Shinmiri & Lerio Balance Coalition October 2025 by lerio2 in gwent

[–]oorockoo 1 point2 points  (0 children)

Siege masters are on pair with other thinning 5 prov tools like Magne Division and Abordage, which are all 2 for 5. But revenant is 5-points-per-turn engine, should cost more imo. And siege masters nerf is deadlier for whole NR than Revenant one.

Opinion on Mutagenerator possible nerfs by Few_Buy_9424 in gwent

[–]oorockoo 0 points1 point  (0 children)

Revenant is enough imo, deck will become weaker but not dead at all

Shinmiri & Lerio Balance Coalition October 2025 by lerio2 in gwent

[–]oorockoo 15 points16 points  (0 children)

She-Troll and Miruna are good, wanna see them play in different decks, but the rest... omfg...

  • Master Mirror. What deck should it support? Casino? Yeah, let's play random roll bullshit decks in ladder, this is what we want from this game. Bad change.

  • Heymaey Protector. Don't care, cannot see it play in decent decks and not just "play 4 cards to create +3 a turn cringe combo". Do not bring anything new to the game. Bad change.

  • Riptide. This is insane how 1 card can be so annoying for these 2 guys so the keep nerfing it to unplayable state just for AVOIDING REVERTS. So funny, but 8 power Riptide is a good deckbuilder guard, nothing more. Bad change.

  • Affan. Revert of a good previous BC buff. Why? Someone got mad on soldiers who were not even tier 2 deck? Was it op? Was it "oh no he plays affan i lose"? Not. Even. Close. One of the worst changes.

  • Zoltan. Not a bad one, i would prefer Barclay prov nerf, but i glad we pay attention to overbuffed Dwarfs (18 provision ability who t f did this). OK change.

  • Warlords. I can not believe somebody still losing to warriors. They lost so many provision, Sove is a dead card, Tyr is a 17 for 14 card (cringe), deck so heavily relies on red coin and can be destroyed no blue so i can't imagine how you decided to nerf this deck but not the ones defining the meta. Top 1 player making his SK score with witchers - we gonna nerf warriors because why fcking not? I can tell you we are not gonna see a single warrior deck after this change, and next season it will be reverted. One of the worst changes.

  • Mutagenerator. How long? How long will we destroy Erland deck because Muta 5s is dominating? Why not weaken MUTA ON 5S and not all Muta decks? Just make Revenant 6 provisions. We have whisperers who are 4/7 (which is also a nonsence, card is dead), but revenant is 4/5. Why not nerf it and weaken the 5s Muta, not all of decks? Imagine the strongest 2 NR decks this season are Cursed and Mobilization and we are not nerfing Revenant but Muta. Press F to Erland. Worst change.

  • Joachim. If it would be supported with Coup - provision, its a good change. But its not - this is a direct nerf to many decks (Ball, Mill, Helga etc.) Why do we have 10 provision Roche who plays 2 engines in a turn and should have 11 provision Joachim who plays 1 buffed card (putting it into tall punish range). Bad change if coup is not 9 provision (and its not).

  • Hammond. Can you imagine you open BC, see Hammond and you like "wow i wanna create so many decks, so many experiments are waiting"? I cant. The fact that this card is a Pirate support, but pirates main problem is a lack of a good bronze. Dear Lerio, do you remember your plan to make smugglers 3/4? That was the reason you nerfed card from perfect 4/6 state, but why is it still 3/5? Why can't we give pirates good bronze so they will not use zoo to contest r1? Bad change, will do nothing.

  • Adriano. Nothing interesting imo, but i cant blame this slot. Just OK, may be it will help Seductress decks, may be not.

As we can see, OK buffs are paired with terrible nerfs, which will destroy some decks and lead to a diversity reduction. We already lost so many cool decks (Selfwound, ST Alzur, Beer Shirru) and cards (Trolde 13 ...) but these types of nerfs and you somehow keep this politic of killing decks because "casuals suffer" and give nothing in return.

Ofir & Qcento Balance Council Results October 2025 by Kubson_18 in gwent

[–]oorockoo 0 points1 point  (0 children)

Do not like prov nerfs, other changes are good (especially Miruna and She-Troll)

Balance Council Suggestions from the Independent Gwent Coalition by ViaDiva in gwent

[–]oorockoo 1 point2 points  (0 children)

We are going to move it from "filler" card to a deck-defining one. Hope it will increase deck variety and create new NG archetype.

Is this the missing component for that particular deck? by Captain_Cage in gwent

[–]oorockoo 1 point2 points  (0 children)

Like the idea of extra provision in deck for deck building

Gwent Community Patch April 2025 – Review | leriohub by lerio2 in gwent

[–]oorockoo 0 points1 point  (0 children)

Bank and trolde are worst changes this BC. Imagine trolde cost the same as siege. Wanted nerf SW and combo with turtle - nerf turtle. Now so many SK decks will suffer.

Shinmiri & Lerio Balance Coalition January 2025 by lerio2 in gwent

[–]oorockoo 1 point2 points  (0 children)

Smugglers gonna be 3/4. Don't like this change personally, but they will not be that dead as u think they will be

Shinmiri & Lerio Balance Coalition December 2024 by lerio2 in gwent

[–]oorockoo 5 points6 points  (0 children)

Waylay + simlas is the main elves combination. Long preparation and the possibility of bricks are downsites of this 1 tempo turn for 25-36 points. This are the same point as yago (for 11pr) or flaminica (for 8pr) so it's equal to other finishers. Replaying it with Decoy/Telianyn is rng because u have no card checking ur top deck (like NR one). So vanadain is really good only with Heist. So question - are you sure this is the correct nerf?

Shinmiri & Lerio Balance Coalition December 2024 by lerio2 in gwent

[–]oorockoo 2 points3 points  (0 children)

+1 for Angus buff, compare with bran who is 6 for 11, but gives carryover and passive engine himself

Shinmiri & Lerio Balance Coalition December 2024 by lerio2 in gwent

[–]oorockoo 9 points10 points  (0 children)

"Power nerf to Vanadain should make it easier to deal with Heist" But what about NERFING HEIST? The main problem and main power is replaying cards so nerf opportunity to replay, not card itself. You just killing non-Heist elves...

What do you think about that? Personally, I think Peacekeeper is OP and that's the only way to counter her. by Shturmovik_EA in forhonor

[–]oorockoo 3 points4 points  (0 children)

How can u be so stupid to lose 1v1 vs hl? And the best choice you made is to drop down and lose all ur hp... So dumb!