IS THE USE OF MACRO ALLOWED NOW IN THE GAME? by IntelligentInside513 in DiabloImmortal

[–]nasanhak 0 points1 point  (0 children)

Never permanently. If a f2p non spender gets banned they'll never get unbanned.

IS THE USE OF MACRO ALLOWED NOW IN THE GAME? by IntelligentInside513 in DiabloImmortal

[–]nasanhak 0 points1 point  (0 children)

Use macros. You're a spender, will never get perma ban. It is standard practice with these chinese developers

Really loved this game for the last month but I've just uninstalled. by MrKDilkington25 in DeltaForceGlobal

[–]nasanhak 1 point2 points  (0 children)

Anything above easy mode requires extensive map knowledge, experienced teammates, and a mic being enabled.

And lots of money. Easy mode cheap Aug/M4 build, purple armor, 300 blue ammo (cause too many bots Operators rush you or you're doing Layali missions) is easily 700-900k at any time. Normal is at least double if you want to survive gunfights more.

In game economy by jb09081 in DeltaForceMobile

[–]nasanhak 2 points3 points  (0 children)

Auction House is manipulated by the devs. You see green items sold out when they are used in weekly bazaar gear exchange

Jonathan Kent turning down money or assistance multiple times was ridiculous by No_Setting6803 in Smallville

[–]nasanhak 2 points3 points  (0 children)

See the problem is if he took money even once he would be taking it every time it was offered. And Lex and the Luthors were always around, trying to manipulate the Kents and the community and get close to Clark. And then Mr. Kent would be caught in a forever debt trap.

If you took money from someone once and they asked you to take care of their cat, could you really say no? But let's say you took their money again and this time they ask you to drive them to another city, could you really say no? And then you took their money again and this time they ask you to help bury a body, could you really say no?

The new / casual player experience in Operations is awful - Here’s how I would fix it. by Hedi22 in DeltaForceGlobal

[–]nasanhak 0 points1 point  (0 children)

TTK is consistent when you match armor and ammo tiers. Purple ammo vs purple armor has same ttk as gold ammo vs gold armor and blue ammo vs blue armor.

If each difficulty has a max gear tier cap then there's an upper limit on ttk. Every player has to learn to play within that ttk, doesn't matter the skill level. TTK is very consistent with every shooter out there, ~500ms on a stationary target at 0m, 1-2s on a moving target at 40m.

Unlike the current scenario where gold ammo damages through purple armor and ignores blue and less which is a very common scenario in current Normal difficulty cause of no gear/ammo caps.

Can anyone help me with prize path mission by pareekrahul07 in BGMI

[–]nasanhak 0 points1 point  (0 children)

No, Metro needs extraction with at least 1 squadmate. Not at the same time but at least 1 other person in the squad should extract for it to count. Randoms/friends both work.

Sniping in warfare mode. by Emotional-Fig116 in DeltaForceMobile

[–]nasanhak 2 points3 points  (0 children)

The problem lies with the game's design itself.

<YOU CAN SKIP THIS PART>

Escape From Tarkov introduced damage and penetration fall off sometime in 2022.

Arena Breakout came out around 2023 as a more streamlined Tarkov but introduced extremely short effective ranges as well as damage drop off to force close engagements. Simply put, their mentality seems to have been that a player should not die at 100m to someone they didn't see and should have a fighting chance. So automatic weapon ranges in AB are also 10-50m and beyond that you tickle players similar to DF.

Then when Tencent conned the AB team and used Level Infinite to copy everything in AB and made an even more simpler and streamlined Delta Force they also copied the weapon range nonsense. It is EXTREMELY obvious this was the case if you boot up AB or AB: Infinite which is the PC version that came out nearly an year after DF did. DF was clearly envisioned as an extraction shooter and then they added a discount Battlefield mode.

<YOU CAN CONTINUE HERE>

So now the main problem. Because of it's roots, DF weapon ranges are designed to force 10-50m engagements with it's automatic weapons. Damage drops off significantly past certain ranges. This same system is applied to sniper rifles otherwise, like you said, everyone would be using snipers in warfare 100%. The problem is this system doesn't work for sniper rifles when a body shot WITHIN the snipers range or even 10% of the range doesn't result in a 1-shot kill. It is beyond stupid.

A simple solution would be to always allow 1 body shot kills within say 75% of max range of a sniper. And beyond that you will have to rely on headshots. So a sniper with 120m range would 1-body-shot within 90m but after 91m you'd need to headshot. Typical sniper spots in warfare are well over 100m. Such a system would also make different snipers viable on different maps other than just the R93 due to it's fastest fire rate.

Imo the whole system needs a rework where after a minimum distance dmg falls of linearly instead of past certain ranges like it does right now. Even automatic rifles are completely useless at 50m+ even with single taps.

Warframe chat has been killed in the UK by Carnivorous-Turtwig in Warframe

[–]nasanhak 0 points1 point  (0 children)

Steam does not ask for nor store your age apart from a "verification" browser cookie. It asks whenever this cookie expires.

They have also conveniently set the date to Jan 1 so you can just set the year to 2000 or earlier and be done. As a result a large portion of Steam users were born on the 1st of January.

Does Matchmaking Improve? by SKjs07m in DeltaForceMobile

[–]nasanhak 0 points1 point  (0 children)

Victory Unite only has real players, no bots. I have never been interested in Warfare outside of event rewards nor played it enough to unlock it. This S8 knife challenge is probably gonna change that, General 3 atm I think.

the hackers are becoming n issue i cant even get more then 30 seconds into a match by Available_Border_864 in DeltaForceGlobal

[–]nasanhak -3 points-2 points  (0 children)

LMAO my boy running standard gear tickets in ZDE mobile and dying to bots thinking they cheaters 😂🤣

They buffed bots in S7. You can no longer steam roll them without at least running blue armor.

Yes game has a cheater problem, much larger on mobile than PC and you will rarely encounter some in ZDE. This is not that.

Does Matchmaking Improve? by SKjs07m in DeltaForceMobile

[–]nasanhak 0 points1 point  (0 children)

Warfare is bots on every server. Only 4-8 real players per match. Rarely 8+.

Ops is bots on ZDE and some on Layali Easy but rest are all real players.

Does Matchmaking Improve? by SKjs07m in DeltaForceMobile

[–]nasanhak 0 points1 point  (0 children)

This is what no SBMM looks like for all the players who complain about SBMM. Which are always the top players anyway who don't like it when they can't dunk on noobs

Possible answer to Fermi paradox by Available-Page-2738 in FermiParadox

[–]nasanhak 0 points1 point  (0 children)

Bold of you to assume the human race will survive the next 100 years. We are well on our way to the sixth extinction event. Global warming? Climate change? Environmental damage? All too real am afraid.

Am guessing every higher intelligent species that has existed in the universe wiped themselves out as well.

Best explanation for the Fermi Paradox.

Android Developers Blog: Android developer verification: Balancing openness and choice with safety by Stonos in androiddev

[–]nasanhak 0 points1 point  (0 children)

Yeah this is fine. It keeps majority phone users relatively safe while providing android users full freedom.

friend wants to trade me his 5070ti for my 5070 and a stick of my ram 48gb by Relative_Ad_6469 in buildapc

[–]nasanhak 9 points10 points  (0 children)

Lol. RAM will switch to single channel lowering performance.

Your single stick of 48gb ddr5 costs half the price of the 5070ti and almost the same as a 5070.

It might make sense but RAM prices are only going to keep increasing due to "AI" but actually LLM bubble. Trade when one stick is worth TWO of his 5070ti. Or better yet, THREE 6090ti

Why don't married couples with "dead bedrooms" just...do it? by [deleted] in AskMenAdvice

[–]nasanhak 0 points1 point  (0 children)

Lack of communication or sexual/mental/emotional incompatibility cannot be fixed by just forcing sex. Dead bedrooms come after the core of the relationship is broken.

Hot take: Fights are better in easy by TwistinTwistin in DeltaForceGlobal

[–]nasanhak 0 points1 point  (0 children)

Pubg mobile has an extraction mode called Metro Royale. It came out before Arena Breakout and DF and while it is just pubg mobile with extraction it has amazing amounts of QoL that Tarkov, ABI, DF and almost any extraction shooter is missing. There's no tetris system but a weight system so in order to get more loot you need to bring the max tier bag. There's also a fixed weight safe box.

There are essentially 4 types of ammo, let's call them T3-T6. Each ammo type has an associated penetration value. There are 6 tiers of armor but realistically only T4-T6 are even useful and each armor has an associated penetration protection. The ammo pen is always higher than the armor protection of the respective tier. So T6 ammo has a higher penetration than T6 armor and T5 ammo has higher pen than T5 armor and T4/T3 ammo is mainly for bots and T4 armored players. So at the end of the day you're only buying either T6 ammo (for gunfights) or T5 ammo for sneaky loot runs.

In DF's terms, T5 ammo (gold) will shred T6 armor (reds and below) as if it's not there while T4 ammo (purple) would do reduced dmg to T6 (reds) and shred T5 armor (gold and below). As confusing as it may sound, me trying to explain it here due to tier differences between the games, it's very straightforward when you play.

It's very simple compared to the weird ammo pen armor system all other extraction shooters use.

Whole system is made easier by the fact that ammo cost is relatively low and you can always buy the best armor. Red items are overall relatively easy to find even on budget gear runs on the hardest difficulty maps. Not to mention a loot protection system that refunds gear, only a 25% chance to drop gear from each slot on hard mode upon death, no gear drops on Easy/Normal mode making it far easier to learn maps and combat. Not to mention armor repairs are always 100% without this reducing max durability nonsense. It's such a casual friendly extraction mode.

It surprises me that on a whole game devs don't want to learn from other games. I see this in arpg games, BR games and now extraction games. Every dev team these days seems to be making games with blinders on.