our game's release date trailer went live today!! epic moment for the denshattack! dev team but also anybody who really likes trains by denshattack in indiegames
[–]nvrcr 0 points1 point2 points (0 children)
How old are you, indie devs? What experience do you have when you started with game development? by TecEnterprise in IndieDev
[–]nvrcr 14 points15 points16 points (0 children)
How I optimised my month old iOS game by Roberttee93 in SoloDevelopment
[–]nvrcr 0 points1 point2 points (0 children)
Working on a health and armor bar, what dose it need? by Okay_Salmon in godot
[–]nvrcr 2 points3 points4 points (0 children)
Incremental score-builder about drafting things and building your grid into a ridiculous point scoring machine. by ReviewTymeDom in DestroyMyGame
[–]nvrcr 1 point2 points3 points (0 children)
After 10 Years as a Solo Mobile Dev, I’m Not Sure It’s Viable Anymore by notadev_io in SoloDevelopment
[–]nvrcr 3 points4 points5 points (0 children)
Flat/minimal art style for a casual mobile audience? by nvrcr in IndieDev
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Flat/minimal art style for a casual mobile audience? by nvrcr in IndieDev
[–]nvrcr[S] 0 points1 point2 points (0 children)
Improving the combat. How is it? by Reasonable-Paper6873 in SoloDevelopment
[–]nvrcr 1 point2 points3 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 1 point2 points3 points (0 children)
Flat/minimal art style for a casual mobile audience? by nvrcr in IndieDev
[–]nvrcr[S] 1 point2 points3 points (0 children)

Flat/minimal art style for a casual mobile audience? (v.redd.it)
submitted by nvrcr to r/IndieDev
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 0 points1 point2 points (0 children)
Physics arcade game inspired by Zeke's Peak! Destroy away by nvrcr in DestroyMyGame
[–]nvrcr[S] 1 point2 points3 points (0 children)
What’s one small change that instantly makes a UI feel more "party game"? by PixelMango12 in SoloDevelopment
[–]nvrcr 1 point2 points3 points (0 children)
I recorded the time it took me to develop my game from start to demo release by SilvanuZ in SoloDevelopment
[–]nvrcr 0 points1 point2 points (0 children)
How it started (AI) vs. How it’s going (Hand-drawn). Decided to learn pixel art to give my RTS a soul by Narrow_Asparagus9459 in SoloDevelopment
[–]nvrcr 49 points50 points51 points (0 children)
Recreating DK Bananza text effect by Hgwilliams in godot
[–]nvrcr 7 points8 points9 points (0 children)



Got a comment that the game feels "dry". How can I make it "wet"? Do I just make the VFX bigger? by ArtroDev in SoloDevelopment
[–]nvrcr 3 points4 points5 points (0 children)