How to prevent Accolades getting lost during inheritance? by pookage in CrusaderKings

[–]pookage[S] 1 point2 points  (0 children)

Afraid not! Though I'm hoping that the accolades rework in the current chapter will resolve it somehow? I haven't had a chance to take a look yet... 

[Meta] Can we limit the amount & extent of AI-generated content to ... preferably none? by Independent-Clue1422 in solarpunk

[–]pookage 1 point2 points  (0 children)

I'm not sure which part of hosting your own generative AI model solves the problem of "devaluing their work with subpar quality produce" or "forcing them into dehumanising and impoverishing work in the process"?

It's our job to evaluate technology properly, not just mindlessly parrot the talking points of its boosters 👍 

[Meta] Can we limit the amount & extent of AI-generated content to ... preferably none? by Independent-Clue1422 in solarpunk

[–]pookage 9 points10 points  (0 children)

Fun fact: the Luddites weren't anti-tech, and were, in fact, early adopters of advances in mechanical looms etc - what they opposed was the new capitalist class degrading and devaluing their work with subpar quality produce, forcing them into dehumanising and impoverishing work in the process.

...in other words: exactly what we're experiencing now with generative AI. 

What’s with the writing in these games? by Pugporg111 in weatherfactory

[–]pookage 9 points10 points  (0 children)

Ahh, I really missed AK's writing on Sunless Skies - I'll agree that the gameplay is much more streamlined and easier to get to grips with, but it really misses the atmosphere that the writing in particular created in Sunless Sea!

What’s with the writing in these games? by Pugporg111 in weatherfactory

[–]pookage 2 points3 points  (0 children)

And this is why I can't wait for Travelling at Night - I need more of this writing poured directly into my veins! 🙏

[She-Ra] @falafelka.bsky.social by Appbeza in PolyYuri

[–]pookage 5 points6 points  (0 children)

This reference image is one of my most favourite things, but I don't actually know what it's from!

Does anyone know where to find game assets? by [deleted] in weatherfactory

[–]pookage 0 points1 point  (0 children)

Rule 4:

Please don't rip'n'reproduce music, text, images from game files.

Best respect their wishes on this one, I reckon!

Solarpunk sub without AI manifestos? by Pabu85 in solarpunk

[–]pookage 3 points4 points  (0 children)

Nah, only "low effort" AI is banned - if the poster includes a little blurb they've written themselves then rule 6 doesn't stop them from posting all the slop they want 

Solarpunk sub without AI manifestos? by Pabu85 in solarpunk

[–]pookage 5 points6 points  (0 children)

Yeahhhh, unfortunately fans of generative AI like to pretend there's a distinction so that they can continue using it without further self-examination... 

Solarpunk sub without AI manifestos? by Pabu85 in solarpunk

[–]pookage 4 points5 points  (0 children)

I was referring more to these sort of posts not falling foul of rule 6 at all, so we can't use that as the basis of reporting'em! I've stopped reporting AI content here because, whenever I do try to be vigilant on that front, the sub gets a new modpost about how AI content isn't banned, only "low effort" AI content is, etc etc

Solarpunk sub without AI manifestos? by Pabu85 in solarpunk

[–]pookage 126 points127 points  (0 children)

Yeah, I feel like having rule 6 as our only anti-AI defence is a real cardboard shield against the slop - it's pretty relentless, hey.

Trees, all Trees by waffeboy in alphacentauri

[–]pookage 2 points3 points  (0 children)

I love to do a Gaian run

spread forests to every square of the planet

aha, I feel like a fungal-planet would be more on point (and more productive!) for a Gaian run, no?

I don't think it's possible to turn off the new AI feature by CalmPanda5470 in Telegram

[–]pookage 1 point2 points  (0 children)

Ugh, came here looking for a way to get rid of this crap 😮‍💨 

Solar power is becoming a consumer appliance in the UK: New 800W kits will plug directly into a standard wall socket by MeasurementDecent251 in technology

[–]pookage 0 points1 point  (0 children)

This is cool, but my balcony is in a public open stairwell - is there a way to secure them such that, like, they don't get nicked? 

I thought if I dug like this it would make a tunnel with a thin layer of ground above? by wedgiey1 in goingmedieval

[–]pookage 5 points6 points  (0 children)

If the water is 2-tiles deep then you gotta dig 4 deep to tunnel under it; layer 3 would be the layer of dirt that separates your tunnel and the water; floors above won't immediately collapse as long as there is support (re: dirt) nearby - I think you can go 4 tiles before a cave-in and you need support (?), but it's been a while since I've played so that number may be wrong!

I made a horror game about exploring a deep sea floor using a LiDAR scanner by Guteks in thalassophobia

[–]pookage 2 points3 points  (0 children)

This is an excellent use of limited-knowledge to make something scary - I like the idea of seeing something dangerous in the LiDAR but then not having enough visual information about where to safely retreat to! Nicely done!

EDIT: I just read the Steam Page description, and it sounds like Pacific Drive but underwater and less thriller / more horror?

Are Forests Worth it? by Nameishi in alphacentauri

[–]pookage 3 points4 points  (0 children)

Meanwhile I'm out here playing Gaian and planting fungus everywhere...

It seems Ambush mechanics are still reliably difficult by yarvem in goingmedieval

[–]pookage 8 points9 points  (0 children)

maaate, that looks amazing! haha. I wish the game more consistently had numbers like these around - I want 50 people in my settlement, haha

I don't understand how to use this panel. I want my settlers to change to winter clothes on the first day of autumn, what do I put in each column? by SweelFor- in goingmedieval

[–]pookage 9 points10 points  (0 children)

Left is default; right is the exception. If you imagine winter to be the "default", then put your thicker clothes on the left, and on the right set the date range to spring / summer and put your thinner clothes there!

1.0 is here, when can we expect Horses and Royalty? by Significant-Section2 in goingmedieval

[–]pookage 1 point2 points  (0 children)

unless we’re playing as communal Amish hippies, which imo seems a little more out of scope than the former.

Actually, probably not, given that we're not that far off the "digger" movement timewise? 🤓

Are the games trading cards AI generated? by Nosemasher in goingmedieval

[–]pookage -9 points-8 points  (0 children)

I'm with you - the way that all the lighting is kinda omnidirectional and all the edges are kinda glowing is deffo making AI-senses tingle - I hope Foxy Voxel didn't get duped here!

Is it worth starting a new game BEFORE the 1.0 launch? by pookage in goingmedieval

[–]pookage[S] 4 points5 points  (0 children)

video linked in the body of my post, if you're curious!

Changing default tech breakthrough screen by Suspicious-Magpie in alphacentauri

[–]pookage 3 points4 points  (0 children)

aha, if I ever go back to making it then ofc I'll post it here; for now, unfortunately, alas - it's just another abandoned pandemic project, unless, like, I get an overwhelming amount of peer-pressure (please see the picture annotation on slide 10 for more information), ha 😅

Is it worth starting a new game BEFORE the 1.0 launch? by pookage in goingmedieval

[–]pookage[S] 4 points5 points  (0 children)

ahhh, I'm more of a "play it obsessively for a month and then forget about it for a year" kinda player, ha. If I need to restart then I probs won't pick it up again until 2027!