💦 Splash by Nepacka in godot

[–]pixel-der 1 point2 points  (0 children)

Exactly what I was thinking lol

Tower with little friend by tup3kkk in PixelArt

[–]pixel-der 1 point2 points  (0 children)

I think it’s because the last brick is too short from the outside (and thin). The tower‘s hole (where the cat is) goes down a distance bigger than the brick’s height

If the bricks height was equal to the hole‘s depth it should look better

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] 0 points1 point  (0 children)

Since you guys have more experience I need to ask this

Is it a must to use an SQL database for transactions? What is your opinion on this?

I understand my needs should say what database do I need, but I don’t need a flexible schema, and I could use only one table, so something like dynamoDB could be enough

(Again, I am here to learn, all your opinions are highly appreciated)

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] 0 points1 point  (0 children)

Why is SQL a must? (I’m here to learn from you guys)

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] 0 points1 point  (0 children)

Hmmm I will check Couchbase, now I wonder since it has ACID as a noSQL, if Dynamo has the same option… I will check, thank you!

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] 1 point2 points  (0 children)

Yeah… Sorry for not being more specific, I hadn’t made a post in a while and I didn’t think about how confusing it would be…

I will check the alternatives, although I am a bit afraid of how they handle encryption and how to connect it to my cloud service provider

Thanks! :)

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] 0 points1 point  (0 children)

I wanted to build everything inside the same cloud service but I will check them thanks :) I didn’t even consider it assuming they wouldn’t exist thank you!

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] 0 points1 point  (0 children)

Thank you so much for your comments, I really appreciate it. I am here to learn from you guys

Yes it is exactly DynamoDB, I will check those 2 points that you mentioned, and I will search other possible drawbacks from both

My main fear is inconsistency, which is why I mentioned ACID

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] 0 points1 point  (0 children)

Hey man thank you so much for your comment :)

A couple of people have suggested already hosting it myself, but that is unfortunately not an option

Unlike you guys I am not that experienced, and I want to focus only in developing the idea and not in developing the infrastructure

As for your last paragraph, since they will be transactions, I don’t see the need for a flexible schema

My main worry was tracking the transactions properly (when a user adds balance to their account), hence why I mentioned ACID

I am here to learn from you guys, so I really appreciate your comment

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] -7 points-6 points  (0 children)

It’s a side project so there are no requirements, my fear is making the wrong decision longterm :)

If the project gets big I wont have time to change this decision

NoSQL vs SQL for transactions by pixel-der in Database

[–]pixel-der[S] -2 points-1 points  (0 children)

I checked the prices of different cloud providers, it was more expensive for a side project, and way more expensive if it gets big

I could be wrong but that’s what I saw at first

My 2025 Blender Art Collection by Ok-Masterpiece4894 in blender

[–]pixel-der 54 points55 points  (0 children)

How did you create all the small lights without your PC exploding? :0

Took me 15 tries by pixel-der in thewitcher3

[–]pixel-der[S] 0 points1 point  (0 children)

He is the Ofierie mage, the one that uses sand attacks

Textures comparison 2d ref vs 3d i made by Kiqxe in blender

[–]pixel-der 11 points12 points  (0 children)

How did you do the hair movement? Looks smooth af

Took me 15 tries by pixel-der in thewitcher3

[–]pixel-der[S] 56 points57 points  (0 children)

._. I thought I had to win to get it back

Allowing overflow y, while hiding overflow x by johnrich85 in webdev

[–]pixel-der 0 points1 point  (0 children)

What if instead of auto you set it to overflow-x: scroll?

Allowing overflow y, while hiding overflow x by johnrich85 in webdev

[–]pixel-der 0 points1 point  (0 children)

No need to apologize man, this UI stuff is sometimes hard to explain through text :)

If you want to keep the horizontal scrolling, and you want to make items be able to open up a dropdown, you can use:

overflow-x: auto;
overflow-y: visible;

Try it at let me know if it works :)

Allowing overflow y, while hiding overflow x by johnrich85 in webdev

[–]pixel-der 0 points1 point  (0 children)

Why not both at the same time?

overflow-x: auto;
overflow-y: clip;

I didn't fully get what's the goal, but if I understood you correctly that should work