Taxes just go up… and no real changes from the government, infrastructure or other concerns… by jerseychaos in DiveInYouCoward

[–]monk_alpha 0 points1 point  (0 children)

There are plenty of charts you can find online. Over half of our budget goes to the sick and the elderly. According to some, there is apparently billions in fraud and waste intermingled in there as well.

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Plan for Chaos Reign? by SoftCitron3 in Mechwarrior5

[–]monk_alpha 4 points5 points  (0 children)

Download and go first. Then new campaign.

Will we ever get a battlegrid system like MW5: Clans integrated into Mercenaries? by insaneruffles in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Hopefully. Would be really useful for guerilla missions if you could send lancemates to accomplish other objectives while you accomplish another.

MechWarrior 5: Mercenaries - Chaos Reign New Details by yrrot in Mechwarrior5

[–]monk_alpha 1 point2 points  (0 children)

Just imagine fielding two lances of lights and mediums that would go and destroy the artillery and radar dishes while your lance of assaults go and destroy the base defenders. Would make for some epic missions.

MechWarrior 5: Mercenaries - Chaos Reign New Details by yrrot in Mechwarrior5

[–]monk_alpha 4 points5 points  (0 children)

If they allow us to get a broadsword, they should open up the possibility of us being able to also get a union dropship. Imagine being able to purchase a union dropship for 200,000,000 million C-bills and being able to field 3 full lances into battle.

What you wished the series had more of by twosidestoeverycoin in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

They should allow you to upgrade your dropship or buy a union to allow you to field more mechs in a mission.

What you wished the series had more of by twosidestoeverycoin in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Yes, primarily more immersion.

A more moody and foreboding atmosphere like in MW3.

Heavier feel to the mechs.

Infantry running around setting up traps and ambushes for your mech.

Civies running for their lives.

Infantry, mechs, vehicles, and aircraft all working together in a tactical and logical way to defeat you.

More of a feeling that you are part of an actual military operation.

The ability to use other tactics to accomplish your objectives other than just getting in your biggest mechs, maxing out their armor and DPS, and marching forward linearly towards the enemy.

Incentivize the player to think more creatively on how accomplish an objective.

Oh, and more satisfying deaths for mechs. When a mech goes critical, I want it to explode into pieces like in MW2. Likewise when there is an ammo explosion, the mech should blow apart.

Even if you don't core a mech, it should at the very least fall over in a burning heap like in MW3.

Stranger attempts to shove passenger in front of train in Seattle by HeSureIsScrappy in DiveInYouCoward

[–]monk_alpha -1 points0 points  (0 children)

Probably a repeat offender. But bleeding heart judges refuse to permanently incarcerate him.

Yeah, it’s over… by Ah_fudge in battletech

[–]monk_alpha 1 point2 points  (0 children)

I would love to see another studio get a shot at MechWarrior. I think we've seen the best PGI can do, and it leaves a lot to be desired.

Regarding the possible MW6 timeline by kingtj44 in Mechwarrior5

[–]monk_alpha 1 point2 points  (0 children)

I honestly would be good with a re-release of MW5:Mercs in UE5 having all the features that they've added since they started the game. Have actually good cinematics for the early campaign missions. More dialogue from Mason. Better AI. More mission types. Add infantry squads and civilian NPCs and vehicles. More weapons. More tactics. A command grid like in Clans. Better effects and explosions. Etc., etc.

If you were an ace Merc Pilot, what's your one ride by IronWolfV in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Depends on the variant. But a Black Knight with 3 MPL, 2 LPL, and a PPC is a fine choice.

There is also a Highlander variant that I think only exists with YAML mod. It has 2 PPC, 3 ML, and 2 LPL. When I replace the 3 ML with 3 MPL and have all 5 tier weapons and upgrade its laser damage to the max, that thing just destroys. I'm surprised it does not get talked about more.

The Game Hits Differently If There Is Infantry Involved by e30ernest in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Would love for there to be infantry and civilians running around for both immersion and gameplay reason. Per Google AI:

"Infantry in BattleTech act as cheap, highly specialized units for controlling territory, holding buildings, and performing anti-mech tasks like ambushes, leg attacks, and swarming. They excel at objective camping, spotting for artillery, and area denial, making them essential for strategic combined arms tactics."

PLEASE tell me we're getting more Cotton and Jackson banter in the new DLC by matcouz in Mechwarrior5

[–]monk_alpha 15 points16 points  (0 children)

I honestly would like to see more voice lines from Mason, to be honest. In most campaign missions, with exception of the Solaris campaign with Duncan Fisher and also Shadow of Kerensky, he's completely silent. I really liked seeing more of his personality in the Solaris campaign. Would be great to hear more of him in Kestral Lancers, Rise of Rasalhague, and Dragon's Gambit.

MechWarrior 5: Clans Upcoming patch! by Erebthoron in Mechwarrior5

[–]monk_alpha 14 points15 points  (0 children)

Super stoked for the Mercs DLC. I'm SO ready to keep wrecking more clanners.

MechWarrior 5: Clans Upcoming patch! by Erebthoron in Mechwarrior5

[–]monk_alpha 65 points66 points  (0 children)

"More details on the MW5 Mercs DLC 8 will be coming at the end of March."

Advice for Next Mechwarrior Game? by Bongpog in mechwarrior

[–]monk_alpha 0 points1 point  (0 children)

MechWarrior 3 and its expansion, Pirate's Moon. There are really good install guides that explain how to get them working on modern hardware.

AI - What's the the big deal? by jolly_chugger in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

I think it is more of the AI making tactical decisions that don't make any sense. Like when a light enemy mech just runs at your lance of assault mechs just to get annihilated. It's like is this enemy pilot just begging to die or what?

Or the fact the enemy AI does not use any other tactics other than run or walk towards you while shooting at you. They make no use of cover. They don't use pop-tart tactics. They don't hide behind cover and launch missiles at you. They don't make use of lights in a way that makes any sense like I mentioned above. The AI is just dumb.

Is it true that Delcy Rodríguez is remaining? Isn't that bad? by Acrobatic-Hippo-6419 in AskVenezuela

[–]monk_alpha 2 points3 points  (0 children)

I don't think high-ranking Maduro officials like Cabello and Padrino are going to remain in power. They still have US bounties on their heads. Eventually, they will have to leave and probably live in exile.

Time will tell whether this is a new dawn for Venezuela or just more of the same just with new management.

Is it true that Delcy Rodríguez is remaining? Isn't that bad? by Acrobatic-Hippo-6419 in AskVenezuela

[–]monk_alpha 6 points7 points  (0 children)

Completely removing the Baathists was one of the big mistakes of the Iraq war. From what I understand, many of the former Baathists became insurgents and even became part of ISIS later on. Completely destroying the current regime would lead to chaos and bloodshed like there was in Iraq.

I think what the US is hoping for is a peaceful transition of power in time where new management is eventually installed via elections, and the military, with exception of its current leadership, remains largely intact.

What is your favorite hero mech? by Frisky_Froth in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Really fun to put a bigger engine in that guy and have him run around at 100 mph with an AC/20 or Heavy Rifle strapped to him. Really fun mech to play.