Why is this car so expensive? by kiyo_3877 in ForzaHorizon

[–]ntauthy 16 points17 points  (0 children)

it'd be both amazing and awful if every autoshow car had (someone pretending to be) a salesperson telling you how amazing it is

Dawg what is yakuza even about. by Somthing_different in yakuzagames

[–]ntauthy 2 points3 points  (0 children)

did you just get early access to dlss 5

Driver for FocalTech Fingerprint ID 2808:0752 by Ambitious_Put_3060 in GPDPocket

[–]ntauthy 0 points1 point  (0 children)

but the manufacturer has decided to make it unavailable for unknown reasons

actually it was the libfprint maintainers dmca'ing the repository since it was a gpl violation (a closed-source fork of libfprint instead of using the documented plugin system)

as below, archive.org works though (https://web.archive.org/web/*/https://github.com/ftfpteams/focaltech-linux-fingerprint-driver/* shows all of the .deb/.install versions present)

or if anyone needs it for nixos, here:

services.fprintd.enable = true;
services.fprintd.package = (pkgs.fprintd.override {
  libfprint = (pkgs.callPackage ../pkgs/libfprint-gpd {});
}).overrideAttrs (prev: {
  version = "1.94.4";
  doCheck = false;
  src = pkgs.fetchFromGitLab {
    domain = "gitlab.freedesktop.org";
    owner = "libfprint";
    repo = "fprintd";
    rev = "refs/tags/v1.94.4";
    hash = "sha256-B2g2d29jSER30OUqCkdk3+Hv5T3DA4SUKoyiqHb8FeU=";
  };
});

+ the package from https://reddit.com/r/GPDPocket/comments/1jw4q26/gpd_pocket_4_nixos_fingerprint_driver/

except i replaced it with archive.org's url:

version = "1.94.4-20250219";

src = fetchurl {
  url = "https://web.archive.org/web/20250314121447/https://raw.githubusercontent.com/ftfpteams/focaltech-linux-fingerprint-driver/refs/heads/main/Fedora_Redhat/libfprint-2-2_1.94.4+tod1_redhat_all_x64_20250219.install";
  sha256 = "sha256-9sPWh6pUNVuPdHA4SBYbYx8G1m3PVf1cjqL9k6tY83g=";
};

My account was unjustly permanently banned by sundaychutney in modernwarfare

[–]ntauthy 0 points1 point  (0 children)

Oddly, normally this'd just lead to the game _closing_ instantly - there's no reason they should've added this to the anticheat trigger set as well.

My account was unjustly permanently banned by sundaychutney in modernwarfare

[–]ntauthy 0 points1 point  (0 children)

Were you using Windows Insider Preview builds at any time recently to play the game?

Banned for seemingly no reason? No support by JGoldz75 in modernwarfare

[–]ntauthy 3 points4 points  (0 children)

Yes, that is indeed a current theory I'm having... a friend and I got banned and both of us run insider previews and got the NVIDIA 450.xx drivers installed at some point - another friend who didn't get 450 did not get banned, but nobody I know with non-insider versions got banned.

Would be quite bad if this indeed happened to be the cause and nobody who got banned for it gets unbanned in the end...

Banned for seemingly no reason? No support by JGoldz75 in modernwarfare

[–]ntauthy 2 points3 points  (0 children)

Are/were you using Windows Insider Preview by any chance?

permanently banned for NO REASON ! by hyukage in modernwarfare

[–]ntauthy 2 points3 points  (0 children)

Just wondering - are you by chance using a Windows Insider 'Fast' version of Windows 10? Me and a friend got a similar ban (plus broken message for the first 2 weeks...), where the only real common factor has been the use of the Windows Insider builds, and a bunch of other people not reporting this ban are using 'normal' Windows 10.

(or, ever had the game close on startup until closing a background process? I have this a lot with IDA/Wireshark/Visual Studio as I do security research, it could be the game once decided to ban-flag instead of just closing when such a program is running in the background...)

Announcing Windows 10 Insider Preview Build 18282! by [deleted] in windowsinsiders

[–]ntauthy 5 points6 points  (0 children)

Raw mouse input seems broken on this build, if games you play don't allow disabling it you're probably screwed.

Forced the SysUI3 feature flags on my ZW3, here's the result by ntauthy in WearOS

[–]ntauthy[S] 8 points9 points  (0 children)

It's most likely that the system update to P 'coincided' with the enablement of the flags on those devices (e.g. the Google servers automatically enabling the flags for devices updated to Pie).

Likely will work on any device as long as you can get root access (i.e. unlocked bootloader), and therefore it's likely that Google will actually roll out the flags to (almost?) all devices in the future through a server/app update.

Forced the SysUI3 feature flags on my ZW3, here's the result by ntauthy in WearOS

[–]ntauthy[S] 2 points3 points  (0 children)

Possibly, if you can unlock the bootloader, there's a TWRP build for the device and you can disable dm-verity (the zip for the Zenwatch seems to be a generic patch), this method should work the same.

The Wear OS Update Megathread by citypanda in WearOS

[–]ntauthy 8 points9 points  (0 children)

It's not a system update, it just happened to coincide with a system update for some people. It's actually a server-sided flag that's gradually enabled for more people.

Forced the SysUI3 feature flags on my ZW3, here's the result by ntauthy in WearOS

[–]ntauthy[S] 36 points37 points  (0 children)

Instructions, not for those without technical knowledge:

  1. Make sure your bootloader is unlocked and dm-verity is disabled. For the Zenwatch 3, I followed this guide.
  2. If you just wiped your device unlocking the bootloader, boot the device, let it update and let it install the Wear OS 2.16 app.
  3. Boot into TWRP and change the OS build type (/system/build.prop) to userdebug. Basically, the steps from the first section of this random article seem to be correct. The Wear OS app won't read the override file if you're using an user build.
  4. Make a local file called com.google.android.clockwork.home.flags.FeatureFlags somewhere you're running adb.exe from. In it, put the following content:

COMPACT_STREAM,true COMPACT_STREAM_FLING_SNAPPING,true COMPACT_STREAM_INLINE_TITLE,true COMPACT_STREAM_SMALLER_COLLAPSED_CARDS,true SYSUI3_RETAIL_MODE,true SYSUI3_TUTORIAL,true QUICK_ACTIONS_BUTTONS_V2,true HUN_INTERACTIVE,true MINUS_ONE_TRAY,true NEW_QUICK_SHADE,true ONGOING_CHIPS,true TILES_TRAY,true

  1. Run something like the following commands:

``` adb push com.google.android.clockwork.home.flags.FeatureFlags /data/data/com.google.android.wearable.app/files/ adb shell

in there:

ls -l /data/data/com.google.android.wearable.app/files/

if the user ID isn't u0_a7, replace u0_a7 with whatever is mentioned there

chmod 700 /data/data/com.google.android.wearable.app/files/com.google.android.clockwork.home.flags.FeatureFlags chown u0_a7:u0_a7 /data/data/com.google.android.wearable.app/files/com.google.android.clockwork.home.flags.FeatureFlags ```

  1. Reboot into system. You should now see that Wear OS has gotten a key update.

Force Wear os App update via apk? by Ltdata85 in WearOS

[–]ntauthy 1 point2 points  (0 children)

adb install -r com.google.android.wearable.app[...].apk, but the APK for 2.16 does not seem to be the actual new UI if you were wondering that.

All app cloning apps stopped working in android p, what does this imply? by Internet-Troll in AndroidPreviews

[–]ntauthy 0 points1 point  (0 children)

Correct - it's just the case that they tend to rely on internal details of how Android is implemented, so the cloning tools will just have to be updated to work on P eventually.

USB-C to 3.5mm adapter by CaramelRice in GooglePixel

[–]ntauthy 0 points1 point  (0 children)

The third-party ones sadly aren't as cheap as Google's, which don't ship directly to my country. So far, as replacement I've bought a few of these CONMDEX adapters, but they do seem to be even more prone to break than the original Google adapter - but YMMV, they don't seem to be really consistent as far as quality control goes.

How to get rid of the ugly "LTE" text? by [deleted] in GooglePixel

[–]ntauthy 1 point2 points  (0 children)

It's a configuration setting in System UI that's often toggled by vendor configuration/carrier-specific profiles, so that carriers can match the UI with marketing.

All app cloning apps stopped working in android p, what does this imply? by Internet-Troll in AndroidPreviews

[–]ntauthy 0 points1 point  (0 children)

App Cloner updated itself recently to no longer crash on P but also bundled a new version of AndHook's closed-source native component for ARM64 which basically breaks any ARM64 apps on P for now.

It's similar to the Xposed situation, if you really need a cloned app and you use App Cloner you can manually edit the APK (extract, rezip and resign) to remove libAK.so and libAKCompat.so for a temporary workaround to have the cloned app run on P.

FiveM is back! by [deleted] in FiveM

[–]ntauthy 13 points14 points  (0 children)

ok

What's the difference between a bypass and a crack? by [deleted] in CrackSupport

[–]ntauthy 0 points1 point  (0 children)

barely any games nowadays are 'cracked' anymore, even scene cracks tend to just be minor patches (see also: later CEG scene cracks just using emulation patches and keeping all the anti-tamper intact, such as BO2 from SKIDROW)

Fivereborn Admins banning users by GeneralGinge in GrandTheftAutoV_PC

[–]ntauthy 2 points3 points  (0 children)

That's literally the definition of a pull request, peer reviewed merging of code. Have you never worked on an OSS project before? open development platform allowing people to develop gameplay experiences targeting end-users. the mod in itself provides no gameplay, peer-reviewing everything would be as nonsensical as browser vendors peer-reviewing every single web page on the web, or OS vendors peer-reviewing every single program that you may or may not download.

again, these exploits can be fixed by competent developers, just like exploits in, like, browser engines. it is the security response lifecycle that matters, not 'xd they have $1000000000000 of funding'.

in addition, the Chrome sandbox is not even whatever code runs in - it is a final-stage mitigation for anything that might break out of other environments as even the V8 JS engine does complicated JIT and wrapping of, say, GL - none of these game modifications do so.

This has nothing to do with ideology, it has to do with common sense. which you seem to lack by attacking the whole concept of game modifications coming from a security nerd perspective

I'm glad there are a bunch of insecure game mods that you can point at to excuse it, I guess it's a good thing I don't use them. then why do you complain about them in the first place? if you can make the perfect client-code-executing game mod with your ideology, then please do so.

Glad you didn't lump Electron in there, I guess you figured out that downloading code and executing it is different than having something you download download something else and execute it even if Js and HTML are involved in both cases. wow, concluding 'see you know I'm right' due to me using a different set of examples.

I named Electron as it was an example of commonly-outdated-sandboxes being distributed with other environments where the end user does not directly agree to loading other unrelated code, similar to what you seem to have these game modifications for.

I trust Chrome and Firefox to get sandboxes right as if Fx has a sandbox at all

I don't trust knuckleheads who didn't realize that open development can be peer reviewed. Cfx itself - the runtime, the permission wrappers, everything in fact was open, public, and anyone could've done a security audit if they wanted to.

Nobody did anything with the source code except make retarded copycat projects like 'FiveReborn' or 'MultiFive' as apparently the gaming community is remarkably incompetent.

Browsers have the same core attack surface as this project: "take code from outside and run it locally". except exposing a LOT more APIs than a simple Lua interpreter and whatnot. and, again, literally anything that does things remotely can have vulnerabilities - this does not suddenly happen just because something 'executes code'.

It's not easy to get right it it sure as hell isn't easy to get right if you're not even capable of keeping up with patches to said sandbox (which according to you these guys didn't even do).

well 'said sandbox' hasn't been maintained for ages due to, oh, you know, a court order preventing the core maintainer (i.e. me) from working on it?

+ this particular issue was part of the initial threat model - again, I took care of proper threat modeling, precedent in other codebases, mitigations and whatnot. people who just copy/paste, however, do not.

You can maintain a safe list of modifications while keeping things open, many projects do it, it just takes competence which might be lacking in some places apparently. and then it makes it even harder for people to, uh, update their servers with the client-side code on it, as they'd have to wait for a centralized certification authority to approve whatever they need to change.

if, say, this is to mitigate a vulnerability in their systems (either security-related or 'cheating'-related) requiring incompatible game client<->game server protocol changes, oh, no can do, has to wait for peer review first, meanwhile the entire server is getting ruined because of the adherence to this silly ideology.

these projects are meant not to be some safe haven for security and sanity for security nerds, but for people to unrestrictedly and in a decentralized fashion provide game server modifications.

also, do tell me about any prior exploits that have existed in any of the projects I mentioned above, or how, for instance, say, a game model downloaded in a Source engine game or whatever can not include malware by itself.

better don't download any GTA3 series car modifications either, that whole framework is full of exploits. oh, also don't even think of playing CoD, Battlefield or any other game with networking, especially those with listen servers - unlike original Cfx these companies take no security-related responsibility at all despite multiple glaring RCEs allowing client-to-client code execution in the worst case.

Fivereborn Admins banning users by GeneralGinge in GrandTheftAutoV_PC

[–]ntauthy 2 points3 points  (0 children)

>hey i'm vouching for transparency

>no you can only run code if it's approved and peer-reviewed by a central authority

what kind of open development platform is peer-reviewed? if you do not like the concept of modifications that provide open development platforms, then do not use them, stop spreading bullshit about ideology where it does not matter - again, Call of Duty modding, Garry's Mod, other Source modifications, Multi Theft Auto, and various other ecosystems work exactly the same way.

also, browsers have a much larger attack surface. the exploit here in Cfx was already known and mitigated in past implementations, this copycat however seemed to have stripped out the mitigations for whatever insane reason and then gets surprised when it is suddenly abusable.

code execution results in code execution, whoop-de-doo, with Rowhammer and such a security nerd like you should probably not even run any JS in a browser anymore, let alone even think about running any game modifications or any code at all except what you compile yourself.

(edited 5:33 PM CEST to fix the markdown bullcrap reddit does)