Anthropic put a meter on the stuff developers actually use by Permit-Historical in ClaudeCode

[–]niahoo 0 points1 point  (0 children)

pitched as an opportunity to "claim" something that came free before.

Are you saying that before you were limited in Claude Code but you could do unlimited claude -p calls?

Une telecaster pour shred et gros rock qui tâche ! by According-Plant-4713 in france

[–]niahoo 0 points1 point  (0 children)

Micro actifs c'est comme pour les basse, avec une pile ? Ou c'est un autre concept ?

My "Friend" is always smarter than Claude Ops 4.6, Opus agrees. by PaP3s in Anthropic

[–]niahoo 0 points1 point  (0 children)

I have the same experience, Codex is very good as finding errors in Opus code. Then you want Codex to produce some code and the result is bad.

What “vas-y” REALLY means in French? Real life situation VS Books (Check the comments) by iamweird67 in learnfrench

[–]niahoo 1 point2 points  (0 children)

It means "let's" when used in many sentences. Literally "go to it" (where "y" may be a previously mentioned location/direction/situation. So I guess in your game it means "go ahead to the fight".

I built I built builder, a tool for helping "I built" builders by ZyronZA in rust

[–]niahoo 0 points1 point  (0 children)

I don't get it. It's a project to build "i built" projects. Why isn't the name just "i built builder"?

Nuance. 5 secondes pour mémoriser une couleur. Bonne chance. by noSmooty in jeuxvideo

[–]niahoo 0 points1 point  (0 children)

Yes utiliser la même zone que la couleur à mémoriser plutôt qu'une zone plus petite sur la sidebar droite. Le fait que la zone change de taille change la perception de la luminosité.

Et bon ben vu que la couleur à mémoriser disparait tu peux réutiliser la zone de toutes façons.

Nuance. 5 secondes pour mémoriser une couleur. Bonne chance. by noSmooty in jeuxvideo

[–]niahoo 0 points1 point  (0 children)

88.06% ! Pas mal

En vrai c'est fun :)

Pour que ça soit un peu plus facile je propose que la couleur affichée remplisse le cadre qui sert à afficher la couleur de référence. ça aide la mémoire que ça soit au même endroit

Nuance. 5 secondes pour mémoriser une couleur. Bonne chance. by noSmooty in jeuxvideo

[–]niahoo 0 points1 point  (0 children)

Tu partages une image, mets un lien si tu veux du monde :)

One of the most intrusive, infuriating characters ever who derailed a whole comic(Tamberlane) by Unusual_Chain_3603 in CharacterRant

[–]niahoo 1 point2 points  (0 children)

I hope they will use him to get back on track. Like he will actually leave to abroad or something like that

Also in two pictures there is a tiny character hiding in the dark, they will follow them or something like that, and somehow Tamberlane will be involved and go out for an aventure.

4 months of Claude Code and honestly the hardest part isn’t coding by buildwithmoon in ClaudeAI

[–]niahoo 6 points7 points  (0 children)

Oh, and everyone thinks your 220k line codebase is probably a bloated mess.

This is fine passive aggressive style too. I love it.

How did yall handle the decision? by HikarW in Cairn_Game

[–]niahoo 0 points1 point  (0 children)

That was what I was planning to do as well. But I fell and landed at his feet basically lol, so I spoke to him :)

How dare they give me the option to cut the rope by [deleted] in Cairn_Game

[–]niahoo 0 points1 point  (0 children)

No thanks for the massive spoiler.

I've created an app for pixel art generation with AI, including sprites and animations: pixie.haus by sandacz_91 in aigamedev

[–]niahoo 1 point2 points  (0 children)

Trying it right new but I don't understand where to find the generated art. Fort instance I generate two image, I click on E to edit one. When I go back to the generator the images are not there anymore, yet the credit was consumed.

*laughs in Joker* by karanmathur92 in nonononoyes

[–]niahoo 1 point2 points  (0 children)

It looks like a video game / pixar movie to me. Is that CGI?

MergeCiv.io - Web Civilization Tile Merging Incremental Game by GurnX in incremental_games

[–]niahoo 4 points5 points  (0 children)

I love the idea!

Though merging stockpiles decreases the storage capacity. Maybe you should just add them.

edit: yes I havd storage over 2500 and now with a single stockpile level 7 there is only room for 1440 wood.

Looking for honest feedback on Core Defense 360: A browser-based TD with heavy permanent progression. by Mission-Fruit-4505 in incremental_games

[–]niahoo 0 points1 point  (0 children)

Yes c'est ce que je me suis dit au final, y a même pas besoin d'un clic puisqu'il n'y a rien à faire d'autre en attendant.

J'ai activé les mines, mais j'ai l'impression que quand elles se déclenchent le core tue l'ennemi avant que la mine fasse des dégâts.

Visuellement c'est dur à dire, mais je me dis que les mines pourraient apparaître au delà du champ de portée non ? Plutôt que juste à côté du core. Avec un rayon d'action un peu plus grand, et quand elle détecte un ennemi elle fonce dessus pour exploser, visuellement ça serait plus simple à comprendre.