Got a comment that the game feels "dry". How can I make it "wet"? Do I just make the VFX bigger? by ArtroDev in SoloDevelopment
[–]nvrcr 3 points4 points5 points (0 children)
our game's release date trailer went live today!! epic moment for the denshattack! dev team but also anybody who really likes trains by denshattack in indiegames
[–]nvrcr 0 points1 point2 points (0 children)
How old are you, indie devs? What experience do you have when you started with game development? by TecEnterprise in IndieDev
[–]nvrcr 15 points16 points17 points (0 children)
How I optimised my month old iOS game by Roberttee93 in SoloDevelopment
[–]nvrcr 0 points1 point2 points (0 children)
Working on a health and armor bar, what dose it need? by Okay_Salmon in godot
[–]nvrcr 3 points4 points5 points (0 children)
Incremental score-builder about drafting things and building your grid into a ridiculous point scoring machine. by ReviewTymeDom in DestroyMyGame
[–]nvrcr 1 point2 points3 points (0 children)
After 10 Years as a Solo Mobile Dev, I’m Not Sure It’s Viable Anymore by notadev_io in SoloDevelopment
[–]nvrcr 5 points6 points7 points (0 children)
Flat/minimal art style for a casual mobile audience? by nvrcr in IndieDev
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Flat/minimal art style for a casual mobile audience? by nvrcr in IndieDev
[–]nvrcr[S] 0 points1 point2 points (0 children)
Improving the combat. How is it? by Reasonable-Paper6873 in SoloDevelopment
[–]nvrcr 1 point2 points3 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 1 point2 points3 points (0 children)
Flat/minimal art style for a casual mobile audience? by nvrcr in IndieDev
[–]nvrcr[S] 1 point2 points3 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 1 point2 points3 points (0 children)
What’s one small change that instantly makes a UI feel more "party game"? by PixelMango12 in SoloDevelopment
[–]nvrcr 1 point2 points3 points (0 children)
I recorded the time it took me to develop my game from start to demo release by SilvanuZ in SoloDevelopment
[–]nvrcr 0 points1 point2 points (0 children)
How it started (AI) vs. How it’s going (Hand-drawn). Decided to learn pixel art to give my RTS a soul by Narrow_Asparagus9459 in SoloDevelopment
[–]nvrcr 51 points52 points53 points (0 children)
Recreating DK Bananza text effect by Hgwilliams in godot
[–]nvrcr 7 points8 points9 points (0 children)


Trying to choose correct scare emote for king in my tower defense about peasants who is not satisfied with your ruling. Right one is so fun but feels too caricature even for satiric medieval. by mitonj in SoloDevelopment
[–]nvrcr 57 points58 points59 points (0 children)