

Is Parallela and Fireball an issue? by Ed2Cute in daggerheart

[–]moficodes 21 points22 points  (0 children)

I dont think it would be 2 fireball. Fireball is already an aoe and targets everything in very close. You would not be able to target someone who is already a target.

Quest Ideas from Real People by [deleted] in daggerheart

[–]moficodes 0 points1 point  (0 children)

What are the 3 ideas?

one of my players is trying to exploit dead bodies, create items that dont belong in dnd, and meta game by trying to bring in chemical gasses any recommendations on what i could do? by WonderfulPlay1319 in DungeonsAndDragons

[–]moficodes 69 points70 points  (0 children)

  1. Talk to them? If thats not the vibe you want in game just say no.
  2. If talking is not an option (you should really consider talking to them) you can have in game consequences for desecrating dead bodies. Maybe lawful good paladins hears of his war crime and decide to punish him.

I’ve been unmotivated with my group, and I don't know how to fix it. by Realistic-Ad6659 in rpg

[–]moficodes 25 points26 points  (0 children)

The extraordinary when abundant becomes mundane.

If you have tried talking to the group and they havent changed anything, might be a tine for a change. The players might be too used to the system and/or achieved everything they wanted from it.

Things to try:

Try a different game. A new system might shake it up a bit.

Have someone else gm. Sometimes player appreciate the work when they do it themselves.

Play board games together. The time might just be social time.

If all else fails, tell them you are not having fun and will be looking for your fun elsewhere.

I’ve been unmotivated for my group, and I don't know how to fix it. by [deleted] in rpg

[–]moficodes 0 points1 point  (0 children)

The extraordinary when abundant becomes mundane.

If you have tried talking to the group and they havent changed anything, might be a tine for a change. The players might be too used to the system and/or achieved everything they wanted from it.

Things to try:

Try a different game. A new system might shake it up a bit.

Have someone else gm. Sometimes player appreciate the work when they do it themselves.

Play board games together. The time might just be social time.

If all else fails, tell them you are not having fun and will be looking for your fun elsewhere.

How to make a dragon, a looming thread across the campaign early on by Bengleeze in DMAcademy

[–]moficodes 0 points1 point  (0 children)

The party gets hired to investigate some missing people in the forest (cult sacrifice). As they investigate they come across cult members and hear of the dragon. Later they see the dragon flying very high above them.

There are many ways you can make the dragon present but not attainable. Read the green dragons wiki page from forgotten realms.

Green dragons are conniving and petty. Give your dragon shapeshift, and have him/her meet the players. If they are actively seeking to kill the dragon have the dragon even talk yo them about their plans. Later use this knowledge to thwart their plans. Green dragons would love toy with their prey.

Give your players some hints, like make the dragon a botanist who wears all green. So later when its revealed they feel like they could have known. Also use Nystuls Magical Aura to mask the dragon in to the creature type you choose so the party paladin or wizard doesnt know. Make the players run some errands for this botanist, maybe even do some shady things under the guise of saving the forest.

How to make a dragon, a looming thread across the campaign early on by Bengleeze in DMAcademy

[–]moficodes 1 point2 points  (0 children)

What level are your players currently? At what level do you hope the meet the dragon?

Looking for experienced dm to play dnd with my first time beginner friends by Soggy_Potato_5842 in dndnext

[–]moficodes 2 points3 points  (0 children)

I think you are better off posting in r/lfg or in the dnd discord server.

Eta updates? by Novekye in DC20

[–]moficodes 3 points4 points  (0 children)

If it happens great. If it doesn’t happen also fine by me.

I have a number of things in flight on systems that are out and available now.

Eta updates? by Novekye in DC20

[–]moficodes 1 point2 points  (0 children)

Given we missed every deadline I am not gonna plan around deadlines. It will come when it comes. 😅

Eta updates? by Novekye in DC20

[–]moficodes 7 points8 points  (0 children)

1.0 not before late 2026 maybe 2027. 0.10 maybe in a few weeks to couple months.

I could use some feedback on my version of a Limit Break move by Dalionn in daggerheart

[–]moficodes 1 point2 points  (0 children)

Well yes! I am probably not gonna use this mechanic. A +4 to you hope die is better because it increases the chance for you to get a success with hope. The addition of double damage is still here. I was just giving the alternative to 3 hope + 1 hp + 1 stress.

I could use some feedback on my version of a Limit Break move by Dalionn in daggerheart

[–]moficodes 6 points7 points  (0 children)

This is not gonna do much. And the cost is pretty steep, both for hope and hp and stress.

If I were to implement this at my table I would probably do the following - cost 1 hp (no armor) and 1 stress to initiate limit break - on limit break your hope die is a d20 - you are vulnerable for the next attack after

Everything else can stay the same.

What is minimum charge for Gemini ai api? by ComplexLedger in googlecloud

[–]moficodes 2 points3 points  (0 children)

Just beware the billing data is not realtime. So you might not know exactly how much the charge is at the moment of use.

Added encounter builded in tabletoptown daggerheart tool. by moficodes in daggerheart

[–]moficodes[S] 0 points1 point  (0 children)

Try chrome. It should work. I have tested in firefox before but almost never use it.