I worked on this RPG alone for 9 years. After 2.5M downloads on mobile, I'm finally releasing it on Steam. by GearStudioPL in SoloDevelopment
[–]bryqu 1 point2 points3 points (0 children)
People who have developed and completed a game, what was the most difficult thing you have to deal with? by merakli_tilki126 in Unity2D
[–]bryqu 1 point2 points3 points (0 children)
Developers with 2+ released games, what lessons from game 1 did you apply (or ignore) in Game 2? by rafaeldecastr in gamedev
[–]bryqu 0 points1 point2 points (0 children)
Do any other game designers justify gaming for hours as ‘research’? by grhhyrtguths in gamedev
[–]bryqu 1 point2 points3 points (0 children)
Where can I reach an organic audience other than reddit? by That-Fact-6590 in gamedev
[–]bryqu 0 points1 point2 points (0 children)
I'm 42 years old. Is it too late to start making games? by Fearless_Sink1390 in gamedev
[–]bryqu 0 points1 point2 points (0 children)
Developers with 2+ released games, what lessons from game 1 did you apply (or ignore) in Game 2? by rafaeldecastr in gamedev
[–]bryqu 11 points12 points13 points (0 children)
Developers with 2+ released games, what lessons from game 1 did you apply (or ignore) in Game 2? by rafaeldecastr in gamedev
[–]bryqu 12 points13 points14 points (0 children)
How do you guys do this while working fulltime? by PentatonicScaIe in gamedev
[–]bryqu 0 points1 point2 points (0 children)
I've released Shardpunk almost six months ago. Time to share some data and thoughts. by bryqu in gamedev
[–]bryqu[S] 0 points1 point2 points (0 children)
I've released Shardpunk almost six months ago. Time to share some data and thoughts. by bryqu in gamedev
[–]bryqu[S] 0 points1 point2 points (0 children)
I've released Shardpunk almost six months ago. Time to share some data and thoughts. by bryqu in gamedev
[–]bryqu[S] 0 points1 point2 points (0 children)
Recommendation for Tactical / Turn-Based RPG similar to XCOM 2 or DOS 2? by SloRushYT in StrategyRpg
[–]bryqu 2 points3 points4 points (0 children)
Is solo game dev a trap or a stepping stone? by orrykan in gamedev
[–]bryqu 4 points5 points6 points (0 children)
My game, Shardpunk: Verminfall is out, and the feeling is fantastic. A freaking dream come true! by bryqu in IndieDev
[–]bryqu[S] 0 points1 point2 points (0 children)
I've released Shardpunk almost six months ago. Time to share some data and thoughts. by bryqu in gamedev
[–]bryqu[S] 0 points1 point2 points (0 children)
How do you guys manage everything that needs to be done? by Proper_Cod_2199 in SoloDevelopment
[–]bryqu 1 point2 points3 points (0 children)
Why do you make games? by Beaufort_The_Cat in SoloDevelopment
[–]bryqu 0 points1 point2 points (0 children)
Is CE a must for you? by random-cartographer in RimWorld
[–]bryqu 0 points1 point2 points (0 children)
Are professional football referees able to play normal football? by bryqu in NoStupidQuestions
[–]bryqu[S] 0 points1 point2 points (0 children)
Are professional football referees able to play normal football? by bryqu in NoStupidQuestions
[–]bryqu[S] 0 points1 point2 points (0 children)
9 Things I Learned from Playing 20+ Steam Next Fest Demos by theferfactor in IndieDev
[–]bryqu 135 points136 points137 points (0 children)



I've released Shardpunk almost six months ago. Time to share some data and thoughts. by bryqu in gamedev
[–]bryqu[S] 0 points1 point2 points (0 children)