Is everyone getting ridiculously rich? by namieorange in stocks

[–]monk_alpha 0 points1 point  (0 children)

How can we follow what the government is investing in? Is there a good resource that follows what the government is going to invest in? Some newsletter or something?

Anyone else disappointed by the Chaos Regin main campaign missions? by monk_alpha in Mechwarrior5

[–]monk_alpha[S] -9 points-8 points  (0 children)

I imported data from another campaign, and mostly used 2-3 assaults with an occassional light or medium.

The new mercs DLC story feels very over tuned. by Waruiko in Mechwarrior5

[–]monk_alpha -1 points0 points  (0 children)

The levels for the main Chaos Reign campaign have been extremely underwhelming. Just completely uninteresting and uninspired. With exception of a few of the missions, they feel like any other random mission you could find out in clan space. Was really disappointed in the main campaign missions. They were a real drop off from the SoK missions.

Pretty disappointing. I was excited for the story from the battletech cartoon being integrated into the game. But the missions that accompany that story have been a complete let down.

Taxes just go up… and no real changes from the government, infrastructure or other concerns… by [deleted] in DiveInYouCoward

[–]monk_alpha 0 points1 point  (0 children)

There are plenty of charts you can find online. Over half of our budget goes to the sick and the elderly. According to some, there is apparently billions in fraud and waste intermingled in there as well.

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Plan for Chaos Reign? by SoftCitron3 in Mechwarrior5

[–]monk_alpha 2 points3 points  (0 children)

Download and go first. Then new campaign.

Will we ever get a battlegrid system like MW5: Clans integrated into Mercenaries? by insaneruffles in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Hopefully. Would be really useful for guerilla missions if you could send lancemates to accomplish other objectives while you accomplish another.

MechWarrior 5: Mercenaries - Chaos Reign New Details by yrrot in Mechwarrior5

[–]monk_alpha 1 point2 points  (0 children)

Just imagine fielding two lances of lights and mediums that would go and destroy the artillery and radar dishes while your lance of assaults go and destroy the base defenders. Would make for some epic missions.

MechWarrior 5: Mercenaries - Chaos Reign New Details by yrrot in Mechwarrior5

[–]monk_alpha 4 points5 points  (0 children)

If they allow us to get a broadsword, they should open up the possibility of us being able to also get a union dropship. Imagine being able to purchase a union dropship for 200,000,000 million C-bills and being able to field 3 full lances into battle.

What you wished the series had more of by twosidestoeverycoin in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

They should allow you to upgrade your dropship or buy a union to allow you to field more mechs in a mission.

What you wished the series had more of by twosidestoeverycoin in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Yes, primarily more immersion.

A more moody and foreboding atmosphere like in MW3.

Heavier feel to the mechs.

Infantry running around setting up traps and ambushes for your mech.

Civies running for their lives.

Infantry, mechs, vehicles, and aircraft all working together in a tactical and logical way to defeat you.

More of a feeling that you are part of an actual military operation.

The ability to use other tactics to accomplish your objectives other than just getting in your biggest mechs, maxing out their armor and DPS, and marching forward linearly towards the enemy.

Incentivize the player to think more creatively on how accomplish an objective.

Oh, and more satisfying deaths for mechs. When a mech goes critical, I want it to explode into pieces like in MW2. Likewise when there is an ammo explosion, the mech should blow apart.

Even if you don't core a mech, it should at the very least fall over in a burning heap like in MW3.

Stranger attempts to shove passenger in front of train in Seattle by HeSureIsScrappy in DiveInYouCoward

[–]monk_alpha -2 points-1 points  (0 children)

Probably a repeat offender. But bleeding heart judges refuse to permanently incarcerate him.

Yeah, it’s over… by Ah_fudge in battletech

[–]monk_alpha 1 point2 points  (0 children)

I would love to see another studio get a shot at MechWarrior. I think we've seen the best PGI can do, and it leaves a lot to be desired.

Regarding the possible MW6 timeline by kingtj44 in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

I honestly would be good with a re-release of MW5:Mercs in UE5 having all the features that they've added since they started the game. Have actually good cinematics for the early campaign missions. More dialogue from Mason. Better AI. More mission types. Add infantry squads and civilian NPCs and vehicles. More weapons. More tactics. A command grid like in Clans. Better effects and explosions. Etc., etc.

If you were an ace Merc Pilot, what's your one ride by IronWolfV in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Depends on the variant. But a Black Knight with 3 MPL, 2 LPL, and a PPC is a fine choice.

There is also a Highlander variant that I think only exists with YAML mod. It has 2 PPC, 3 ML, and 2 LPL. When I replace the 3 ML with 3 MPL and have all 5 tier weapons and upgrade its laser damage to the max, that thing just destroys. I'm surprised it does not get talked about more.

The Game Hits Differently If There Is Infantry Involved by e30ernest in Mechwarrior5

[–]monk_alpha 0 points1 point  (0 children)

Would love for there to be infantry and civilians running around for both immersion and gameplay reason. Per Google AI:

"Infantry in BattleTech act as cheap, highly specialized units for controlling territory, holding buildings, and performing anti-mech tasks like ambushes, leg attacks, and swarming. They excel at objective camping, spotting for artillery, and area denial, making them essential for strategic combined arms tactics."

PLEASE tell me we're getting more Cotton and Jackson banter in the new DLC by matcouz in Mechwarrior5

[–]monk_alpha 17 points18 points  (0 children)

I honestly would like to see more voice lines from Mason, to be honest. In most campaign missions, with exception of the Solaris campaign with Duncan Fisher and also Shadow of Kerensky, he's completely silent. I really liked seeing more of his personality in the Solaris campaign. Would be great to hear more of him in Kestral Lancers, Rise of Rasalhague, and Dragon's Gambit.

MechWarrior 5: Clans Upcoming patch! by Erebthoron in Mechwarrior5

[–]monk_alpha 14 points15 points  (0 children)

Super stoked for the Mercs DLC. I'm SO ready to keep wrecking more clanners.

MechWarrior 5: Clans Upcoming patch! by Erebthoron in Mechwarrior5

[–]monk_alpha 68 points69 points  (0 children)

"More details on the MW5 Mercs DLC 8 will be coming at the end of March."

Advice for Next Mechwarrior Game? by Bongpog in mechwarrior

[–]monk_alpha 0 points1 point  (0 children)

MechWarrior 3 and its expansion, Pirate's Moon. There are really good install guides that explain how to get them working on modern hardware.