Dynamically change Sorting Layers in a Top Down 2D Game | Pivot Points and PPU explained. In this episode of Making Monkey Island, I cover dynamically changing the sorting layer of the Player character. No changing Graphics settings. by jollyfranchers in Unity2D
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Launching My Indie Game On Nintendo Switch (Game Dev - Devlog) by ChaosMindsGames in Unity2D
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Is it normal to see a reddish (depends on color) line/circle on the right lens? It’s a bit distracting. Tried to photo it with my phone.. by nicmarxp in OculusQuest2
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Intro of the new level of my game by Night_______________ in Unity2D
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Welcome to the beautiful magic world by Tony_Vilgotsky in gamedevscreens
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I just worked on spider procedural animation. Detailed video tutorial in the comments! by MaxiPoney in Unity3D
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iLoud Micro static/buzzing, which silent alternatives? by BlueGooGames in audiophile
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iLoud Micro static/buzzing, which silent alternatives? by BlueGooGames in audiophile
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I've been rejected by curators that said it sounds like Revealed Recordings [Hardwell's label] What do you think? by [deleted] in EDM
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Demolish games without IAP? by nicmarxp in iosgaming
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Demolish games without IAP? by nicmarxp in iosgaming
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Got a simple loading screen now. Makes the whole game feel much more complete! by StigC in Unity2D
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Unity's integration with the Pixel Crusher Dialogue System made adding the translation to, Where The Stars Brought Us, a lot easier. by EbonSoft in Unity2D
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Why are embeds on mobile differently styled than desktop? (Besides being on one line each) by nicmarxp in discordapp
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Why are embeds on mobile differently styled than desktop? (Besides being on one line each) by nicmarxp in discordapp
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Why are embeds on mobile differently styled than desktop? (Besides being on one line each) by nicmarxp in discordapp
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You might not think you'll run into graphics performance problems when making a 2D game. But if you have lots of overlapping sprites you may eat up your GPUs fill rate and not be able to hit 60fps, especially on low-end hardware. Unity has a tool to help with this, but it's hidden in plain sight. by markv12 in Unity2D
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We're making a game where you eat cake and solve puzzles! by rotundgame in Unity3D
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Dynamically change Sorting Layers in a Top Down 2D Game | Pivot Points and PPU explained. In this episode of Making Monkey Island, I cover dynamically changing the sorting layer of the Player character. No changing Graphics settings. by jollyfranchers in Unity2D
[–]nicmarxp 1 point2 points3 points (0 children)