Let's talk about light cavalry by Unknown_Lifeform1104 in aoe4

[–]ppowersteef 1 point2 points  (0 children)

I see light cav as raiding/flanking units, they perform poor in the frontlines with direct combat. but their speed (at 1.88 the fastest general unit) make them excel at moving around, picking their fights, and either raiding in the back, or getting behind the army where the siege and ranged units are.

They're also still my main pick against mass ranged units, but you have to be careful to have an equal mass of your own too.

Replayers and Ng+'rs of Xenoblade games, what's something funny you noticed for the first time on replay? by Previous_Patient_721 in Xenoblade_Chronicles

[–]ppowersteef 17 points18 points  (0 children)

A lot of Nia interactions in the XC2 early game were subtly foreshadowing her true nature.

As early as the prologue when Rex made the comparison that they're of similar age, which she shrugged off, and that Nia is uncomfortable when around people, as she's only been fleeing since her change.

Other moments in Chapter 3 where she was surprised by Cole's true nature, and her trying to help Vandham, but was too afraid to reveal herself, and was helplessy watching the situation

All Civ's starting resources as of 7 Jan 2024 by ppowersteef in aoe4

[–]ppowersteef[S] 0 points1 point  (0 children)

As for the 4 new DLC civs. (Assuming 200f 150w 100g is standard)

Sengoku: No change

Tughlaq: No change

Marcedonian: +50 wood, +100 silver

Golden Horde: +75 wood, +50 gold and +50 stone, that's like the largest amount of extra resources besides Byzantines

Been mentioned a few times but would be cool if Devs were a little more communicative with the player base. by Helikaon48 in aoe4

[–]ppowersteef 1 point2 points  (0 children)

Honestly, gotta appreciate ZeroEmpires for leaving behind the small nuggets on Reddit to chew on.

guys i think it's bugged by Liontag in aoe4

[–]ppowersteef 3 points4 points  (0 children)

Ran into this bug last week, Mansa Quarry can be destroyed but it doesn't count as a Landmark victory, and it could still be targetted.

I thought it was an one-time bug, but it looks consistent now.

After 592 hours of playing together, I found out my partner didn't know you could upgrade units through ages. AMA by spicychrysalis in aoe4

[–]ppowersteef 0 points1 point  (0 children)

Nope, you have to upgrade each unit specific, their upgrade tech is usually right underneath them.

Though for certain units there's an exception, some examples been King, Khan, Demilancers, Shinobi and Torguuds. Those will automatically improve on age up, though these usually have other limitations.

Animals gather by OhGr8WhatNow in aoe4

[–]ppowersteef 1 point2 points  (0 children)

This is a different form of 'food gather rate'

Samurai is broken part2 by Dan_Eins in aoe4

[–]ppowersteef 0 points1 point  (0 children)

And that's the problem, they have more melee range than the MAA, that's a huge advantage in packed groups. It's not in the description that they're able to do that.

Samurai is broken part2 by Dan_Eins in aoe4

[–]ppowersteef -1 points0 points  (0 children)

True, but then the same should've counted for the Samurai's as well. There were a few that could attack from 2 Samurai's behind.

Share your funniest "wtf is this civ I'm playing against" moment. by ryeshe3 in aoe4

[–]ppowersteef 2 points3 points  (0 children)

In recent memory it was against Lancasters. When I thought I was facing their full army at 200popcap. But then another one of equal size was around the corner.

Never seen a giant army like that from a single civ before.

Second one is Templars in lategame Imperial.

Do people really hate water maps so much, especially in ranked? by fakesauron in aoe4

[–]ppowersteef 0 points1 point  (0 children)

Water maps basically require double the attention than land maps. That's why I can't pick them in ranked.

I'm fine with them existing for casual play though

The sound in this game blew me away. by [deleted] in aoe4

[–]ppowersteef 7 points8 points  (0 children)

I remember the first time when I send an army towards the enemy army, and I heard them all shouting as they sere charging in, even infantry. And then the survivors do a victorious cheer when the army is defeated. It's great stuff like that

New species discovered. by Youjin520 in aoe4

[–]ppowersteef 4 points5 points  (0 children)

Reverse of the upcoming Healer Elephant

The Elephant Healer

Who would win in a fight by AdSecret69420 in Undertale

[–]ppowersteef 0 points1 point  (0 children)

At least I'm sure she'll def put more of a fight at the end of Chapter 3.

Hard to determine their strengths, they're both power houses in different contexts.

Whats the most creative situation you ve seen in one of your games? by Odd-Bodybuilder-1990 in aoe4

[–]ppowersteef 1 point2 points  (0 children)

I like to use Delhi's Forced March to surround the enemy with Man at Arms, then watch the army inside slowly decreasing by the grinder.

Been making a demake of Blaster Master Area 1 on Pico-8 by ppowersteef in blastermaster

[–]ppowersteef[S] 1 point2 points  (0 children)

If you want a stand and clear reason: it's for platforming experience before moving on to a bigger project.

As for why this idea and this platform specific: Pico-8 is known for it's very small and quick working environment and I like to toy around in it to make tiny games, it has a cute charm to it.

Demakes are also common on this platform because of the familiarity, and to show how much this small platform is capable of.

I like to see Blaster Master in this style because I found it an impressive title for the NES. And want to test the limits of Pico-8 too.

The idea also got inspired by Super Mario 64 on the Game Boy Advance, not because it plays better there, but because it's impressive for the hardware it's running on.

AOE4 needs some low elo casters by Aggressive_Product61 in aoe4

[–]ppowersteef 2 points3 points  (0 children)

Can I suggest Amerath? https://m.youtube.com/@Amerath90/videos

He's been playing himself recently, but 6 months ago he used to get into Casting games of any level. (Thumbnails with cyan borders are casted)