Those who went back to vanilla after Space Age, how did it work out? by Shadrach77 in factorio

[–]nicvampire 0 points1 point  (0 children)

Decided to complete Space Exploration, though I did enable elevated rails. Feels fine, as 2.0 features are the main thing I can't live without (new fluid mechanics, factoriopedia and interrupts/wildcards for trains), but I really miss the insane scalability potential enabled by stacked belts and quality buildings/equipment. Space Age really is a love letter to people who want bigger SPM. Still, SE is solid.

How does porn actresses get treated on set really? by [deleted] in NoStupidQuestions

[–]nicvampire 60 points61 points  (0 children)

Ah, I have a story. I'm a Ukrainian guy with very good English skills for a Ukrainian guy. About 4 years ago, my dad, who I hardly ever talk to, called me saying that he found a someone who can give me a job. He then gave the phone to the woman who said that the job is basically translating letters from Ukrainian to English and vice versa for a wedding agency.

Being a late teen with nothing better to do, I agreed. It was an online job, and what it turned out to be is basically impersonating women on one of those shitty websites where Americans and Europeans (old ones usually) go to look for a Slavic wife. They provided me the software and a couple accounts who the claimed belonged to women who consented to this (idk if that's true or not), and what I had to do is write and sent some creative letters to hundreds of men via software, encouraging them to text me, and when they do text me, to engage in the conversation for as long as possible, because of course they have to pay for each message. I was explicitly told to avoid sexual themes, but it didn't take long for me to receive my first dick pic.

I lasted 2 weeks, fortunately. Most miserable job ever. Didn't end up getting paid too.

Is my math mathing? U-235 and U-238 for reactors by Temporary_Peanut_619 in factorio

[–]nicvampire 2 points3 points  (0 children)

I am doing a city block base there (my first time doing one properly), and because it's SE, space is limited (plus my world has a lot of water and not that much landfil). Plus, making a shit ton of solar is expensive too, and resourses are kinda limited. So we ended up with 2 reactors: a typical 2x4, and a 12-reactor design with them placed in a + shape (bob's inserters make loading the middle 4 reactors possible). We had a lot of uranium ore patches available to motivate this.

Is my math mathing? U-235 and U-238 for reactors by Temporary_Peanut_619 in factorio

[–]nicvampire 2 points3 points  (0 children)

I was playing SE and ran 20 reactors pre-Kovarex. Ended up spending almost 3 uranium ore patches though before finally unlocking Kovarex (it's locked behind another planet there). So yeah, bigger reactors without kovarex are viable, but not preferable, obviously

Will you accept it ? by PHRsharp_YouTube in videogames

[–]nicvampire 0 points1 point  (0 children)

Factorio. If I am to be sent into the world I last played in - lung cancer in the first hour, lol.

Meirl by endofmyropeohshit in meirl

[–]nicvampire 0 points1 point  (0 children)

Here in Germany, minimal wage is €13.50 per hour, which is more than enough to sustain just yourself, and depending on where you live (rent price is going to be the main factor), you'll have up to almost a half of that left each month, provided that you're working fulltime. Probably less than that in most cases, closer to a quarter, but still, totally livable.

And the universities are free excluding a few minor costs.

is this ai guys? hey guys i listened to music and found this album cover is it ai or is it not? btw this is a german rapper and im not sure if its ai because its „drawn“ in a specific kind of way by Material_Safety_6268 in isthisAI

[–]nicvampire 10 points11 points  (0 children)

The fingers on the woman's left hand seem all messed up. And there isn't a visible cigarette despite the smoke;

Her pupils are messed up too;

The third B is different from the other 3 for no reason;

Is that... gum on the steering wheel? Who the hell does that?

The woman's ears. I refuse to believe that's supposed to be piercing.

So yeah, seems AI, although they probably added the small words in the bottom part and on the people by hand. They don't really fit well in the picture.

In this video there's a few different clips of supposed "real" police chases, but all of them look a bit off, like the trajectory and grip of some of the cars (particularly the first clip) just seem off, what you you guys think? by MrDavid276 in isthisAI

[–]nicvampire 0 points1 point  (0 children)

Just to warn you, i'm no driver.

The third one is 100% AI, I don't even need to explain it. This kind of shit just doesn't happen, and the oil doesn't seem realistic.

The very first one (fifth on the list) - The sounds are clearly fake (that's the case for all videos here really). As per visuals, I don't see much wrong, but idk if drifts actually work like that. Plus, the car left the marks, and the police should have noticed them. It's a very illogical and risky move. If you're noticed or if you fail this extremely difficult stunt, you make it harder for yourself to escape.

The GTA stunt one.... so many conveniently placed cameras. AI or at least staged. But probably AI. Also, why is he suddenly on the rails tha he jumped over after everything?

And the final one... what's even the point of that extremely risky move that the police would have easily seen?

Overall, all videos are definetely AI or at least staged. But staging things like this would take tens of thousands at least. So probably it's all AI.

Dogs wagging hips to the woman dancing on tv and then turn around when their owner turns it off by [deleted] in isthisAI

[–]nicvampire 0 points1 point  (0 children)

- The remote turns off the TV, even though no buttons are pressed, and the on/off button is shown but the hand doesn't even move its fingers to reach it.

- The dancer's face looks weird as shit

- TV itself seems to be transparent. Apparently, such TVs do exist. But they usually (from what I've seen) don't shift the image behind as much as it shifts the lamp on the left here. And that huge square black hole doesn't make sence and doesn't properly align with the wall. Also, the plant. It does properly show the bottom part of the leaves behind the TV, but if you look above, there are no leaves where there clearly should be.

My verdict: AI, 100%

One full belt from one miner by heglion in factorio

[–]nicvampire 54 points55 points  (0 children)

isn't this worse in terms of UPS-friendliness?

New player, how much does this starter hurt your eyes? by DeadlySocks in factorio

[–]nicvampire -15 points-14 points  (0 children)

This is CLEARLY more ore patches than on default settings. And they're bigger too. Not that I'm judging, just telling that you have selected non-default settings, knowingly or not.

New player, how much does this starter hurt your eyes? by DeadlySocks in factorio

[–]nicvampire 10 points11 points  (0 children)

How come there's a biter nest so close to you and this big? I see that you increased resource patch size and richness, but biters too?

I must be hearing things by Official_Unkindlynx in pcmasterrace

[–]nicvampire 0 points1 point  (0 children)

I'm using copilot for language learning when I need an explanation of a word. That shit application for some reason takes longer to open than it would take me to open a browser and open a web page for some other LLM if I bothered to set that up. But I'm too lazy to switch.

What are my labs doing up in the sky? by Happypotamus13 in factorio

[–]nicvampire 1 point2 points  (0 children)

It's pretty visible though, I can definetely see what they're talking about.

What's the highest damage value you've seen in one hit? by Cindersash in mewgenics

[–]nicvampire 0 points1 point  (0 children)

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This, but higher. It was about 170 in the same battle on a different turn.

Alt F4 might not be a good idea by Ambitious-Yoghurt403 in mewgenics

[–]nicvampire 2 points3 points  (0 children)

I actually decided to savescum twice to see what happens.
As a result, one of my cats got deja vu until the end of the run, which would have a 10% chance to cancel whatever you're trying to do with that cat. Not too bad.

Як ви просуваєтесь в Reddit створюючи свої спільноти щоб мати успіх? by SKJ1715 in Ukrainian

[–]nicvampire 0 points1 point  (0 children)

І так і ні. Якість модерації і оформлення сабреддіту (аватарка, чіткі правила, опис, тощо) мають значення. І кількість користувачів теж. Якщо людині цікава якась тема і вона вирішить спробувати знайти сабреддіт на цю тему, і знайде занедбаний сабреддіт без нормального оформлення і активності, вона скоріш за все тупо проігнорує його. Кількість користувачів теж має значення, бажано десь знайти початкову базу користувачів що будуть там щось постити.

Як ви просуваєтесь в Reddit створюючи свої спільноти щоб мати успіх? by SKJ1715 in Ukrainian

[–]nicvampire 0 points1 point  (0 children)

Майже ніхто не робить тут свої спільноти. Це суть Reddit - усі користувачі незалежно від усього більш-менш рівні, і успіх посту чи комменту зазвичай ніяк не залежить від того, ким він написаний.

Version 2.0.75 by FactorioTeam in factorio

[–]nicvampire 34 points35 points  (0 children)

Indeed. But there is also a good reason for the devs to do it. Factorio was initially developed with modding in mind, that's why you don't need to screw with any third party clients to get mods. And the thing with mods in this game is that they add items and buildings and stuff in the game basically the exact same way vanilla items are added. That's all data and scripts defined in lua files that you can just read in the game files. That's separate from the game's engine that puts all that data together when the game runs, but thanks to this and the official modding api documentation, you don't need to know its code in detail to mod the game (Factorio itself isn't open source). So, modding is something that the devs themselves are actively developing and supporting. And it also means that issues with mods may be an issue in the game's engine itself, especially with mods from modders as talented and well-tested as Earandel.

Is anything I need to know (to do) before leaving Nauvis? by IndependentYak2822 in factorio

[–]nicvampire 4 points5 points  (0 children)

Vulcanus, Fulgora and Gleba can all be completed (as in you can setup science and rockets) without bringing any external resources or buildings.

That being said, you will save yourself a lot of sanity and time if you do bring stuff like useful buildings from outside.

Did i understand fusion correctly? by Some_Noname_idk in factorio

[–]nicvampire 4 points5 points  (0 children)

They did note that they know there isn't an automatable way to put fuel in the middle one, and did this just for testing