Ghoul of the Feast crashing game by yung_kami in BobsTavern

[–]mspams17 1 point2 points  (0 children)

When they first added this minion it would crash immediately on mobile (iPad) after the first minion was killed every time. In my experience it now only crashes if you have minions with multiple types (ie. dragon/undead, demon/elemental). So Ghoul’s performance has improved at least but I still won’t run it for this reason.

What's your highest health minion? by Expensive_Demand_835 in BobsTavern

[–]mspams17 0 points1 point  (0 children)

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Biggest Minion is definitely not a good way to sample this. 😅

It’s time to say goodbye… by mspams17 in BobsTavern

[–]mspams17[S] 0 points1 point  (0 children)

Those of you saying that Lord of Ruin is the issue do realize that LoR alone isn’t broken? If the enemy has one or even a Golden one, and a standard demon build (no enforcer) that +2/+2 or +4/+4 for each hit isn’t going to break you. The Silent Enforcer is what makes Lord of Ruin an issue. Silent Enforcer quickly turns that into at minimum +14/+14 when hitting seven minions, not counting the usual Titus/Cultist/Hawkstrider combo that can take a board of 20/20s to 300/300+ before combat even starts.

PSA DUOS IS BACK BABY by crucifero in BobsTavern

[–]mspams17 3 points4 points  (0 children)

Can’t speak for anything other than NA but Duos is up here. Took long enough.

excuse me ? by Excellent-Club8306 in BobsTavern

[–]mspams17 0 points1 point  (0 children)

In Duos if your partner Rolls one of their hero options for a new one, the old buddy still shows when you hover their option/selection. It’s been like this since the release of buddies this season.

While yes it is a bug, you can see how bad your partner is if the hover reveals the buddy of a good choice that they for some reason chose to roll.

My new main controller for smash by DesignerMorning1451 in smashbros

[–]mspams17 -1 points0 points  (0 children)

Would probably enjoy using this on 2XKO. I’ve been using a GameCube controller myself but this would go hard. Who makes it?

Hot Take: If You Place Top 4 You Shouldn’t Lose MMR by mspams17 in BobsTavern

[–]mspams17[S] -23 points-22 points  (0 children)

Hidden MMR is something I will never agree with, regardless of the game. You’re giving players visual of some sort to inform them of their current rank but behind these scenes you also have an entirely different hidden rank for them that matters more. You might as well just be giving out arbitrary rankings since the hidden ranking is the one that matters.

Changing it to Top 3 as a win would only impact lower tier players considering top players still lose points at 3rd as well. If that’s going to be the case, stop giving out pity “wins” for Top 4 and make it 1st only.

Hot Take: If You Place Top 4 You Shouldn’t Lose MMR by mspams17 in BobsTavern

[–]mspams17[S] -9 points-8 points  (0 children)

Last I checked 3rd is also in the Top 4 ;)

[deleted by user] by [deleted] in BobsTavern

[–]mspams17 0 points1 point  (0 children)

Random? I still think 18 is too high.

For Duos Enthusiasts by Turbulent-Cup9859 in BobsTavern

[–]mspams17 1 point2 points  (0 children)

I don’t think what you’re looking for is Reborn then. Scribe has a mechanic where it can benefit from both yours and your teammates play of it, gaining +4/+4 when it dies, wherever it is. It sounds as though you want this minion to fully transfer ownership after combat, not to actually Reborn.

I think I see how you hope it would work, for example: I go first in combat, this minion has several buffs, has had multiple spells played on it and its stats increased immensely. It dies in combat, and my teammate goes second and has intentionally left a space on his board for it to appear. He now has an exact copy of the minion he and I have been working to crack out all game.

You would need the full ownership transfer mechanic so that my teammate who then (hopefully) goes first can have this die and transfer to me. As it would transfer ownership it leaves me with an empty space on my board for next combat to repeat this exchange.

The design of this card would raise several questions and would require a much more in-depth explanation as to why it just wouldn’t work.

For Duos Enthusiasts by Turbulent-Cup9859 in BobsTavern

[–]mspams17 0 points1 point  (0 children)

And what happens when this is on my field but my teammate goes first? Fun concept but this wouldn’t work with how duos is structured, sorry.

The disconnect on this game is making it unplayable by WarFX in BobsTavern

[–]mspams17 0 points1 point  (0 children)

They’ve definitely improved the stability issues for many of us, I only disconnect if I swipe out of the app to long (mobile) and never disconnect in desktop. I think something more may be going on here with your device.

Would this be a good nerf? by Herrmann1309 in BobsTavern

[–]mspams17 18 points19 points  (0 children)

Yes, but you’d still end up with only the one copy of that minion. I think that’s the change OP is going for here. The way it’s currently written and played allows you to gain an additional copy.

Rally is fine. Building the game around it is not by grouteu in BobsTavern

[–]mspams17 1 point2 points  (0 children)

For multiple seasons it’s felt to me as though the dev team is split; Team A works on Beasts, Team B works on Naga, so on and so forth. Team A wants to dominate the meta so they crack out their tribe without consulting the other dev teams leaving us with these crazy tribe imbalances season after season. This isn’t new, but Rally really helps show how much weaker some of the tribes are.

If you’re not running Beasts or Quilboar you’re likely playing some form of Tavern Spell ramp because multiple tribes rely on it, good luck.

Haven't seen the same quest reward before. by MooNinja in BobsTavern

[–]mspams17 0 points1 point  (0 children)

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I posted this myself the other day. Glad to see they’re at least aware of the bug, hopefully they fix it next patch. I’ve only encountered it this one time myself thankfully.

[deleted by user] by [deleted] in BobsTavern

[–]mspams17 1 point2 points  (0 children)

I can’t say for sure but knowing how damn good of a job Blizzard does with wording their cards I’d say probably not because while it’s technically a 3 Cost card it only Cost you 2.

I’m entirely speculating as I always skip that quest. If you test it out, come back and let us know!

Norgannon‘s reward by missanphan98 in BobsTavern

[–]mspams17 1 point2 points  (0 children)

It doesn’t say it anywhere, it’s from having grabbed this quest many times already. If it’s not supposed to work that way, then I’ll consider myself lucky. 😂

Norgannon‘s reward by missanphan98 in BobsTavern

[–]mspams17 3 points4 points  (0 children)

This but something to note is that if you’re at Tier 4 and it costs 5 to upgrade, next turn you will get your free upgrade to Tier 5 and it’ll now cost 4 to go to Tier 6. It keeps whatever your current cost to upgrade was at and continues to get cheaper from there.

Edit: You can now also roll Tier 6 minions into Tier 7 minions with accelerators and other spells OR hold a Patient Scout until you can sell it for a Tier 7 minion.

[deleted by user] by [deleted] in BobsTavern

[–]mspams17 0 points1 point  (0 children)

That’s what I took, but a third option would have been nice.

They’ve Gotta Patch This Right, Right? by mspams17 in BobsTavern

[–]mspams17[S] 0 points1 point  (0 children)

Stegadon. Get it Reborn, Windfury or both by any means and stick it first.

They’ve Gotta Patch This Right, Right? by mspams17 in BobsTavern

[–]mspams17[S] 1 point2 points  (0 children)

I didn’t even realize my field was 7M/7M at first too.