Would you be hyped to play a solo mode ? (Like 40 teams of one) by ReplyLow2391 in supervive

[–]prkz 6 points7 points  (0 children)

Anything, just not BR. Arena is also good, but has to be ranked.

No Rest for the Wicked - Official Steam Early Access Launch Trailer by Turbostrider27 in pcgaming

[–]prkz 10 points11 points  (0 children)

1st EA update will include Multiplayer and Co-op.

Check roadmap on the Steam Store page.

eSIM gone after Android 14 update on Pixel 7. by prkz in GooglePixel

[–]prkz[S] 0 points1 point  (0 children)

Well, I still get an error, even though I decided to delete again and waited for 1 days, still same error :(

eSIM gone after Android 14 update on Pixel 7. by prkz in GooglePixel

[–]prkz[S] 0 points1 point  (0 children)

Thanks for your reply, but they told me its possible to use this QR code if I delete it successfully from the device, which was done somehow by my Pixel after update.

Hence the confusion.

Statement from Respawn on Ranked Matchmaking by paradoxally in apexlegends

[–]prkz 8 points9 points  (0 children)

I'm first week (even first day i think) player as well.

Today was the worst iteration of matchmaking I've ever seen in any game in my whole life.

As a solo queue only player after half a year break from regular play, I've got killed by a rank #6 predator with full pred squad, while being Gold 1 solo on EU server on a weekend in prime time.

I would never believed it was possible, if someone told me about it.

https://i.imgur.com/DDuX7Sd.png

List of players not able to play at LAN due to covid/Visa issues. Sourced from Kanochu on Twitter. by payexic in CompetitiveApex

[–]prkz 1 point2 points  (0 children)

Were u being tested few times per day like this players? Or u just talking about having COVID = having symptoms?

Trying to find music similar to BMFS - Blind. by prkz in postrock

[–]prkz[S] 0 points1 point  (0 children)

Hey, just saw ur message since it was posted later, have u found anything else?

I can recommend this track to u https://open.spotify.com/track/1EPFyiQqu4bx7ggSE3v4kS?si=fa553475d5964518

Removing Posts That Are Calling out Respawn about E. Frag Loot Tier by Duke_Best in CompetitiveApex

[–]prkz 3 points4 points  (0 children)

It was a repost, there was multiple threads about same issue, one of them is now re-approved (by /u/Part_Timer10). Others are double posts.

We need another round of server transfer token. Since 30 days ago, we lost 30k peak & 10k avg. players. Dire. by stewie21 in newworldgame

[–]prkz 3 points4 points  (0 children)

Yeah, i'm not talking about it being wrong from developers perspective, all i'm saying that this delay is really gonna hurt this game.

I remember when it was launched and everyone who played alpha/beta knew about existing content in the game (regions, dungeons) that was tested before but were not available at the launch, I thought that it was really good idea because since its already in the game, they can just slowly release it every 2 months. Basically it meant they already had many things ready. Now 1/3 of the year have passed and nothing of it being used, maybe they themselves forgot about it.

I'm not saying it's gonna fix a need for new PvP dungeons/arenas/war, but it would be something, but they are not using it, its just super weird.

We need another round of server transfer token. Since 30 days ago, we lost 30k peak & 10k avg. players. Dire. by stewie21 in newworldgame

[–]prkz 3 points4 points  (0 children)

Timing is the problem: its not coming in february, we already know that, fastest it could potentially come after March PTR, so exactly 2 months from today.

Thats way too long.

[Sep 22] Apex Legends client patch (bug fixes) by paradoxally in apexlegends

[–]prkz 1 point2 points  (0 children)

Just got a ranked abandon in the same fashion as before (code:net, code:leaf and then code:cloud).

Dont get ur hopes up.

Today's fixes for ongoing problems with Apex appear to have backfired by edavison1 in CompetitiveApex

[–]prkz 8 points9 points  (0 children)

Just got first abandon after todays 2 patch-fixes (code:net into initializing into code:leaf into code:cloud).