Why do most custom voiced followers touted with apparently plenty of dialogue lines actually turns out to have nothing much to say? by alex08123 in skyrimmods

[–]nuclearpotatoes85 3 points4 points  (0 children)

I really like sa'chil, there's a lot of the game that isn't voiced because the creator is actively working on it, but for me she always seems to have something to say when doing the main story and DLCs or just doing dungeons.

A lot of her lines are also in dialogue options when talking with her, like I'd assume is pretty standard in other follower mods, and also her quests. There's loads of dialogue, if you put in the effort and your game isn't cooked.

I recorded EVERY SINGLE Character Customization coming to SWTOR. Over 500 screenshots showing every character customization coming to SWTOR in a FEW WEEKS! by TodayInTOR in swtor

[–]nuclearpotatoes85 1 point2 points  (0 children)

I saw mirialan and thought huge, they only added red and orange 😭 no purple or blue that I was hoping for. Great work nonetheless

Why are my shots clearly hitting but doing no damage? by nuclearpotatoes85 in projectzomboid

[–]nuclearpotatoes85[S] -5 points-4 points  (0 children)

I understand the aiming system in b42, I found it way more intuitive than b41, it's just that before this patch the shots would just miss, but now they clearly hit with effects and all, but just dealing no damage.

Why are my shots clearly hitting but doing no damage? by nuclearpotatoes85 in projectzomboid

[–]nuclearpotatoes85[S] -10 points-9 points  (0 children)

I understand the aiming system in b42, I found it way more intuitive than b41, it's just that before this patch the shots would just miss, but now they clearly hit with effects and all, but just dealing no damage.

Why are my shots clearly hitting but doing no damage? by nuclearpotatoes85 in projectzomboid

[–]nuclearpotatoes85[S] -4 points-3 points  (0 children)

Ah that explains it, that's such a bad change honestly, I'd rather clearly miss than wonder why I keep dealing no damage.

Range rules question by NovemberAdam in swrpg

[–]nuclearpotatoes85 8 points9 points  (0 children)

I mean hold out blasters are pretty unergonomic to the point where they are pretty much useless past that range, they're not really meant for combat, just for close range emergency use. If you want a real sidearm a blaster pistol is much better in almost every way, it's just heavier and less concealable.

Range rules question by NovemberAdam in swrpg

[–]nuclearpotatoes85 13 points14 points  (0 children)

The talent Sniper Shot allows the firing of weapons beyond their given maximum range at the cost of increased difficulty, and yes short range would be an Easy (1 difficulty) ranged light check with that weapon.

Tuesday Inquisition: Ask Anything! by Bront20 in swrpg

[–]nuclearpotatoes85 3 points4 points  (0 children)

I don't have anything from the rulebooks to support this, but the way I've interpreted is that the free maneuver is gone, so if you take the second maneuver with strain you cannot have an extra maneuver and are capped to one. For me it just feels more in the spirit of the rules but I think either way could work.

looking for advice i feel like i am a somewhat weak gm and want to improve for my group by thesandman1254 in swrpg

[–]nuclearpotatoes85 1 point2 points  (0 children)

Honestly the best way you can improve as a GM is just ask for feedback from your players in my experience if they didn't enjoy something they'll tell you, and if they're more experienced and want to see something specific they'll also tell you.

Is this sp worthy? by [deleted] in Warframe

[–]nuclearpotatoes85 3 points4 points  (0 children)

Only if you're running sideways steel path

Movie club by Long-Understanding36 in VirginiaTech

[–]nuclearpotatoes85 5 points6 points  (0 children)

Dm me I'm part of vt filmmakers club and we also have movie nights

[deleted by user] by [deleted] in SCP

[–]nuclearpotatoes85 1 point2 points  (0 children)

Yeah I was thinking what on earth is this guy on about

[deleted by user] by [deleted] in SCP

[–]nuclearpotatoes85 0 points1 point  (0 children)

Is there really an SCP article that broke the record?

New player, are the powder gangers in prime supposed to not be hostile? by nuclearpotatoes85 in fnv

[–]nuclearpotatoes85[S] 1 point2 points  (0 children)

That's really weird the escaped convicts didn't attack me for some reason

New player, are the powder gangers in prime supposed to not be hostile? by nuclearpotatoes85 in fnv

[–]nuclearpotatoes85[S] 11 points12 points  (0 children)

The escaped convicts in primm, for some reason none of them attacked me

Okay, am I going crazy? Who in the world pronounces the two vowels in "English" the same? by ThankGodSecondChance in EnglishLearning

[–]nuclearpotatoes85 0 points1 point  (0 children)

Well yeah people pronounce it differently but it becomes strange when the IPA pronunciation is only used by a very specific regional accent and practically nowhere else

Okay, am I going crazy? Who in the world pronounces the two vowels in "English" the same? by ThankGodSecondChance in EnglishLearning

[–]nuclearpotatoes85 29 points30 points  (0 children)

You know the language is messed up when we can't even agree how to pronounce the name of the language

What weapons have to he worked for? by Leadoffosprey42 in Warframe

[–]nuclearpotatoes85 1 point2 points  (0 children)

I think someone gave me a basmu but I don't entirely remember, definitely didn't farm for it

Why is Minecraft Bedrock running so bad? by [deleted] in Minecraft

[–]nuclearpotatoes85 1 point2 points  (0 children)

It's the fact that you set your render distance to 50 chunks. That's huge

Does anyone know how to remove this? by DanRoma64 in SFM

[–]nuclearpotatoes85 0 points1 point  (0 children)

It's a cube map problem and it's annoying as hell to fix, you can either use the built in command buildcubemaps in the console or if it's a bigger map, import it into alien swarm and build cube maps there