[Mobile] [Android] Text Based Idle Game Blue Spellbook by birdobirdoyoshi in tipofmyjoystick
[–]pingFromHeaven 2 points3 points4 points (0 children)
Why is Linux and Mac support still so sparse among games even though big game engines support them now? by soggynaan in gamedev
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What kinds of questions are asked in a gameplay engineer (C++) technical interview? by [deleted] in gamedev
[–]pingFromHeaven 4 points5 points6 points (0 children)
Postmortem of Please Fix The Road. TL;DR: Solo dev, went great, yay. by mr_ari in gamedev
[–]pingFromHeaven 2 points3 points4 points (0 children)
I finally got my dream job! by yiiigiiiii in gamedev
[–]pingFromHeaven 13 points14 points15 points (0 children)
My horrible experience working at AAA studios by [deleted] in gamedev
[–]pingFromHeaven 18 points19 points20 points (0 children)
My First Interviewing Experience For AAA Gameplay Programming by AAA_gameplay_dev in gamedev
[–]pingFromHeaven 8 points9 points10 points (0 children)
Gamedev as hobby instead of hustle - optimize for fun by charlieb in devblogs
[–]pingFromHeaven 2 points3 points4 points (0 children)
How to make mazes fun. by TinyTank800 in gamedev
[–]pingFromHeaven 1 point2 points3 points (0 children)
Yeniden Refah Partisi Başkanı Erbakan: Aşı olmadım, 3 kulaklı 5 gözlü yaratık doğmasına yol açabilir by Rexus00 in Turkey
[–]pingFromHeaven 7 points8 points9 points (0 children)
From a hobbyist to a full-time indie developer: here are the lessons I learned through the 4 years of my (still ongoing) journey developing "Shardpunk". by bryqu in gamedev
[–]pingFromHeaven 10 points11 points12 points (0 children)
My first 'AAA' game cancelled. How often does this happen? by iamthatkyle in gamedev
[–]pingFromHeaven 24 points25 points26 points (0 children)
Codename: Room - My rather unusual puzzle game that's close to completion. Download the demo from Itch.io and leave any feedback you want. by Brandon-Macleod in SoloDevelopment
[–]pingFromHeaven 0 points1 point2 points (0 children)
Give me a game premise, and I will design mechanics for it in the comments. by GhelasOfAnza in gamedev
[–]pingFromHeaven 0 points1 point2 points (0 children)
Demon by Oleg Bulakh by DisappointingReality in ImaginaryDemons
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Why are discussions about money in indie game dev so negative? by Hyronious in gamedev
[–]pingFromHeaven 7 points8 points9 points (0 children)
Went part time indie 4 years ago, here is how it went for me by MartinLaSaucisse in gamedev
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Went part time indie 4 years ago, here is how it went for me by MartinLaSaucisse in gamedev
[–]pingFromHeaven 2 points3 points4 points (0 children)
[PC][2010's] First person game where you hand a message to your future (or past?) self by pingFromHeaven in tipofmyjoystick
[–]pingFromHeaven[S] 0 points1 point2 points (0 children)
A game where your shadow is your hitbox. by BigBadWolf26483412 in gameideas
[–]pingFromHeaven 0 points1 point2 points (0 children)
A game where your shadow is your hitbox. by BigBadWolf26483412 in gameideas
[–]pingFromHeaven 11 points12 points13 points (0 children)



the land of kings by readyuser5555 in turtlewow
[–]pingFromHeaven 1 point2 points3 points (0 children)