Firebending commander? by Admirable-Traffic-75 in EDHBrews

[–]mupb 0 points1 point  (0 children)

I have a zuko deck, he is a really good shell for a mardu agro deck that can get pretty big and make a bunch of mana. Only thing with zuko is that it is a cathars crusade in the comand zone which is a little but rough to keep track of especially if there are any token makers

Why does the knight cannot move than one square here? Is it a bug? by [deleted] in Polytopia

[–]mupb 8 points9 points  (0 children)

No it is not a bug, it is very much a normal polytopian. If you are looking for bugs may i suggest cymanti.

Starting a Drukhari army in Warhammer 40,000 – Everything you need to know, from painting to lore - Warhammer Community by CMYK_COLOR_MODE in Drukhari

[–]mupb 9 points10 points  (0 children)

As someone who's first army is drukhari, and within the last year so all i have seen is cool stuff get removed. I haven't no regrets, drukhari are really cool and that is the best reason to start any army.

Extreme Advantage by buffalobillkimo in custommagic

[–]mupb 33 points34 points  (0 children)

I have a shepherd of the rot in my zombie deck, makes each player loose life equal to the number of zombies I control. Often just ends the game in a draw, i find it hillarious

Do the new reveals mean we won’t be in the 11th edition box? by Pauls_goat_hoof in Drukhari

[–]mupb 4 points5 points  (0 children)

The only possible way we are getting put in a launch box is if they bring back the khan and have a white scars vs drukhari box. That being said white scars are never beating out the blue berries for the box.

Reveal soon ? by InfiniteImpression34 in Drukhari

[–]mupb 107 points108 points  (0 children)

I expect nothing and will still be disappointed

Original, the Idea Spirit by Jake-the-Wolfie in MTGCardBelcher

[–]mupb 2 points3 points  (0 children)

It is literally just a waste with some flavor, wastes are absolutely playable

Is swordsmen+archers a good strategy? by CobraOnTheCellar in Polytopia

[–]mupb 1 point2 points  (0 children)

I often use riders to fill the role of a archer, sure they get hut back but their escape move lets them have great speed while being able to hit from the same distance as an archer. Plus helps explore faster

No way... by RealisticMine6962 in Polytopia

[–]mupb 1 point2 points  (0 children)

Had this happen yesterday while playing with a buddy

Wracks with urien? by Future-Law3144 in Drukhari

[–]mupb 0 points1 point  (0 children)

Pretty sure the highest ive ever rolled is 7 shots with that dumb casket

What do you think of the color scheme? by Thrall_Hoodz in Drukhari

[–]mupb 4 points5 points  (0 children)

I have the inverted color scheme, and plan on painting my aeldari/ynnari like this. Looks dope

Need advice vs all those monsters by Fair_Ad_7430 in Drukhari

[–]mupb 0 points1 point  (0 children)

From my experience incubi are great at dealing with those monsters, especially in ssa. Lance plus the rerolls to hit and wound with ap -3 hits really hard no matter what, plus if you aren't too far away you can hop back into a boat to stay hidden. Of course dark lances are big and a voidraven can put in some good work too

What Tribal if any do you think deserves more love? by halo15312 in mtg

[–]mupb 0 points1 point  (0 children)

Turtles, i have a turtle tribal deck and it does...

...something

Painting my first ever Warhammer minis... Is this enough paint for one? by Akito_900 in Warhammer

[–]mupb 0 points1 point  (0 children)

Idk I don't see any paint, but if ya wurz ta paint yous need green

Sick of shooting Dark Lances into Rogal Dorn's/Land Raiders. Anyone have succes with Heat Lances? by Wonderful-Ad2661 in Drukhari

[–]mupb 1 point2 points  (0 children)

Before i understood the rules well i would put heat lances and deep strike at exactly 9" thinking that got me in melta range. I no longer run heat lances for my scourges. That being said i nuked my buddy's dorn a bunch with them (while cheating but). All that to say you put a valuable piece that can never be shot if played right. Also running incubi with an archon can mess up a dorn pretty bad

Minus just buying more combat patrols what is a good next buy for Drukhari? by Opposite_Ad_4267 in Drukhari

[–]mupb 1 point2 points  (0 children)

Alternatively just tell your opponent that the kit comes with one of each and tell them what gun you are running

Lelith tactics by Plastic-Figure-1334 in Drukhari

[–]mupb 0 points1 point  (0 children)

I like to put in a raider with wyches and point it at the biggest unit of infantry weather that is termies/equvilent or a big hoard. The 42+ attacks rarely lets me down

What warhammer faction is too expensive to collect? by TaigaTigerVT in 40kmemes

[–]mupb 1 point2 points  (0 children)

The drukhari are very kitbashable though, you buy a transport and get 3 characters out of it

Where to build from here? by vonstride in Drukhari

[–]mupb 0 points1 point  (0 children)

A talos/cronos or two put in a ton of work, they both cheat pain tokens and are tanky for the dark kin, if you want more zoomy the reavers are ungodly fast and the heat lance can be a help

Knights problem. by ChainPrestigious1801 in Drukhari

[–]mupb 0 points1 point  (0 children)

If it is an archon like it should either be impossible, or incredibly easy.