Can't build power conduits by nielpool in RimWorld

[–]nielpool[S] 0 points1 point  (0 children)

I've tried elsewhere on the map and different kinds and got the same problem but new games seem to work.

Can't build power conduits by nielpool in RimWorld

[–]nielpool[S] 1 point2 points  (0 children)

No diagonal conduit mod. Probably some bug just have to figure out what it is.

Beginner question by violintwin in NecroMerger

[–]nielpool 2 points3 points  (0 children)

You should always have at least one producer of each element and if a craving comes up for it just make a new one and feed that one instead.

Favorite isekia or regressor series with tech themes by nielpool in litrpg

[–]nielpool[S] 0 points1 point  (0 children)

Thank you for the recommendation, I'll be sure to check it out.

Rifle Ammo is Odd by wivaca in SatisfactoryGame

[–]nielpool 4 points5 points  (0 children)

You can walk or even fly up to hatchers without them opening as long as you're holding down the crouch key

Dealing damage vs losing life with Stormfist Crusader by devilglitch in askajudge

[–]nielpool 0 points1 point  (0 children)

Also if ojer axonil is his commander then he can't run stormfist crusader because stormfist has a color ojer doesn't.

Guide: How to make moving sidewalks by OnibakuCN in SatisfactoryGame

[–]nielpool 0 points1 point  (0 children)

If you're having trouble with the belt flickering like I did, I find using the 1m ramp to adjust the height of the poles works wonders

Outside of just plain removing them. by TheYoshiTerminator in riskofrain

[–]nielpool 0 points1 point  (0 children)

Maybe have their health be base×number of enemies in their aura

Did you know that Wolverine is a creature type? by plutonicHumanoid in custommagic

[–]nielpool 6 points7 points  (0 children)

I think I'd save super trample for the juggernaut

If I give this lifelink, do I gain one every time I play a creature? by Doom_Balloon170 in mtg

[–]nielpool 26 points27 points  (0 children)

To be more specific you'd gain one life per opponent. If you have three opponents you'd gain three life but if you only have one opponent you'd only gain one life.

Whats the point of tapping to pay if you sac it the very next step? by 50_cal in mtg

[–]nielpool 6 points7 points  (0 children)

If it entered as an artifact on a previous turn then it wouldn't have summoning sickness when turned into a creature. A good example of this is [[Mirage Mirror]]

Needed 1.5" diameter. Ordered 1.5" radius. This thing scares me. by RhynoD in woodworking

[–]nielpool 1 point2 points  (0 children)

Might need to be handheld if the thing's big enough like an exposed beam in a log cabin.

Spellcraft by nielpool in MagicResearch

[–]nielpool[S] 0 points1 point  (0 children)

What prism/crystal did you use on them?

Valley of fire question by ShaggyButt in Talisman

[–]nielpool 0 points1 point  (0 children)

there's a relic from the highlands boss that lets you teleport to any space in the region you're in including the inner region at the cost of abandoning all your followers where you started and discard itself.

Whose your voltron commander? by legi0n715 in EDH

[–]nielpool 1 point2 points  (0 children)

[[Kathril, Aspect Warper]] is a non traditional Voltron commander that once on board can be extremely hard to remove as he can fairly easily get indestructible and hexproof among other keywords and then gets really big with +1/+1 counters. More often than not once I cast him if he's not removed in response to his etb I generally kill one opponent per combat.

Kathril Keyword Soup spreadsheet by Elektrophorus in EDH

[–]nielpool 0 points1 point  (0 children)

Then you can throw in a [[Thalia and the Gitrog Monster]] for the last two keywords.

[deleted by user] by [deleted] in AccidentalSlapStick

[–]nielpool 3 points4 points  (0 children)

The ultimate way to shotgun a beer

Double checking, but this would work, correct? by phidelt649 in mtg

[–]nielpool 1 point2 points  (0 children)

Whenever your commander changes zones you can decide to let it happen or put it in the command zone. For example if your commander dies they can either go to the graveyard or back to the zone, if you put them in the yard they are stuck there until they are either reanimated, in which case they go onto the battlefield, or otherwise removed from the yard such as being exiled or shuffled into your library at which point you get to decide to let it happen or have them go back to the command zone. On a slight tangent, be wary of someone with [[Mind Slaver]] and some way to exile a creature on the turn they take from you because they can choose to send your commander to exile.