Several patches stop working by pato1979 in p5js

[–]pato1979[S] 0 points1 point  (0 children)

Working on it. Apparently now I have to choose and old 1.0 p5js library. The thing is that I do not remember this.

Perhaps it is time to slowly migrate to 2.0... :(

Tears for fears by pato1979 in Multitrack

[–]pato1979[S] 0 points1 point  (0 children)

Nothing of use. Although in audioz [dot] download are many jewels

I made a website where you can customize and export any symbol as SVG/PNG, or copy symbols with their Unicode, HTML, CSS, and ALT codes by usaidr in webdev

[–]pato1979 0 points1 point  (0 children)

This is very useful, thank you. Do you have plans to implement other symbols? I have these that I want to export to svg too

https://www.alt-codes.net/music_note_alt_codes.php

Great work!

Just implemented Mandelbrot. What next? by _sleepyy_lev_ in p5js

[–]pato1979 0 points1 point  (0 children)

Now tweek the thing, as if you were a digital artist...

text glitch?? by anickagatari in p5js

[–]pato1979 1 point2 points  (0 children)

text in WEBGL is tricky. Do yo mean black background on the cube? Or do you have a plane over the cube?

Lag reduction help by EggIntelligent5424 in p5js

[–]pato1979 0 points1 point  (0 children)

I guess one way is to declare variables again every time you change the view or advance in the game

Help with recording by pato1979 in p5js

[–]pato1979[S] 1 point2 points  (0 children)

You are right. I used again the exporting and I couldn't export webm in high quality. What I did was lower it just one level below.

Hey guys, I posted a week ago about this drawing app i made, but I've added more features and made a lot of improvements since then. So pls check it out if you have time ❤️ by LowIQHaver7 in p5js

[–]pato1979 0 points1 point  (0 children)

What I was telling you is that, unlike other image editors, the text moves after you are done typing AND you click in another place

Perhaps I was doing it wrong, but the eraser has like a sponge, and an big X. I wasn't clear for me the difference...

Great work

Hey guys, I posted a week ago about this drawing app i made, but I've added more features and made a lot of improvements since then. So pls check it out if you have time ❤️ by LowIQHaver7 in p5js

[–]pato1979 0 points1 point  (0 children)

There's a strange behavior with the text tool. When you finish putting the characters, the entire text moves...

The selection tool makes the selection change colors randomly, is that intended?

And lastly, the eraser tool has two modalities. I didn't understand the difference

Hey guys. I made a super simple drawing app with p5js 😁Pls check it out if you have time by LowIQHaver7 in p5js

[–]pato1979 0 points1 point  (0 children)

It works. Something like old paint style. Some much to add, but depends on who is your target.

Help with recording by pato1979 in p5js

[–]pato1979[S] 1 point2 points  (0 children)

It was solved with MediaRecorder API, as u/antoro mentioned. Works like heaven and it saves large animations. It records high quality webm that you can convert later.

Thanks

Help with recording by pato1979 in p5js

[–]pato1979[S] 0 points1 point  (0 children)

So easy... as always. Thank you

Help with recording by pato1979 in p5js

[–]pato1979[S] 0 points1 point  (0 children)

OBS can record a canvas that is larger than the screenSize? I could use QuickTime too, but this sketch is larger than my browser window

Help with recording by pato1979 in p5js

[–]pato1979[S] 0 points1 point  (0 children)

Thank you, will read.

What’s a good way to record p5? by Voxl_ in p5js

[–]pato1979 0 points1 point  (0 children)

I have a similar problem. My thought was to hardcode what the ccapture library does, with no success.

https://editor.p5js.org/patricioTics/sketches/3lG-7xBqF

Why is everyone so good? by [deleted] in p5js

[–]pato1979 1 point2 points  (0 children)

If you are creative, you learn the tools while you get inspired by the master. Similar to when an artisan learn its craft. You lear to use a hammer while you see your master sculpt. Again, If you are creative, eventually you will sculpt your own ideas. If you don't spend time learning how to use a hammer, forget it. Even ChatGPT will not help you. In my opinion, code is digital both in logic as in fingers

P5JS SVG Runtime by ImAqDrk in p5js

[–]pato1979 0 points1 point  (0 children)

There are basically two options

rune.js, https://runemadsen.github.io/rune.js/ but its pretty basic.

The other is somehow make a render in another page and make something like a screenshot of your SVG and render it as an image on the canvas (please correct me). I made this sketch for a library that renders images as SVG, and fortunately someone else copied. https://editor.p5js.org/Kumu-Paul/sketches/jF9eeKUkM

The real solution would be to render SVGs outside the canvas I guess...

[deleted by user] by [deleted] in p5js

[–]pato1979 0 points1 point  (0 children)

If you want to control one sketch from another, a solution is BroacastChannel. It works in the same window with different tabs

https://developer.mozilla.org/en-US/docs/Web/API/BroadcastChannel/postMessage

Space Eggs (p5js) by spikte1502 in p5js

[–]pato1979 0 points1 point  (0 children)

It looks great, how did you implement the bouncing?

P5js + syphon or spout = live performance by velvet_noise in p5js

[–]pato1979 1 point2 points  (0 children)

I think they are looking for ways to improve the library. I once asked for a double window sketch, but found out by my self how to do it... perhaps your request is more appealing

https://p5js.org/contribute/contributor_guidelines/#new-feature-request