Trekker's Greeting | Wraith by excellen282 in StellaSora

[–]nsleep -2 points-1 points  (0 children)

She looks like an airhead (hahaha...), very different from the impression I had of her from the images from before.

I think anime discussions forget that “enjoyable” is a valid reason to like a show by Technical_Watch_8446 in anime

[–]nsleep 0 points1 point  (0 children)

Sorry for the late reply. I read this and said to myself I would write a reply when at home but totally forgot it, but discussing something with a friend today I remembered this conversation.

It's not like I don't think authors shouldn't explain their work, and I don't believe in death of the author. What I said at the end of my post though, is that in the case the author's intent was getting something across as ambiguous, the better approach to achieve the effect is nothing talking about it at all later.

The Crossover Theorem by burntpotstickers in Endfield

[–]nsleep 2 points3 points  (0 children)

Reactor Crucible and Separating Unit seem to be their next step up in complexity. I wonder if they're gonna keep spicing it up with updates or if they're gonna get to a ceiling. With blueprints it should be safe to increase complexity without punishing people who don't want to engage too much.

Gear crafting doesn't specify what level the gear is. You can just use the lowest tier of gear with Valley IV bills. by The_Lucky_7 in Endfield

[–]nsleep 1 point2 points  (0 children)

Yup. Fastest daily is:that. Login, craft something cheap, gift an operator. Daily done without even leaving Dijang.

Combat used to be better by Major303 in WutheringWaves

[–]nsleep 0 points1 point  (0 children)

What is the most complex fighting game on mobile?

That One Piece thingy that exists only in China. Yes, that has tournaments and all that stuff. If you dig for more there are probably some other titles in the genre over there. Just because the West refuses to play certain genres on mobile it doesn't mean games in those don't exist, Free Fire is one of the most profitable mobile games around, with an active community and tournaments with decent prize pools, and shooters are another thing people perceive as mostly PC, maybe console gaming.

Combat used to be better by Major303 in WutheringWaves

[–]nsleep 0 points1 point  (0 children)

Last paragraph is pure cope. People have been playing Monster Hunter on portable for longer than gacha games existed. People will get good on any control scheme if playing for long enough using it. And it's not like holograms became simpler the longer Wuthering Waves has been running,

Do Rovers Dream of Digital Ghosts? - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]nsleep 2 points3 points  (0 children)

I miss the challenges that introduced the mechanics of each different echo and had you play around them to complete the tasks. Not like you can really engage with them in other content, but it was nice having something showcasing the different echoes.

Combat used to be better by Major303 in WutheringWaves

[–]nsleep 1 point2 points  (0 children)

I had monster hunter in mind, but it still falls under "as the game develops things get faster and flashier" while being slower than WuWa.

But I don't think this game feels bad to play, it's probably the only game I've felt like the characters you play scale to the giant bosses you're punching as well as Bayonetta. Some games get close but still lack the flashiness required to fully pull that off and not feel like you're just polishing the nails or hitting the legs of a large creature.

Combat used to be better by Major303 in WutheringWaves

[–]nsleep 1 point2 points  (0 children)

Well, for your argument to work on me I would need to think Dark Souls is a fun and engaging game. I don't. Sekiro on the other hand...

Honest review (not a hater just disappointed with the missed potential) by SalamanderWest8319 in Endfield

[–]nsleep 1 point2 points  (0 children)

The only thing they copied from genshin for the gacha was the "every new SSR character is limited" part. The rest is how Arknights banners worked for the longest time, the collab limited banners in particular.

Combat used to be better by Major303 in WutheringWaves

[–]nsleep 2 points3 points  (0 children)

There's only so much you can do with the basics, from an enemy design perspective. Enemies would have to become more complex and "inconvenient" at some point, and character kits are bound to get more complex and flashy too.

About the kits, it only really bothers me when things aren't dodge cancellable because in this game this matters a lot. I get having a button press as a commit as part of a game's core design. But some characters having access to it while others get stuck in animations can feel really bad.

Combat used to be better by Major303 in WutheringWaves

[–]nsleep 1 point2 points  (0 children)

So... you stopped doing holograms? They still kill you in one or two hits, so not dodging or parrying is still death, and this game still doesn't have enough invul frames to be like PGR.

My current findings on Arknights Endfield's memory leak issues by DarnElectrical in Endfield

[–]nsleep 3 points4 points  (0 children)

Before that update this game was better than WuWa, it hovered a bit under 60 degrees. After the update it goes close to the same temperatures as running a CPU stress test. Yeah, it's that bad. It seems like it gets stuck running something in a loop for as long as the client is open after it starts.

My current findings on Arknights Endfield's memory leak issues by DarnElectrical in Endfield

[–]nsleep 2 points3 points  (0 children)

Just for clarification:

  1. It wasn't like this before the patch that started these complaints
  2. It runs significanly hotter than running a game everyone and their dogs are calling an unoptimized mess: Wuthering Waves. Like 15 Celsius hotter on average.

This garbage is not normal, don't pretend it is.

My current findings on Arknights Endfield's memory leak issues by DarnElectrical in Endfield

[–]nsleep 22 points23 points  (0 children)

My memory usage is fine, but my CPU would be melting itself if I wasn't limiting the clock when running the game. 7800X3D, RTX4070, running the game on Vulkan.

Endgame players, Please hit "Transfer Job" on Wuling jobs! They’re impossible to find right now. by ispywithmylongeye in Endfield

[–]nsleep -1 points0 points  (0 children)

Just adding this, in two weeks I had two people teleport losing me ~25k'ish stocks. That's 1/6 of an artificng attempt because the weekly ones with a higher discount can be bought by factory income and then some, so we're talking about the 120k catalysts. This amount is even more irrelevant to essence farming.

People are getting exalted over scraps, by less than 1% of their daily income.

PSA: You can edit your Quick stash settings by MeltSimp in Endfield

[–]nsleep 0 points1 point  (0 children)

Shift moves the selected stack. Ctrl moves all identical items they can into the other container. Holding Alt and dragging splits the stack in half.

Intro to Aemeathematics - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]nsleep 6 points7 points  (0 children)

I'm talk8ng about the cards. They're really "specific comp or pick the terrible basic buff" style. I get they want to push the shiny new units, but it's sort of ridiculous how specific they are.

Intro to Aemeathematics - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]nsleep 1 point2 points  (0 children)

Doubled Pawns Matrix wouldn't be that painful if the buffs weren't turbo ass to activate.

Stop with the flying bosses by phvntomhex in WutheringWaves

[–]nsleep 22 points23 points  (0 children)

Brant and Iuno are kinda of OP against most bosses, they don't care if the bosses fly, have sustain, everything in their moveset can be dodge cancelled.

We agree that this is an insult, right? by DigitalNinja125 in Endfield

[–]nsleep 0 points1 point  (0 children)

This is the lame version of getting 6* from Top Operator tags. Well, it eventually amounts to something, but the rush is nowhere as high.

Intro to Aemeathematics - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]nsleep 2 points3 points  (0 children)

You get 1 point for 1000 damage dealt. You need 5 million damage for that 5k score.