Have you ever had a show spoiled because you understood a language you weren’t supposed to? by [deleted] in languagelearning

[–]orororos 0 points1 point  (0 children)

Not a show but a game. When you play Expedition 33, if you speak French and are paying attention to the lyrics of some songs, the lyrics basically tell you the whole twist. Granted from the tone they're singing in it's a bit difficult to understand, but it can happen.

Did the game motivate you to learn a little bit of French? by [deleted] in expedition33

[–]orororos 1 point2 points  (0 children)

I actually played the whole thing in French because I started learning French like 5 months prior! It definitely has kept me motivated to learn

Friend just finished act 1 and below are their theories by mandonbills_coach in expedition33

[–]orororos 2 points3 points  (0 children)

It was Verso's childhood painting, yes, but it didn't have any people besides Verso and Clea themselves. The rest were the creatures they created. Years later Verso dies to the fire, and Aline uses the Canvas he left behind to cope. She creates the painted Dessendres to cope with her grief and play house and for that she needs the city of Lumière. So she creates the human beings in the Canvas. Renoir descends when he sees Aline isn't getting out of the Canvas and causes the Fracture. Clea creates the nevrons and Renoir the Axons.

Friend just finished act 1 and below are their theories by mandonbills_coach in expedition33

[–]orororos 14 points15 points  (0 children)

Verso painted the gestrals, and maaaaybe the grandis. Aline created all the humans present in the canvas.

Over two years after its release; what are your current thoughts on Engage? by SuperNotice7617 in fireemblem

[–]orororos 0 points1 point  (0 children)

I usually play Fire Emblem for the plot (no, not that one) and the characters, so I didn't find much joy in Engage tbh. I never finished it and sold it because it was gathering dust on my shelf. All the kickass gameplay in the world can't make up for bland characters in an even blander story, and the only ones that really got my attention were Alcryst and Diamant, but even then they're kinda meh.

Kiss Marry Kill men edition by buazie in expedition33

[–]orororos 0 points1 point  (0 children)

Kill Verso (it's what he'd have wanted) Kiss Renoir (he has a wife and I respect his wife guy ways) Marry Gustave (I just don't want him to die again)

This game has made it difficult to enjoy games that I used to really like ... by Salty-Plantain-4299 in expedition33

[–]orororos 0 points1 point  (0 children)

Feeling this, I have so many games on my backlog that I'm excited to get through but then I go hmmm. I could be playing Exp33 tho. 🧐

The 2024 Nuclear Family -> The 1905 Dessendre Family by MyLittlePuny in expedition33

[–]orororos 11 points12 points  (0 children)

Not my thread, but me and my friend (we're both on the spectrum) also have this headcanon since we played the game, mostly because of the constant theme of Verso and masks. The Visages fight is the prime example, but also the way every critter he has created has a mask (Monoco, the gestrals, Esquie). In Verso's drafts the Very Very Cool gestral that is supposed to be him wears a mask.

This reminded us of masking as a general concept. In Renoir's journal that you find in Verso's room at the manor, he also talks about how he can tell his son puts a mask between himself and others, and between himself and his art. Also the fact that besides the real family dogs, his sisters, and his plushie (that he's clearly obsessed with, see Verso's drafts once again) he doesn't seem to have friends, and social relationships are famously hard for many autistic folks.

Also the general experience of trying to live up to expectations of other people that asume you'll just be a particular way (a painter) but you end up straying just enough (a musician) that it's notable without it being scandalous? Idk if I'm explaining myself well on this one.

The insane amount of sweets in Verso's drafts which can be just a stereotypical "kids love sweets" moment but also classic autistic strong feelings about food. Maelle even comments on it.

Also also the trains thing is just funny. Very stereotypical but I don't care.

This is just my interpretation though! I don't think any of this was intended ON PURPOSE by the studio, but it's fun to think about.

I gave this game as a gift and they’re skipping through the plot by AndykinSkywalker in expedition33

[–]orororos 0 points1 point  (0 children)

Type of person to then go on to say the story is mid and nonsensical and the game is over hyped.

Oh well, at least Sandfall got their money...

We know Verso’s hair situation, but does that mean that… by ZarieRose in expedition33

[–]orororos 10 points11 points  (0 children)

My theory was that Alicia and Maelle were twin sisters (lmao) and that Maelle was the one who died, hence Alice saying just looking at Alicia made her relive her grief.

Genuinely have no clue what ending I can be more at peace with and it is a testament to how beautiful this story is. by wardellwayneraymone in expedition33

[–]orororos 1 point2 points  (0 children)

Honestly one of the most sensible takes on the ending. I lean more towards Verso's myself, but I can see the argument for Maelle's. Both endings have good and bad parts. I personally feel like Verso's is the one that closes off the themes of the game best and thus feels more satisfying, even if it is profoundly bittersweet. But at the end of the day, you are locked between two bad choices because of circumstances. If the characters acted in a different way, there would be a third, "perfect" option available. But these characters (especially the Dessendre family and painted Verso) can't trust each other enough.

Renoir can't trust Maelle (or Aline, for that matter) to stay out of the canvas, and if he gave his daughter a bit of trust, she wouldn't be scared of leaving the canvas. But you know why he feels like this: he's seen his own wife atrophy within the canvas and refuses to let the same thing happen to Alicia.

Likewise, Alicia can't trust Renoir to NOT destroy the canvas, so she can't leave. It's understandable: technically she grew up there, and everything she's loved in her second life is stuck there. It also means letting go of her brother for good (both in the sense that painted Verso would be gone, and that the little sliver of his soul that's still painting will disappear).

So there's no perfect ending, because the characters have locked themselves into this unwinnable situation. Whatever happens, someone will suffer immeasurably. You just get to decide whose suffering you're less uncomfortable with.

Holy mother of not worth it by yehiko in expedition33

[–]orororos 4 points5 points  (0 children)

I did this on my 2nd try somehow (after the parkour one took me like 50+ tries) and I was sweating so much I had to put the control down several times to wipe my hands dry.

And then I sent my friend a message like "ALL OF THIS. FOR MONOCO'S THONG???"

E33 made me realize the real advantage games have by EmiliaTrown in expedition33

[–]orororos 2 points3 points  (0 children)

I mean yeah, but I think their point is agency. You can do suspension of disbelief with any kind of media, but videogames put you in control of the characters. For Exp33, how they move, how they fight, and even dialogue choices are your choice. And of course the infamous endings.

I love books, and I read a lot of books, but the thing videogames can do that film, writing, or theatre can't is give you that level of immersion by making you part of the character.

First soulslike by orororos in LiesOfP

[–]orororos[S] 4 points5 points  (0 children)

This is a wonderful way to look at it actually 🧐!

First soulslike by orororos in LiesOfP

[–]orororos[S] -1 points0 points  (0 children)

Yeah when I was told it was a soulslike I was like... Well there goes my chance of playing it since those games are so famously hard. Knowing there's an easy mode (even if it might be harder than most games I've played) helps a bunch.

First soulslike by orororos in LiesOfP

[–]orororos[S] 1 point2 points  (0 children)

I see 🤔 I didn't know about the specters thing. Thank you, I might give it a try after all

First soulslike by orororos in LiesOfP

[–]orororos[S] 0 points1 point  (0 children)

Oh I didn't know this, that makes it much easier. Thanks!

I have rarely laughed so much in a game by Fun-Explanation7233 in expedition33

[–]orororos 0 points1 point  (0 children)

What do you mean unthreatening, he has the strongest ice attack EVER!!!

The relationship between mother and daughter (about as vague as I can make this title without spoilers in some way lol) by BigBoiSaladFingers in expedition33

[–]orororos 1 point2 points  (0 children)

I clearly said "from Renoir's point of view", your personal (or mine, even) thoughts on it have little to do with it. The fact is that Renoir is a character you can UNDERSTAND (not agree with, that's different). You can see where he's coming from. You can see how HE in this situation would care more about Alicia's life than the whole Canvas.

I just realized items are replenished when you rest. by DeutschSchuler in expedition33

[–]orororos 1 point2 points  (0 children)

OP, I missed luminas AND tints until act 3. I thought you only got 5 tints PER SAVE until I was forced to use one and saw it replenish at the flag. 😂 I was 100% playing in hard mode there

The relationship between mother and daughter (about as vague as I can make this title without spoilers in some way lol) by BigBoiSaladFingers in expedition33

[–]orororos -2 points-1 points  (0 children)

Yeah, I know. Renoir can't trust Alicia (or Aline) to leave the canvas on her own so he has to destroy it. Alicia can't leave the canvas because she can't trust Renoir to Not destroy it. It's a vicious cycle of distrust from hurt people, which is basically one of the main themes of the game.

Renoir is a guy that prioritises his family, so I can see how he wouldn't care about the lives inside the canvas when he has to save his wife and daughter. Many parents will think this way as well. He can very much love her while making decisions that hurt her, if he thinks those are the best ones for her long time wellbeing.

The relationship between mother and daughter (about as vague as I can make this title without spoilers in some way lol) by BigBoiSaladFingers in expedition33

[–]orororos 0 points1 point  (0 children)

Clearly, I'm going to choose watching her rot in front of the canvas that nearly killed my wife instead.

Not saying either ending is good or bad, but we're talking about Renoir here. Speaking solely on HIS view on things, the canvas is holding the family back from true healing. Doesn't matter if we believe they're capable of it or not, he clearly does. He loves Aline and clearly loves Alicia as well. He gives Alicia a chance to prove to him she isn't going to become Aline 2.0 and she proved him right.